Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aeydra
Ah Muzen Cab
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 8L
2,052 Elo+
Party 1
Nox
Nox
Castag1
Nox
Level 45
God Stats
16W - 15L
1,825 SR
Queue Stats
32W - 42L
1,468 Elo+
Solo
Cthulhu
Cthulhu
βetter
Cthulhu
Level 18
God Stats
3W - 0L
1,939 SR
Queue Stats
15W - 3L
1,766 Elo+
Party 1
Team Averages
Level 32
1,754 SR
1,762 Elo+

VS

Team Averages
Level 138
1,537 SR
1,413 Elo+
Hades
Hades
Ignorance3405
Hades
Level 109
God Stats
128W - 194L
1,532 SR
Queue Stats
367W - 664L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
just BROLY fool
Jormungandr
Level 160
God Stats
14W - 20L
1,431 SR
Queue Stats
532W - 963L
1,263 Elo+
Party 2
Izanami
Izanami
w33dz91
Izanami
Level 146
God Stats
1W - 1L
1,647 SR
Queue Stats
77W - 44L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aeydra
Ah Muzen Cab
19
13 / 4 / 1
13,678
805
32,885
18,105
8,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
16
0 / 2 / 11
10,959
645
8,390
9,836
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
βetter
Cthulhu
16
1 / 1 / 11
12,073
710
11,453
17,478
19,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
10,464
616
8,345
20,994
9,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
just BROLY fool
Jormungandr
16
2 / 2 / 4
11,772
692
7,297
16,626
23,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
w33dz91
Izanami
17
3 / 7 / 2
11,814
695
16,983
20,725
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
7
7
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aeydra
Ah Muzen Cab
13
4
1
3.38
W
Nox
0
2
11
2.75
L
2
5
3
0.7
L
Jormungandr
just BROLY fool
Jormungandr
2
2
4
2
L
Izanami
w33dz91
Izanami
3
7
2
0.57
W
Cthulhu
βetter
Cthulhu
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,728
Damage
32,625
45,419
Taken
58,345
33,526
Mitigated
42,011
7,713
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aeydra
Ah Muzen Cab
32,885
15,405
0
4,131
18,105
8,899
958
4,571
13,534
0
79,407
W
Nox
8,390
712
0
1,402
9,836
4,830
981
5,660
4,176
36,687
0
L
8,345
338
49
2,042
20,994
9,982
0
9,482
11,512
21,430
0
L
Jormungandr
just BROLY fool
Jormungandr
7,297
1,266
0
809
16,626
23,088
0
5,746
10,880
25,791
0
L
Izanami
w33dz91
Izanami
16,983
11,627
0
3,883
20,725
8,941
0
5,183
15,542
0
71,336
W
Cthulhu
βetter
Cthulhu
11,453
1,143
543
1,637
17,478
19,797
108
6,037
11,441
30,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
34,050
197
Minions Killed
205
11
Camps Cleared
4
973,566
Distance Traveled
790,703
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,678
805
89
5
5
319,312
4
W
Nox
10,959
645
71
4
3
315,780
1
L
Hades
10,464
616
34
2
1
274,348
2
L
Jormungandr
11,772
692
44
3
0
289,604
1
L
Izanami
11,814
695
127
7
3
226,751
2
W
Cthulhu
12,073
710
37
2
3
338,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role