Player Matchup

Bacchus
Bacchus
BalancedMist7
Bacchus
Level 152
God Stats
2W - 0L
1,507 SR
Queue Stats
67W - 52L
1,548 Elo+
Party 4
Mulan
Mulan
HandsomeJ
Mulan
Level 157
God Stats
21W - 15L
1,654 SR
Queue Stats
174W - 159L
1,564 Elo+
Party 1
Lancelot
Lancelot
SupJAR
Lancelot
Level 96
God Stats
1W - 0L
1,396 SR
Queue Stats
30W - 19L
1,613 Elo+
Party 1
Scylla
Scylla
eNg SyCloN3
Scylla
Level 157
God Stats
1W - 1L
1,611 SR
Queue Stats
58W - 40L
1,569 Elo+
Party 4
Serqet
Serqet
kurokishi_926
Serqet
Level 140
God Stats
7W - 1L
1,976 SR
Queue Stats
205W - 187L
1,581 Elo+
Party 1
Team Averages
Level 140
1,629 SR
1,575 Elo+

VS

Team Averages
Level 82
1,636 SR
1,593 Elo+
Ah Muzen Cab
Ah Muzen Cab
Acheeli3s
Ah Muzen Cab
Level 63
God Stats
4W - 3L
1,726 SR
Queue Stats
37W - 34L
1,504 Elo+
Party 3
Neith
Neith
LordMoistSupreme
Neith
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,737 Elo+
Party 2
Cabrakan
Cabrakan
Thoracotomy
Cabrakan
Level 44
God Stats
1W - 1L
1,770 SR
Queue Stats
176W - 115L
1,582 Elo+
Solo
He Bo
He Bo
notbilx
He Bo
Level 101
God Stats
1W - 1L
1,519 SR
Queue Stats
21W - 18L
1,468 Elo+
Party 3
Tyr
Tyr
vahnzizka
Tyr
Level 141
God Stats
1W - 1L
1,667 SR
Queue Stats
34W - 22L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 1 / 12
9,049
754
5,802
9,817
12,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
HandsomeJ
Mulan
17
6 / 3 / 12
9,847
821
11,753
15,695
13,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
SupJAR
Lancelot
18
8 / 2 / 7
10,205
850
15,301
11,708
6,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
16
4 / 2 / 7
9,168
764
12,639
6,859
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 13
9,188
766
4,090
12,600
12,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acheeli3s
Ah Muzen Cab
15
4 / 6 / 3
8,608
717
7,530
12,898
5,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 2 / 2
8,827
736
5,480
5,911
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Thoracotomy
Cabrakan
16
3 / 6 / 5
8,966
747
12,287
16,292
13,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
notbilx
He Bo
14
0 / 6 / 9
7,967
664
7,023
12,189
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 4
9,241
770
6,347
13,482
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
23
Kills
11
11
Deaths
23
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Acheeli3s
Ah Muzen Cab
4
6
3
0.92
W
Bacchus
3
1
12
9
W
Mulan
HandsomeJ
Mulan
6
3
12
4
L
1
2
2
1
W
Lancelot
SupJAR
Lancelot
8
2
7
5.75
L
Cabrakan
Thoracotomy
Cabrakan
3
6
5
0.92
W
Scylla
4
2
7
3.75
W
2
3
13
2.83
L
He Bo
notbilx
He Bo
0
6
9
0.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,585
Damage
38,667
56,679
Taken
60,772
47,134
Mitigated
35,572
13,154
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Acheeli3s
Ah Muzen Cab
7,530
2,138
0
465
12,898
5,352
234
3,996
8,902
0
22,604
W
Bacchus
5,802
495
0
500
9,817
12,440
307
4,100
5,640
15,317
0
W
Mulan
HandsomeJ
Mulan
11,753
1,720
0
5,691
15,695
13,755
1,215
4,294
11,261
0
39,551
L
5,480
2,077
0
996
5,911
3,309
286
1,491
4,193
0
30,515
W
Lancelot
SupJAR
Lancelot
15,301
2,602
0
4,405
11,708
6,132
480
4,634
7,019
0
43,651
L
Cabrakan
Thoracotomy
Cabrakan
12,287
1,136
0
1,674
16,292
13,082
195
4,548
11,744
28,697
0
W
Scylla
12,639
1,961
0
0
6,859
2,524
869
2,781
3,904
36,026
0
W
4,090
904
1,393
1,165
12,600
12,283
0
2,870
9,545
0
14,630
L
He Bo
notbilx
He Bo
7,023
948
0
735
12,189
4,864
300
4,958
7,039
16,031
0
L
6,347
564
0
4,114
13,482
8,965
0
3,448
9,831
0
27,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
43,609
240
Minions Killed
194
0
Camps Cleared
0
1,178,152
Distance Traveled
1,130,758
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,608
717
24
2
0
212,032
0
W
Bacchus
9,049
754
29
2
0
206,207
0
W
Mulan
9,847
821
72
6
0
236,095
2
L
Neith
8,827
736
51
4
0
200,738
1
W
Lancelot
10,205
850
62
5
0
277,258
0
L
Cabrakan
8,966
747
50
4
0
247,701
4
W
Scylla
9,168
764
65
5
0
228,639
2
W
Serqet
9,188
766
12
1
0
229,953
4
L
He Bo
7,967
664
23
2
0
209,943
1
L
Tyr
9,241
770
46
4
0
260,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role