Player Matchup

Sol
Sol
Joey442
Sol
Level 68
God Stats
8W - 7L
1,493 SR
Queue Stats
40W - 41L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Nell115
Sun Wukong
Level 88
God Stats
3W - 2L
1,777 SR
Queue Stats
26W - 14L
1,579 Elo+
Party 1
Artemis
Artemis
fina__7
Artemis
Level 108
God Stats
6W - 5L
1,748 SR
Queue Stats
57W - 74L
1,464 Elo+
Solo
Team Averages
Level 88
1,673 SR
1,502 Elo+

VS

Team Averages
Level 104
1,544 SR
1,474 Elo+
Tyr
Tyr
DaintyUnicorn35
Tyr
Level 108
God Stats
10W - 14L
1,475 SR
Queue Stats
253W - 272L
1,530 Elo+
Solo
Medusa
Medusa
Philinchicago
Medusa
Level 125
God Stats
99W - 96L
1,521 SR
Queue Stats
213W - 213L
1,494 Elo+
Solo
Zeus
Zeus
victoriso21
Zeus
Level 80
God Stats
3W - 2L
1,636 SR
Queue Stats
95W - 146L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
4 / 4 / 6
18,286
631
14,395
16,832
9,488
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Nell115
Sun Wukong
20
5 / 5 / 6
18,270
630
26,490
45,027
53,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
fina__7
Artemis
20
2 / 8 / 7
17,841
615
18,422
31,240
17,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 4
19,330
667
20,596
24,455
30,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 12
19,405
669
29,484
26,220
14,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 6 / 8
17,815
614
28,753
19,393
8,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
17
17
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
3
4
4
L
Sol
4
4
6
1.75
L
Sun Wukong
Nell115
Sun Wukong
5
5
6
1.6
W
3
4
12
2.25
L
Artemis
fina__7
Artemis
2
8
7
0.69
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,307
Damage
78,833
93,099
Taken
70,068
80,344
Mitigated
52,715
36,278
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,596
3,076
0
5,315
24,455
30,438
325
5,531
18,924
0
62,956
L
Sol
14,395
4,213
940
4,583
16,832
9,488
1,632
4,738
11,932
63,755
3,747
L
Sun Wukong
Nell115
Sun Wukong
26,490
3,930
316
18,686
45,027
53,789
571
13,362
30,853
0
72,604
W
29,484
13,969
494
5,022
26,220
14,052
1,588
5,226
20,994
0
139,703
L
Artemis
fina__7
Artemis
18,422
8,001
0
11,753
31,240
17,067
1,069
9,848
20,880
0
128,841
W
28,753
2,437
203
617
19,393
8,225
552
3,017
16,376
68,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
56,550
325
Minions Killed
346
12
Camps Cleared
13
1,386,321
Distance Traveled
1,406,968
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
19,330
667
92
3
5
450,033
8
L
Sol
18,286
631
104
4
1
448,722
4
L
Sun Wukong
18,270
630
62
2
2
505,558
3
W
Medusa
19,405
669
172
6
6
491,418
6
L
Artemis
17,841
615
159
5
9
432,041
1
W
Zeus
17,815
614
82
3
2
465,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role