Player Matchup

Nike
Nike
UrMomLuvMe
Nike
Level 44
God Stats
3W - 8L
1,075 SR
Queue Stats
119W - 201L
1,294 Elo+
Solo
Sylvanus
Sylvanus
WHITEDEVIL54839
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,234 Elo+
Party 1
Ao Kuang
Ao Kuang
Zionasis
Ao Kuang
Level 42
God Stats
16W - 7L
1,652 SR
Queue Stats
53W - 77L
1,377 Elo+
Party 1
Team Averages
Level 38
1,409 SR
1,302 Elo+

VS

Team Averages
Level 64
1,354 SR
1,391 Elo+
Guan Yu
Guan Yu
IgetTriggered
Guan Yu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 359L
1,360 Elo+
Solo
Zeus
Zeus
TePaseoOe
Zeus
Level 34
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
bnasty10101
Fenrir
Level 61
God Stats
5W - 13L
1,238 SR
Queue Stats
24W - 43L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,236
724
5,599
10,816
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
12
0 / 1 / 6
7,988
799
4,047
9,264
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Zionasis
Ao Kuang
13
5 / 2 / 0
8,263
826
7,672
13,644
7,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
0 / 3 / 4
6,402
640
3,640
9,412
7,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
2 / 2 / 1
6,756
676
10,597
6,961
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
11
3 / 2 / 1
7,277
728
6,528
7,890
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
3
4
0.67
L
Zeus
2
2
1
1.25
W
2
2
1
1.25
W
Sylvanus
0
1
6
3
W
Ao Kuang
Zionasis
Ao Kuang
5
2
0
2.5
L
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
20,765
33,724
Taken
24,263
21,243
Mitigated
15,539
11,455
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
3,640
165
1,243
2,618
9,412
7,147
303
4,440
4,744
0
10,804
L
Zeus
10,597
2,160
0
250
6,961
2,254
0
2,458
4,316
27,928
0
W
5,599
170
0
1,367
10,816
5,635
103
4,369
6,314
0
18,441
W
Sylvanus
4,047
1,772
1,832
2,752
9,264
8,285
330
4,048
5,121
12,758
0
W
Ao Kuang
Zionasis
Ao Kuang
7,672
3,161
346
5,158
13,644
7,323
846
2,656
10,822
29,450
0
L
Fenrir
6,528
2,055
0
1,710
7,890
6,138
464
5,295
2,509
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
20,435
101
Minions Killed
84
6
Camps Cleared
2
596,595
Distance Traveled
497,554
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,402
640
15
2
1
151,060
0
L
Zeus
6,756
676
53
5
0
175,589
0
W
Nike
7,236
724
31
3
3
208,314
2
W
Sylvanus
7,988
799
19
2
0
180,780
2
W
Ao Kuang
8,263
826
51
5
3
207,501
2
L
Fenrir
7,277
728
16
2
1
170,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role