Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
DonGabon
King Arthur
Bronze III
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 11L
1,400 MMR
Party 1
Hera
Hera
Bronze III
SOBACA
Hera
Bronze III
Level 67
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 5L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,402 SR
1,433 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,498 SR
1,322 MMR
Scylla
Scylla
Bronze III
Märcel
Scylla
Bronze III
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,239 MMR
Solo
Ares
Ares
Bronze V
kristhesniper
Ares
Bronze V
Level 103
God Stats
2W - 1L
1,471 SR
Queue Stats
11W - 32L
1,448 MMR
Solo
Fenrir
Fenrir
Silver II
paphellas
Fenrir
Silver II
Level 120
God Stats
17W - 12L
1,523 SR
Queue Stats
45W - 67L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 4 / 2
7,028
586
4,138
8,575
3,746
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
DonGabon
King Arthur
12
2 / 1 / 0
7,824
652
4,127
10,426
8,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
SOBACA
Hera
10
0 / 6 / 1
6,847
571
3,598
8,386
3,745
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HerculesAphroditeBellonaTerra

VS

Bans
DiscordiaZeusBacchusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Märcel
Scylla
14
5 / 0 / 6
9,169
764
12,120
4,429
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 8
9,142
762
4,978
10,085
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
paphellas
Fenrir
12
4 / 2 / 7
9,319
777
5,686
11,253
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
2
0.25
L
King Arthur
DonGabon
King Arthur
2
1
0
2
W
Scylla
Märcel
Scylla
5
0
6
8
L
Hera
SOBACA
Hera
0
6
1
0.08
W
2
0
8
6
W
Fenrir
paphellas
Fenrir
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,863
Damage
22,784
27,387
Taken
25,767
16,206
Mitigated
24,634
1,610
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,138
1,603
0
110
8,575
3,746
168
5,163
3,412
0
16,082
L
King Arthur
DonGabon
King Arthur
4,127
367
0
750
10,426
8,715
0
6,628
3,798
0
21,412
W
Scylla
Märcel
Scylla
12,120
748
0
1,703
4,429
1,911
1,297
821
3,608
49,251
0
L
Hera
SOBACA
Hera
3,598
946
0
750
8,386
3,745
0
5,797
2,589
17,202
0
W
4,978
73
0
3,114
10,085
11,787
749
1,886
8,199
15,686
0
W
Fenrir
paphellas
Fenrir
5,686
1,388
0
2,872
11,253
10,936
938
1,827
8,721
236
16,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,699
Gold Earned
27,630
92
Minions Killed
102
3
Camps Cleared
7
609,151
Distance Traveled
655,190
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,028
586
21
2
1
215,115
0
L
King Arthur
7,824
652
41
3
1
224,864
0
W
Scylla
9,169
764
79
7
3
203,017
4
L
Hera
6,847
571
30
3
1
169,172
2
W
Ares
9,142
762
12
1
2
236,096
3
W
Fenrir
9,319
777
11
1
2
216,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role