Player Matchup

Awilix
Awilix
Ghostbuzz__
Awilix
Level 69
God Stats
2W - 4L
1,534 SR
Queue Stats
16W - 29L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
PapaPaczki
Sylvanus
Level 88
God Stats
1W - 2L
1,498 SR
Queue Stats
16W - 28L
1,375 Elo+
Party 1
Serqet
Serqet
Rhaenys14
Serqet
Level 125
God Stats
11W - 9L
1,522 SR
Queue Stats
415W - 437L
1,548 Elo+
Solo
Bellona
Bellona
ohhTerps
Bellona
Level 60
God Stats
6W - 12L
1,423 SR
Queue Stats
6W - 17L
1,373 Elo+
Solo
Thoth
Thoth
reactconfuzled
Thoth
Level 54
God Stats
1W - 1L
1,694 SR
Queue Stats
14W - 20L
1,424 Elo+
Party 1
Team Averages
Level 79
1,534 SR
1,418 Elo+

VS

Team Averages
Level 110
1,544 SR
1,492 Elo+
Terra
Terra
HllSpwn
Terra
Level 92
God Stats
2W - 3L
1,685 SR
Queue Stats
94W - 97L
1,461 Elo+
Solo
Anhur
Anhur
ShootrMcGavn255
Anhur
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 151L
1,500 Elo+
Solo
Ravana
Ravana
Theric0761
Ravana
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Anubis
Anubis
ottier100
Anubis
Level 126
God Stats
2W - 3L
1,532 SR
Queue Stats
88W - 83L
1,528 Elo+
Solo
Tyr
Tyr
steel43
Tyr
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 72L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
0 / 3 / 2
8,774
585
6,845
13,028
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
PapaPaczki
Sylvanus
16
1 / 3 / 2
9,979
665
9,891
17,884
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Rhaenys14
Serqet
16
0 / 1 / 1
9,520
635
3,980
13,302
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Bellona
ohhTerps
Bellona
17
1 / 2 / 0
9,918
661
10,453
12,483
10,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 2
10,377
692
13,711
10,569
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HllSpwn
Terra
17
0 / 0 / 6
9,967
664
6,653
9,769
9,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 1 / 2
10,165
678
9,141
12,444
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Theric0761
Ravana
17
2 / 1 / 3
10,038
669
8,697
11,515
6,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ottier100
Anubis
19
4 / 1 / 5
11,463
764
17,492
16,631
10,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyr
17
3 / 0 / 6
10,462
697
11,640
14,937
13,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
11
11
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
3
2
0.33
W
Terra
HllSpwn
Terra
0
0
6
3
L
Sylvanus
PapaPaczki
Sylvanus
1
3
2
0.67
L
Serqet
Rhaenys14
Serqet
0
1
1
0.5
W
2
1
2
3
W
Ravana
Theric0761
Ravana
2
1
3
3.5
L
Bellona
ohhTerps
Bellona
1
2
0
0.5
W
Anubis
ottier100
Anubis
4
1
5
6.5
L
1
2
2
1
W
Tyr
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
53,623
67,266
Taken
65,296
49,214
Mitigated
45,457
16,974
Healing
27,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,845
2,844
320
839
13,028
7,378
0
3,368
9,660
0
20,588
W
Terra
HllSpwn
Terra
6,653
630
6,035
3,247
9,769
9,613
346
3,466
6,303
21,491
0
L
Sylvanus
PapaPaczki
Sylvanus
9,891
1,568
4,552
5,521
17,884
18,901
0
9,394
8,490
19,923
0
L
Serqet
Rhaenys14
Serqet
3,980
1,016
0
1,743
13,302
8,053
0
1,768
11,534
0
33,668
W
9,141
3,103
0
2,119
12,444
6,044
1,915
3,360
9,084
0
47,432
W
Ravana
Theric0761
Ravana
8,697
2,374
0
3,062
11,515
6,588
1,125
4,954
6,561
0
29,470
L
Bellona
ohhTerps
Bellona
10,453
2,420
0
2,771
12,483
10,525
163
4,327
8,156
0
36,047
W
Anubis
ottier100
Anubis
17,492
1,387
388
10,343
16,631
10,080
1,029
8,538
8,093
66,894
0
L
13,711
875
94
1,134
10,569
4,357
0
5,288
5,281
56,545
0
W
Tyr
11,640
562
0
2,216
14,937
13,132
0
3,284
11,095
0
29,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
52,095
285
Minions Killed
270
0
Camps Cleared
0
1,532,656
Distance Traveled
1,575,857
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,774
585
31
2
0
374,319
1
W
Terra
9,967
664
41
3
0
323,816
8
L
Sylvanus
9,979
665
31
2
0
256,201
1
L
Serqet
9,520
635
53
4
0
308,577
8
W
Anhur
10,165
678
70
5
0
306,167
4
W
Ravana
10,038
669
47
3
0
312,937
0
L
Bellona
9,918
661
66
4
0
317,231
3
W
Anubis
11,463
764
81
5
0
282,414
3
L
Thoth
10,377
692
104
7
0
276,328
4
W
Tyr
10,462
697
31
2
0
350,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role