Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BLUNTEDBEARDMAN
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,333 Elo+
Solo
Sylvanus
Sylvanus
GODYO
Sylvanus
Level 160
God Stats
4W - 3L
1,304 SR
Queue Stats
1,992W - 2,170L
1,380 Elo+
Solo
Ares
Ares
Ghandi84
Ares
Level 113
God Stats
7W - 4L
1,633 SR
Queue Stats
714W - 719L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
weariestleech45
Heimdallr
Level 152
God Stats
13W - 11L
1,662 SR
Queue Stats
687W - 728L
1,408 Elo+
Solo
Team Averages
Level 104
1,520 SR
1,397 Elo+

VS

Team Averages
Level 77
1,563 SR
1,379 Elo+
Tyr
Tyr
Chains_forn
Tyr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
K80yo
Chang'e
Level 86
God Stats
13W - 4L
1,809 SR
Queue Stats
261W - 260L
1,401 Elo+
Solo
Cthulhu
Cthulhu
KingJSTutt
Cthulhu
Level 82
God Stats
1W - 2L
1,281 SR
Queue Stats
40W - 50L
1,371 Elo+
Solo
Ah Puch
Ah Puch
PuceLyric55
Ah Puch
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 182L
1,312 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kingdongzilla
Ah Muzen Cab
Level 98
God Stats
6W - 9L
1,723 SR
Queue Stats
199W - 190L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
9 / 4 / 14
13,548
713
25,846
33,656
30,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 7 / 18
12,778
673
11,815
20,705
13,265
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
GODYO
Sylvanus
20
3 / 2 / 22
12,823
675
17,461
23,088
34,229
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
20
5 / 3 / 18
13,701
721
13,327
29,188
43,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
weariestleech45
Heimdallr
20
12 / 6 / 16
15,349
808
48,175
27,962
21,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 15
12,245
644
12,356
28,334
30,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
K80yo
Chang'e
20
6 / 6 / 10
12,775
672
20,335
26,523
11,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
KingJSTutt
Cthulhu
19
1 / 6 / 13
11,861
624
14,807
27,196
36,494
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
PuceLyric55
Ah Puch
20
4 / 8 / 11
12,798
674
20,354
22,710
10,506
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
kingdongzilla
Ah Muzen Cab
20
8 / 7 / 8
13,922
733
37,120
23,501
11,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
78
32
Kills
21
22
Deaths
32
88
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
4
14
4
W
3
7
18
1.71
L
2
5
15
1.9
W
Sylvanus
GODYO
Sylvanus
3
2
22
7
W
Ares
5
3
18
4.67
L
Chang'e
K80yo
Chang'e
6
6
10
1.83
L
Cthulhu
KingJSTutt
Cthulhu
1
6
13
1.25
L
Ah Puch
PuceLyric55
Ah Puch
4
8
11
1.19
L
Ah Muzen Cab
kingdongzilla
Ah Muzen Cab
8
7
8
1.71
W
Heimdallr
weariestleech45
Heimdallr
12
6
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,624
Damage
104,972
134,599
Taken
128,264
142,698
Mitigated
100,674
53,371
Healing
52,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
25,846
3,554
3,355
10,714
33,656
30,737
325
15,428
18,228
0
51,471
W
11,815
5,622
0
2,147
20,705
13,265
2,961
9,336
11,369
0
27,725
L
12,356
1,616
2,117
5,710
28,334
30,241
643
6,468
21,866
0
19,594
W
Sylvanus
GODYO
Sylvanus
17,461
4,905
15,572
8,163
23,088
34,229
1,223
9,346
13,742
34,976
0
W
Ares
13,327
345
1,775
4,330
29,188
43,150
850
12,410
16,778
20,841
0
L
Chang'e
K80yo
Chang'e
20,335
702
16,871
10,942
26,523
11,907
875
6,186
20,334
30,843
0
L
Cthulhu
KingJSTutt
Cthulhu
14,807
536
3,692
2,718
27,196
36,494
791
10,794
16,402
39,880
0
L
Ah Puch
PuceLyric55
Ah Puch
20,354
2,107
826
1,406
22,710
10,506
1,190
3,309
19,398
41,111
0
L
Ah Muzen Cab
kingdongzilla
Ah Muzen Cab
37,120
15,780
3,932
4,488
23,501
11,526
3,742
4,031
19,455
0
72,755
W
Heimdallr
weariestleech45
Heimdallr
48,175
21,088
1,167
6,148
27,962
21,317
4,192
8,976
18,986
0
91,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,199
Gold Earned
63,601
293
Minions Killed
195
0
Camps Cleared
0
1,586,498
Distance Traveled
1,664,429
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,548
713
65
3
0
356,226
0
W
Mercury
12,778
673
30
2
0
358,617
0
L
Tyr
12,245
644
21
1
0
403,427
2
W
Sylvanus
12,823
675
83
4
0
245,461
2
W
Ares
13,701
721
12
1
0
367,891
3
L
Chang'e
12,775
672
27
1
0
372,610
0
L
Cthulhu
11,861
624
42
2
0
292,723
0
L
Ah Puch
12,798
674
45
2
0
274,155
0
L
Ah Muzen Cab
13,922
733
60
3
0
321,514
0
W
Heimdallr
15,349
808
103
5
0
258,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role