Player Matchup

Zeus
Zeus
Calimpo Geit
Zeus
Level 66
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 4L
1,705 Elo+
Party 2
Baron Samedi
Baron Samedi
DropShotxTrickZ
Baron Samedi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,705 Elo+
Party 2
Geb
Geb
Hhhhoooo1017
Geb
Level 57
God Stats
0W - 1L
1,269 SR
Queue Stats
36W - 45L
1,358 Elo+
Solo
Vamana
Vamana
Wooddyyy HD
Vamana
Level 100
God Stats
0W - 1L
1,764 SR
Queue Stats
37W - 48L
1,782 Elo+
Solo
Pele
Pele
nG Ambush
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 83
1,548 SR
1,610 Elo+

VS

Team Averages
Level 116
1,461 SR
1,475 Elo+
Scylla
Scylla
BAILEYBEAVER
Scylla
Level 127
God Stats
3W - 3L
1,168 SR
Queue Stats
142W - 156L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Limbo_GER
Kukulkan
Level 131
God Stats
5W - 2L
1,450 SR
Queue Stats
143W - 147L
1,505 Elo+
Solo
Athena
Athena
UnXplodedBomb
Athena
Level 72
God Stats
14W - 7L
1,745 SR
Queue Stats
37W - 41L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
picxou
Ne Zha
Level 142
God Stats
4W - 0L
1,443 SR
Queue Stats
123W - 113L
1,519 Elo+
Solo
Thor
Thor
xxBEAGSxx
Thor
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 62L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,665
1,095
6,247
6,474
2,653
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
DropShotxTrickZ
Baron Samedi
12
0 / 2 / 4
6,979
997
6,458
7,883
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 6
7,636
1,091
5,230
11,074
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
13
3 / 3 / 4
8,323
1,189
7,819
12,222
9,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
12
1 / 5 / 4
7,274
1,039
6,948
12,664
5,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Team 1 Tickets

277

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
9 / 1 / 6
9,557
1,365
18,243
4,927
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Limbo_GER
Kukulkan
13
3 / 2 / 9
8,218
1,174
7,767
6,416
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 15
7,598
1,085
6,101
6,574
6,360
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
picxou
Ne Zha
13
3 / 1 / 10
8,343
1,192
9,156
10,625
7,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
1 / 2 / 6
7,233
1,033
2,741
6,914
3,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
7
Kills
16
16
Deaths
7
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
1
6
12
L
2
3
5
1.5
L
Baron Samedi
DropShotxTrickZ
Baron Samedi
0
2
4
1
L
1
3
6
1.33
W
Kukulkan
Limbo_GER
Kukulkan
3
2
9
3.75
W
0
1
15
7.5
L
Vamana
3
3
4
1.67
L
Pele
1
5
4
0.6
W
Ne Zha
picxou
Ne Zha
3
1
10
8
W
Thor
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,702
Damage
44,008
50,317
Taken
35,456
28,975
Mitigated
22,893
12,801
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,243
2,598
0
194
4,927
2,294
0
3,754
1,173
26,686
0
L
6,247
1,282
0
0
6,474
2,653
0
4,273
2,201
16,010
0
L
Baron Samedi
DropShotxTrickZ
Baron Samedi
6,458
292
1,447
2,984
7,883
3,879
0
5,129
2,754
19,571
0
L
5,230
319
0
560
11,074
7,762
0
8,283
2,791
11,292
0
W
Kukulkan
Limbo_GER
Kukulkan
7,767
1,175
0
480
6,416
3,330
0
3,419
2,997
30,909
0
W
6,101
1,203
0
0
6,574
6,360
0
3,972
2,602
9,697
0
L
Vamana
7,819
5,289
0
4,731
12,222
9,109
0
6,884
5,338
0
25,392
L
Pele
6,948
1,627
0
3,079
12,664
5,572
0
7,542
5,122
0
13,600
W
Ne Zha
picxou
Ne Zha
9,156
2,320
877
2,485
10,625
7,841
0
4,033
6,592
0
16,029
W
Thor
2,741
179
0
0
6,914
3,068
0
2,757
4,157
0
5,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
40,949
108
Minions Killed
113
8
Camps Cleared
4
620,197
Distance Traveled
689,838
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,557
1,365
21
3
2
132,108
1
L
Zeus
7,665
1,095
28
4
0
114,843
0
L
Baron Samedi
6,979
997
20
3
0
114,304
0
L
Geb
7,636
1,091
5
1
0
112,204
3
W
Kukulkan
8,218
1,174
71
10
0
132,368
0
W
Athena
7,598
1,085
8
1
1
145,970
0
L
Vamana
8,323
1,189
47
7
5
145,895
1
L
Pele
7,274
1,039
8
1
3
132,951
0
W
Ne Zha
8,343
1,192
8
1
0
146,492
0
W
Thor
7,233
1,033
5
1
1
132,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role