Player Matchup

Persephone
Persephone
BigBabyJackson
Persephone
Level 121
God Stats
31W - 30L
1,460 SR
Queue Stats
169W - 175L
1,352 Elo+
Solo
Fenrir
Fenrir
GMtoby
Fenrir
Level 95
God Stats
2W - 2L
1,903 SR
Queue Stats
27W - 27L
1,350 Elo+
Solo
Sol
Sol
JaysolMC
Sol
Level 34
God Stats
5W - 2L
1,785 SR
Queue Stats
541W - 580L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
gk4mp
Sun Wukong
Level 56
God Stats
26W - 20L
1,576 SR
Queue Stats
253W - 226L
1,463 Elo+
Solo
Yemoja
Yemoja
goddessgrant
Yemoja
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
41W - 55L
1,440 Elo+
Solo
Team Averages
Level 83
1,645 SR
1,407 Elo+

VS

Team Averages
Level 80
1,494 SR
1,396 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ElDailan1455
Shiva
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
68W - 113L
1,317 Elo+
Party 1
Ah Puch
Ah Puch
LisoelVerga
Ah Puch
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 134L
1,269 Elo+
Party 1
Charybdis
Charybdis
PurpleAkuma
Charybdis
Level 45
God Stats
6W - 13L
1,469 SR
Queue Stats
127W - 181L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigBabyJackson
Persephone
16
2 / 1 / 2
11,128
556
9,882
7,491
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
GMtoby
Fenrir
17
9 / 0 / 3
11,218
561
6,731
13,476
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 6
9,665
483
12,643
11,949
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
gk4mp
Sun Wukong
18
8 / 1 / 2
11,739
587
17,789
16,904
14,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
14
4 / 1 / 10
10,368
518
5,086
12,254
13,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 6 / 1
8,146
407
7,130
17,776
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
10
0 / 8 / 1
7,242
362
6,865
17,611
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 0
9,039
452
6,944
15,007
8,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
LisoelVerga
Ah Puch
12
0 / 5 / 1
7,132
357
3,050
12,135
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PurpleAkuma
Charybdis
11
0 / 6 / 1
7,173
359
4,469
14,780
4,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
28
Kills
3
3
Deaths
28
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
6
1
0.42
L
Izanami
 
Izanami
0
8
1
0.06
W
Persephone
BigBabyJackson
Persephone
2
1
2
3
L
1
3
0
0.33
W
Fenrir
GMtoby
Fenrir
9
0
3
10.5
W
5
0
6
8
L
Ah Puch
LisoelVerga
Ah Puch
0
5
1
0.1
L
Charybdis
PurpleAkuma
Charybdis
0
6
1
0.08
W
Sun Wukong
gk4mp
Sun Wukong
8
1
2
9
W
Yemoja
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,131
Damage
28,458
62,074
Taken
77,309
41,315
Mitigated
33,526
29,234
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,130
1,817
0
4,128
17,776
6,034
0
8,145
9,631
0
56,653
L
Izanami
 
Izanami
6,865
4,700
0
2,225
17,611
9,810
0
8,741
8,870
0
38,375
W
Persephone
BigBabyJackson
Persephone
9,882
0
188
1,952
7,491
2,846
1,758
431
7,059
84,643
0
L
6,944
1,020
576
4,133
15,007
8,807
0
2,058
12,949
0
55,579
W
Fenrir
GMtoby
Fenrir
6,731
2,071
0
8,156
13,476
6,827
0
915
12,561
0
97,960
W
12,643
5,487
0
3,065
11,949
3,911
3,976
562
11,387
68,217
0
L
Ah Puch
LisoelVerga
Ah Puch
3,050
90
0
3,057
12,135
4,167
0
4,272
7,863
39,678
0
L
Charybdis
PurpleAkuma
Charybdis
4,469
2,545
0
3,326
14,780
4,708
681
4,562
10,218
0
47,772
W
Sun Wukong
gk4mp
Sun Wukong
17,789
3,044
0
6,866
16,904
14,590
870
821
16,083
0
94,784
W
Yemoja
5,086
1,268
6,106
2,901
12,254
13,141
536
898
11,356
28,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,118
Gold Earned
38,732
620
Minions Killed
332
0
Camps Cleared
0
1,853,001
Distance Traveled
1,553,924
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,146
407
71
4
0
333,806
0
L
Izanami
7,242
362
42
2
0
257,393
1
W
Persephone
11,128
556
157
8
0
374,238
0
L
Shiva
9,039
452
100
5
0
380,189
1
W
Fenrir
11,218
561
164
8
0
434,674
0
W
Sol
9,665
483
109
5
0
345,813
0
L
Ah Puch
7,132
357
51
3
0
292,990
1
L
Charybdis
7,173
359
68
3
0
289,546
0
W
Sun Wukong
11,739
587
162
8
0
363,156
0
W
Yemoja
10,368
518
28
1
0
335,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role