Player Matchup

Mercury
Mercury
DanuPS23
Mercury
Level 39
God Stats
0W - 4L
1,186 SR
Queue Stats
16W - 29L
1,387 Elo+
Party 3
Izanami
Izanami
ElNiki6
Izanami
Level 13
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Bellona
Bellona
ISeeDeadpeep659
Bellona
Level 100
God Stats
0W - 5L
1,263 SR
Queue Stats
377W - 415L
1,360 Elo+
Party 4
Ymir
Ymir
Pitazosss
Ymir
Level 24
God Stats
1W - 12L
1,192 SR
Queue Stats
2W - 15L
1,176 Elo+
Party 3
Anubis
Anubis
Slick1394891
Anubis
Level 14
God Stats
11W - 13L
1,340 SR
Queue Stats
51W - 57L
1,287 Elo+
Party 4
Team Averages
Level 38
1,296 SR
1,342 Elo+

VS

Team Averages
Level 62
1,475 SR
1,451 Elo+
Cthulhu
Cthulhu
Centeur
Cthulhu
Level 72
God Stats
14W - 13L
1,345 SR
Queue Stats
373W - 355L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
Phasical
Jing Wei
Level 48
God Stats
6W - 6L
1,476 SR
Queue Stats
314W - 279L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
RationSui
Kuzenbo
Level 10
God Stats
3W - 3L
1,555 SR
Queue Stats
50W - 50L
1,467 Elo+
Party 1
Loki
Loki
damix-reverse
Loki
Level 64
God Stats
9W - 7L
1,099 SR
Queue Stats
215W - 261L
1,358 Elo+
Solo
Yu Huang
Yu Huang
idontknowit
Yu Huang
Level 116
God Stats
5W - 2L
1,899 SR
Queue Stats
435W - 447L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DanuPS23
Mercury
14
1 / 5 / 4
9,241
402
6,044
19,782
8,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
ElNiki6
Izanami
16
0 / 2 / 0
9,863
429
8,221
13,240
5,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 1
9,062
394
9,768
23,398
21,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
14
0 / 1 / 0
8,832
384
3,415
19,770
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
7 / 8 / 1
11,134
484
16,912
26,487
15,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Centeur
Cthulhu
18
1 / 1 / 6
11,914
518
19,608
14,561
19,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Phasical
Jing Wei
20
3 / 0 / 3
12,175
529
17,108
13,841
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
RationSui
Kuzenbo
16
3 / 2 / 10
10,503
457
10,226
21,499
28,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 6
10,533
458
8,418
18,029
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
idontknowit
Yu Huang
20
7 / 0 / 5
12,288
534
17,878
11,188
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
18
18
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Centeur
Cthulhu
1
1
6
4
L
Mercury
DanuPS23
Mercury
1
5
4
0.6
L
Izanami
ElNiki6
Izanami
0
2
0
0
L
0
2
1
0.25
W
Jing Wei
Phasical
Jing Wei
3
0
3
4.5
L
Ymir
0
1
0
0
W
Kuzenbo
RationSui
Kuzenbo
3
2
10
4
L
Anubis
7
8
1
0.94
W
4
5
6
1.4
W
Yu Huang
idontknowit
Yu Huang
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
73,238
102,677
Taken
79,118
73,114
Mitigated
67,259
29,459
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Centeur
Cthulhu
19,608
1,066
687
2,370
14,561
19,653
0
3,535
11,026
89,090
0
L
Mercury
DanuPS23
Mercury
6,044
2,815
200
350
19,782
8,263
0
8,813
10,763
0
64,989
L
Izanami
ElNiki6
Izanami
8,221
6,641
0
4,166
13,240
5,610
745
2,799
10,426
0
91,526
L
9,768
3,003
0
10,275
23,398
21,123
0
14,781
7,586
0
68,705
W
Jing Wei
Phasical
Jing Wei
17,108
12,489
0
9,806
13,841
6,033
1,320
2,283
11,558
0
110,346
L
Ymir
3,415
473
0
1,395
19,770
22,826
29
3,912
15,854
46,586
0
W
Kuzenbo
RationSui
Kuzenbo
10,226
3,867
462
1,585
21,499
28,762
98
4,495
17,004
33,512
0
L
Anubis
16,912
359
0
13,073
26,487
15,292
0
15,986
10,336
95,125
0
W
8,418
2,890
0
5,602
18,029
7,420
117
6,221
11,808
0
70,789
W
Yu Huang
idontknowit
Yu Huang
17,878
1,892
0
750
11,188
5,391
2,311
4,339
6,849
123,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,132
Gold Earned
57,413
563
Minions Killed
657
0
Camps Cleared
0
2,130,844
Distance Traveled
2,220,372
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,914
518
174
8
0
448,224
1
L
Mercury
9,241
402
92
4
0
467,624
0
L
Izanami
9,863
429
185
8
0
438,041
0
L
Bellona
9,062
394
107
5
0
453,231
2
W
Jing Wei
12,175
529
160
7
0
421,782
3
L
Ymir
8,832
384
53
2
0
440,305
5
W
Kuzenbo
10,503
457
27
1
0
449,384
2
L
Anubis
11,134
484
126
5
0
331,643
6
W
Loki
10,533
458
107
5
0
463,657
0
W
Yu Huang
12,288
534
189
8
0
437,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role