Player Matchup

Ymir
Ymir
Allonga-V
Ymir
Level 107
God Stats
12W - 13L
1,640 SR
Queue Stats
149W - 210L
1,371 Elo+
Party 2
Apollo
Apollo
Alnajar175
Apollo
Level 6
God Stats
0W - 5L
1,241 SR
Queue Stats
0W - 5L
1,260 Elo+
Party 2
Sobek
Sobek
Darklord1724
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 77L
1,286 Elo+
Party 1
Neith
Neith
DragonTyrus
Neith
Level 107
God Stats
0W - 1L
1,488 SR
Queue Stats
76W - 103L
1,345 Elo+
Party 1
Zeus
Zeus
Hwmss7676
Zeus
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 58L
1,360 Elo+
Party 1
Team Averages
Level 67
1,474 SR
1,324 Elo+

VS

Team Averages
Level 66
1,354 SR
1,409 Elo+
Terra
Terra
 
Terra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChugsMcnugs
Janus
Level 109
God Stats
6W - 8L
1,399 SR
Queue Stats
339W - 357L
1,442 Elo+
Party 3
Susano
Susano
GuCCi__NuGGeT
Susano
Level 86
God Stats
5W - 11L
1,296 SR
Queue Stats
177W - 199L
1,415 Elo+
Party 3
Apollo
Apollo
LeatherKnot
Apollo
Level 29
God Stats
7W - 13L
1,330 SR
Queue Stats
33W - 41L
1,348 Elo+
Party 3
Vamana
Vamana
Nilrac1507
Vamana
Level 39
God Stats
6W - 4L
1,247 SR
Queue Stats
35W - 57L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 2
6,600
440
8,075
10,497
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Alnajar175
Apollo
9
2 / 1 / 0
5,990
399
7,252
5,191
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
6,011
401
2,728
9,988
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 1 / 0
8,406
560
10,203
10,738
5,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
0 / 0 / 0
7,412
494
3,289
5,883
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 0 / 1
7,182
479
4,092
16,021
9,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 0
8,214
548
4,757
6,982
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
7,348
490
3,984
8,182
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
11
0 / 2 / 2
6,224
415
5,753
9,872
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Nilrac1507
Vamana
14
0 / 1 / 1
7,728
515
6,910
14,785
8,603
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
3
3
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
1
1.5
L
Ymir
0
1
2
1
L
Apollo
Alnajar175
Apollo
2
1
0
2
W
0
1
0
0
L
0
0
0
0
L
2
1
0
2
W
2
0
1
2.5
L
Zeus
0
0
0
0
W
Apollo
0
2
2
0.5
W
Vamana
Nilrac1507
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
25,496
42,297
Taken
55,842
25,276
Mitigated
27,678
16,550
Healing
28,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,092
1,046
3,631
8,438
16,021
9,410
406
4,796
11,093
22,378
0
L
Ymir
8,075
2,229
241
3,344
10,497
10,078
0
2,598
7,899
36,021
0
L
Apollo
Alnajar175
Apollo
7,252
5,647
0
2,213
5,191
1,718
0
1,249
3,942
0
41,185
W
4,757
225
0
1,890
6,982
2,896
0
3,436
3,478
77,878
0
L
2,728
0
0
2,979
9,988
5,850
0
642
9,346
35,326
0
L
10,203
2,200
0
4,258
10,738
5,180
198
24
10,714
0
68,009
W
3,984
499
0
5,253
8,182
3,275
0
961
7,139
0
39,030
L
Zeus
3,289
255
0
3,515
5,883
2,450
392
4,360
1,523
59,445
0
W
Apollo
5,753
3,224
0
2,302
9,872
3,494
1,174
4,328
5,504
0
41,430
W
Vamana
Nilrac1507
Vamana
6,910
2,416
0
6,772
14,785
8,603
742
201
14,536
24
57,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
36,696
422
Minions Killed
414
0
Camps Cleared
0
1,209,723
Distance Traveled
1,427,800
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,182
479
26
2
0
255,920
1
L
Ymir
6,600
440
46
3
0
271,221
3
L
Apollo
5,990
399
70
5
0
188,144
0
W
Janus
8,214
548
148
10
0
279,868
5
L
Sobek
6,011
401
71
5
0
276,301
0
L
Neith
8,406
560
120
8
0
245,144
1
W
Susano
7,348
490
80
5
0
347,367
7
L
Zeus
7,412
494
115
8
0
228,913
7
W
Apollo
6,224
415
55
4
0
250,067
0
W
Vamana
7,728
515
105
7
0
294,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role