Player Matchup

Achilles
Achilles
El_Loco_Donkey
Achilles
Level 65
God Stats
36W - 31L
1,577 SR
Queue Stats
248W - 242L
1,402 Elo+
Party 1
Nox
Nox
LocoMenrock
Nox
Level 27
God Stats
6W - 7L
1,470 SR
Queue Stats
163W - 173L
1,427 Elo+
Party 1
Chronos
Chronos
Pumatom2001
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,242 Elo+
Party 1
Kuzenbo
Kuzenbo
menrocko
Kuzenbo
Level 77
God Stats
12W - 24L
1,396 SR
Queue Stats
194W - 188L
1,419 Elo+
Party 1
Apollo
Apollo
pelukaisus
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 130L
1,366 Elo+
Party 1
Team Averages
Level 47
1,489 SR
1,371 Elo+

VS

Team Averages
Level 138
1,585 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ekasoly
Loki
Level 157
God Stats
32W - 12L
1,650 SR
Queue Stats
121W - 91L
1,602 Elo+
Solo
Atlas
Atlas
PredatorXcar
Atlas
Level 145
God Stats
10W - 5L
1,775 SR
Queue Stats
418W - 450L
1,458 Elo+
Solo
Scylla
Scylla
Wellzin
Scylla
Level 148
God Stats
60W - 32L
1,680 SR
Queue Stats
392W - 211L
1,661 Elo+
Solo
Heimdallr
Heimdallr
aricia96
Heimdallr
Level 139
God Stats
17W - 25L
1,321 SR
Queue Stats
371W - 363L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 10 / 0
8,935
993
7,139
24,584
27,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 6 / 2
8,737
971
9,163
13,022
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
Pumatom2001
Chronos
14
0 / 10 / 2
8,296
922
8,214
19,879
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
menrocko
Kuzenbo
13
0 / 6 / 1
8,103
900
10,546
21,931
26,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
pelukaisus
Apollo
14
0 / 14 / 3
8,537
949
7,235
20,850
7,971
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 0 / 24
10,405
1,156
13,225
11,381
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Ekasoly
Loki
17
6 / 2 / 26
10,906
1,212
15,100
9,367
4,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 39
11,521
1,280
13,517
7,835
10,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Wellzin
Scylla
18
9 / 0 / 29
10,750
1,194
24,889
7,049
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
aricia96
Heimdallr
18
20 / 1 / 25
12,780
1,420
28,935
10,337
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
189
3
Kills
46
46
Deaths
3
8
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
24
19
W
Loki
Ekasoly
Loki
6
2
26
9.5
L
Achilles
2
10
0
0.2
L
1
6
2
0.33
W
4
0
39
23.5
L
Chronos
Pumatom2001
Chronos
0
10
2
0.1
W
Scylla
Wellzin
Scylla
9
0
29
23.5
W
Heimdallr
aricia96
Heimdallr
20
1
25
32.5
L
Kuzenbo
menrocko
Kuzenbo
0
6
1
0.08
L
Apollo
pelukaisus
Apollo
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,297
Damage
95,666
100,266
Taken
45,969
75,237
Mitigated
31,916
3,959
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,225
2,103
4,600
3,916
11,381
7,418
0
7,661
3,720
27,698
0
W
Loki
Ekasoly
Loki
15,100
6,774
0
0
9,367
4,910
0
5,522
3,845
0
43,555
L
Achilles
7,139
3,116
0
1,389
24,584
27,473
0
11,642
12,942
0
14,409
L
9,163
899
0
0
13,022
6,046
0
6,974
6,048
20,906
0
W
13,517
5,219
1,579
847
7,835
10,256
0
4,050
3,785
17,643
0
L
Chronos
Pumatom2001
Chronos
8,214
1,423
0
954
19,879
7,307
0
10,378
9,501
19,176
0
W
Scylla
Wellzin
Scylla
24,889
5,424
0
1,115
7,049
3,650
0
3,732
3,317
43,024
0
W
Heimdallr
aricia96
Heimdallr
28,935
19,755
0
3,689
10,337
5,682
0
6,958
3,379
0
37,016
L
Kuzenbo
menrocko
Kuzenbo
10,546
2,500
0
1,165
21,931
26,440
0
10,267
11,664
17,637
0
L
Apollo
pelukaisus
Apollo
7,235
4,377
0
451
20,850
7,971
0
12,370
8,480
0
23,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
56,362
91
Minions Killed
190
3
Camps Cleared
9
879,933
Distance Traveled
872,572
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,405
1,156
45
5
2
170,001
3
W
Loki
10,906
1,212
63
7
6
173,702
1
L
Achilles
8,935
993
6
1
0
147,408
0
L
Nox
8,737
971
23
3
0
139,532
1
W
Atlas
11,521
1,280
8
1
0
187,882
1
L
Chronos
8,296
922
24
3
2
169,017
0
W
Scylla
10,750
1,194
57
6
1
171,545
0
W
Heimdallr
12,780
1,420
17
2
0
169,442
2
L
Kuzenbo
8,103
900
7
1
0
225,194
0
L
Apollo
8,537
949
31
3
1
198,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role