Player Matchup

Merlin
Merlin
elagu91
Merlin
Level 78
God Stats
4W - 10L
1,650 SR
Queue Stats
100W - 159L
1,458 Elo+
Party 1
Ares
Ares
fran018
Ares
Level 101
God Stats
2W - 5L
1,320 SR
Queue Stats
4W - 6L
1,422 Elo+
Party 1
Neith
Neith
pand1ta
Neith
Level 115
God Stats
0W - 2L
1,504 SR
Queue Stats
9W - 17L
1,356 Elo+
Party 1
Team Averages
Level 98
1,492 SR
1,412 Elo+

VS

Team Averages
Level 86
1,500 SR
1,430 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Salass_ryl
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
elagu91
Merlin
14
1 / 3 / 1
9,359
624
13,713
8,233
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
fran018
Ares
13
1 / 4 / 0
8,833
589
5,798
17,131
19,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
pand1ta
Neith
13
0 / 4 / 2
8,791
586
13,874
14,476
8,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 0 / 7
11,075
738
16,564
8,957
4,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
 
Aphrodite
15
4 / 2 / 4
10,079
672
6,436
14,678
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Salass_ryl
Hercules
16
3 / 1 / 8
10,524
702
10,900
22,317
28,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
7
7.5
W
Aphrodite
 
Aphrodite
4
2
4
3
W
Hercules
Salass_ryl
Hercules
3
1
8
7
L
Merlin
elagu91
Merlin
1
3
1
0.5
L
Ares
fran018
Ares
1
4
0
0.25
L
Neith
pand1ta
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
33,900
39,840
Taken
45,952
32,416
Mitigated
41,752
3,250
Healing
25,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,564
6,638
0
3,882
8,957
4,891
2,180
3,582
5,375
0
59,801
W
Aphrodite
 
Aphrodite
6,436
959
9,046
9,000
14,678
8,756
560
7,216
7,462
29,021
0
W
Hercules
Salass_ryl
Hercules
10,900
2,894
0
3,698
22,317
28,105
201
8,911
13,406
0
30,392
L
Merlin
elagu91
Merlin
13,713
535
0
0
8,233
4,391
0
1,405
6,828
51,813
0
L
Ares
fran018
Ares
5,798
247
0
784
17,131
19,995
0
3,313
13,818
11,888
0
L
Neith
pand1ta
Neith
13,874
4,629
0
2,466
14,476
8,030
0
2,243
12,233
0
39,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
31,678
156
Minions Killed
169
3
Camps Cleared
7
812,828
Distance Traveled
852,714
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,075
738
71
5
3
267,963
1
W
Aphrodite
10,079
672
58
4
2
280,496
0
W
Hercules
10,524
702
40
3
2
304,255
7
L
Merlin
9,359
624
80
5
2
275,217
4
L
Ares
8,833
589
12
1
1
277,313
0
L
Neith
8,791
586
64
4
0
260,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role