Player Matchup

Chang'e
Chang'e
Ox-Herder
Chang'e
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 210L
1,373 Elo+
Party 2
Sobek
Sobek
Stay0FF
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,482 Elo+
Party 1
He Bo
He Bo
lolicekcze
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,482 Elo+
Party 1
Persephone
Persephone
sleeperste
Persephone
Level 154
God Stats
12W - 5L
1,726 SR
Queue Stats
534W - 524L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
ukmozzletoffing
Jormungandr
Level 45
God Stats
7W - 1L
1,841 SR
Queue Stats
149W - 172L
1,318 Elo+
Party 2
Team Averages
Level 92
1,613 SR
1,417 Elo+

VS

Team Averages
Level 73
1,544 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Taser
Jing Wei
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 136L
1,473 Elo+
Party 3
Raijin
Raijin
Ziwilliukas
Raijin
Level 42
God Stats
4W - 4L
1,722 SR
Queue Stats
138W - 129L
1,490 Elo+
Party 3
Hou Yi
Hou Yi
magiksoul22
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,373 Elo+
Solo
Chang'e
Chang'e
siljefox
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ox-Herder
Chang'e
20
3 / 4 / 25
12,996
591
17,915
26,323
14,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Stay0FF
Sobek
19
1 / 4 / 21
12,124
551
10,533
36,970
70,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
20
14 / 3 / 11
14,491
659
34,894
24,302
13,689
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
sleeperste
Persephone
20
9 / 2 / 19
16,566
753
39,154
32,443
23,155
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ukmozzletoffing
Jormungandr
20
5 / 1 / 27
14,989
681
19,090
38,032
44,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 3 / 8
12,841
584
23,587
34,076
67,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Taser
Jing Wei
20
6 / 6 / 7
13,527
615
43,854
27,890
14,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
18
1 / 8 / 8
11,271
512
21,515
21,325
10,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
20
3 / 6 / 9
13,369
608
29,325
25,264
12,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
siljefox
Chang'e
19
0 / 9 / 8
11,282
513
13,764
30,055
14,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
54
32
Kills
14
14
Deaths
32
103
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
8
2.67
W
Chang'e
Ox-Herder
Chang'e
3
4
25
3.88
W
Sobek
Stay0FF
Sobek
1
4
21
2.88
L
Jing Wei
Taser
Jing Wei
6
6
7
1.58
L
Raijin
1
8
8
0.63
W
He Bo
14
3
11
6.5
L
Hou Yi
3
6
9
1.25
L
Chang'e
siljefox
Chang'e
0
9
8
0.44
W
Persephone
sleeperste
Persephone
9
2
19
9.25
W
Jormungandr
ukmozzletoffing
Jormungandr
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,586
Damage
132,045
158,070
Taken
138,610
166,601
Mitigated
120,926
97,742
Healing
65,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
23,587
781
4,218
20,611
34,076
67,459
26
25,603
8,473
258
39,074
W
Chang'e
Ox-Herder
Chang'e
17,915
1,444
30,982
12,732
26,323
14,712
2,279
5,273
21,050
31,843
0
W
Sobek
Stay0FF
Sobek
10,533
750
2,338
6,558
36,970
70,867
653
10,278
26,692
17,630
0
L
Jing Wei
Taser
Jing Wei
43,854
34,904
1,272
10,206
27,890
14,816
124
24,606
3,284
0
80,314
L
Raijin
21,515
3,076
1,806
2,508
21,325
10,768
0
20,696
629
38,894
0
W
He Bo
34,894
2,170
2,801
6,201
24,302
13,689
2,756
2,968
21,334
46,773
0
L
Hou Yi
29,325
10,476
1,388
6,277
25,264
12,999
74
22,631
2,633
0
52,693
L
Chang'e
siljefox
Chang'e
13,764
2,170
8,943
7,941
30,055
14,884
0
28,050
2,005
31,182
0
W
Persephone
sleeperste
Persephone
39,154
4,378
6,372
12,983
32,443
23,155
1,186
5,439
27,002
99,401
0
W
Jormungandr
ukmozzletoffing
Jormungandr
19,090
4,787
2,145
14,630
38,032
44,178
601
11,540
26,492
43,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,166
Gold Earned
62,290
225
Minions Killed
220
0
Camps Cleared
0
2,152,203
Distance Traveled
1,816,036
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,841
584
26
1
0
490,372
1
W
Chang'e
12,996
591
32
1
0
439,481
0
W
Sobek
12,124
551
6
0
0
459,900
1
L
Jing Wei
13,527
615
83
4
0
385,699
1
L
Raijin
11,271
512
36
2
0
258,964
0
W
He Bo
14,491
659
16
1
0
419,036
1
L
Hou Yi
13,369
608
53
2
0
360,453
0
L
Chang'e
11,282
513
22
1
0
320,548
1
W
Persephone
16,566
753
141
6
0
409,602
0
W
Jormungandr
14,989
681
30
1
0
424,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role