Player Matchup

Danzaburou
Danzaburou
Bízarre
Danzaburou
Level 105
God Stats
2W - 2L
1,662 SR
Queue Stats
121W - 101L
1,542 Elo+
Party 2
Thoth
Thoth
IAmLightningZ
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 129L
1,452 Elo+
Party 3
King Arthur
King Arthur
OhLawdShubs
King Arthur
Level 129
God Stats
1W - 4L
1,408 SR
Queue Stats
157W - 146L
1,457 Elo+
Party 3
Ymir
Ymir
ratchetboi
Ymir
Level 42
God Stats
10W - 4L
1,728 SR
Queue Stats
32W - 19L
1,627 Elo+
Party 2
Loki
Loki
treenksitis
Loki
Level 42
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Team Averages
Level 68
1,598 SR
1,469 Elo+

VS

Team Averages
Level 50
1,591 SR
1,592 Elo+
Pele
Pele
ImpendingCarnage
Pele
Level 49
God Stats
1W - 1L
1,423 SR
Queue Stats
92W - 71L
1,609 Elo+
Solo
Ullr
Ullr
KSUfan7
Ullr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 25L
1,514 Elo+
Party 1
Poseidon
Poseidon
Sycolock
Poseidon
Level 37
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 15L
1,501 Elo+
Party 1
Fenrir
Fenrir
Taigä
Fenrir
Level 32
God Stats
2W - 1L
1,591 SR
Queue Stats
60W - 13L
1,664 Elo+
Party 4
Olorun
Olorun
luketheduke13
Olorun
Level 116
God Stats
3W - 1L
1,715 SR
Queue Stats
796W - 505L
1,670 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bízarre
Danzaburou
11
3 / 1 / 0
6,687
557
5,441
9,093
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,105
509
1,549
6,396
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
OhLawdShubs
King Arthur
11
0 / 4 / 0
6,467
539
5,515
11,706
10,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 2
5,289
441
2,392
8,144
4,718
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 1
6,100
508
2,394
9,733
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,008
584
5,613
8,252
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
KSUfan7
Ullr
13
3 / 0 / 1
7,432
619
6,589
7,287
2,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Sycolock
Poseidon
11
2 / 0 / 1
6,722
560
3,083
4,586
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Taigä
Fenrir
10
0 / 2 / 6
6,264
522
4,712
10,027
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 1
7,053
588
6,569
5,272
2,110
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bízarre
Danzaburou
3
1
0
3
L
0
4
1
0.13
W
4
1
2
5
W
Ullr
KSUfan7
Ullr
3
0
1
3.5
L
King Arthur
OhLawdShubs
King Arthur
0
4
0
0
W
Poseidon
Sycolock
Poseidon
2
0
1
2.5
W
Fenrir
Taigä
Fenrir
0
2
6
1.5
W
3
1
1
3.5
L
0
2
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
26,566
45,072
Taken
35,424
23,212
Mitigated
15,172
14,843
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bízarre
Danzaburou
5,441
2,739
0
5,028
9,093
3,289
0
3,394
5,699
0
48,584
L
1,549
44
0
1,334
6,396
1,968
125
1,030
5,366
44,095
0
W
5,613
1,645
0
4,866
8,252
3,020
0
328
7,924
0
50,253
W
Ullr
KSUfan7
Ullr
6,589
3,371
0
1,231
7,287
2,850
644
0
7,287
0
53,507
L
King Arthur
OhLawdShubs
King Arthur
5,515
402
0
1,975
11,706
10,031
0
0
11,706
0
50,487
W
Poseidon
Sycolock
Poseidon
3,083
557
0
1,537
4,586
1,372
106
995
3,591
42,485
0
W
Fenrir
Taigä
Fenrir
4,712
875
0
2,671
10,027
5,820
0
1,869
8,158
0
14,771
W
6,569
4,172
240
1,597
5,272
2,110
521
749
4,523
58,472
0
L
2,392
494
0
1,316
8,144
4,718
0
3,326
4,818
18,971
0
L
2,394
365
0
5,190
9,733
3,206
0
1,902
7,831
0
38,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
34,479
331
Minions Killed
408
0
Camps Cleared
0
1,137,587
Distance Traveled
1,219,805
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,687
557
75
6
0
233,153
1
L
Thoth
6,105
509
60
5
0
210,538
1
W
Pele
7,008
584
90
8
0
267,271
4
W
Ullr
7,432
619
102
9
0
220,807
3
L
King Arthur
6,467
539
88
7
0
226,540
4
W
Poseidon
6,722
560
94
8
0
266,151
1
W
Fenrir
6,264
522
22
2
0
244,741
4
W
Olorun
7,053
588
100
8
0
220,835
1
L
Ymir
5,289
441
40
3
0
235,908
3
L
Loki
6,100
508
68
6
0
231,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role