Player Matchup

Danzaburou
Danzaburou
DeViLlIkECooKIE
Danzaburou
Level 139
God Stats
2W - 5L
1,430 SR
Queue Stats
517W - 624L
1,354 Elo+
Solo
Anubis
Anubis
IAleexYzz
Anubis
Level 30
God Stats
10W - 16L
1,441 SR
Queue Stats
59W - 69L
1,356 Elo+
Party 2
Izanami
Izanami
ThermiKxl
Izanami
Level 68
God Stats
1W - 0L
1,633 SR
Queue Stats
66W - 69L
1,411 Elo+
Party 2
Geb
Geb
servilletamojada
Geb
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 159L
1,387 Elo+
Party 2
Camazotz
Camazotz
xoPerezz
Camazotz
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 77L
1,336 Elo+
Party 2
Team Averages
Level 69
1,501 SR
1,369 Elo+

VS

Team Averages
Level 51
1,460 SR
1,443 Elo+
Janus
Janus
Bouzelouf fr
Janus
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 121L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Centeur
Cthulhu
Level 71
God Stats
14W - 13L
1,361 SR
Queue Stats
373W - 355L
1,507 Elo+
Party 3
Fenrir
Fenrir
NG Nervo
Fenrir
Level 48
God Stats
4W - 3L
1,277 SR
Queue Stats
180W - 198L
1,378 Elo+
Party 1
Rama
Rama
Phasical
Rama
Level 48
God Stats
19W - 7L
1,647 SR
Queue Stats
314W - 279L
1,478 Elo+
Party 3
Vamana
Vamana
WhiteRabbit1040
Vamana
Level 45
God Stats
0W - 2L
1,514 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeViLlIkECooKIE
Danzaburou
16
1 / 4 / 1
10,747
537
2,452
15,794
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
IAleexYzz
Anubis
16
6 / 3 / 10
10,518
526
12,813
12,987
7,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ThermiKxl
Izanami
19
10 / 5 / 4
11,934
597
21,227
18,848
8,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 0 / 9
10,265
513
9,220
15,901
19,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
xoPerezz
Camazotz
16
5 / 1 / 7
11,006
550
5,180
16,952
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,232
462
10,604
13,639
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Centeur
Cthulhu
17
3 / 1 / 0
10,720
536
12,079
12,065
15,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
NG Nervo
Fenrir
15
4 / 6 / 4
9,870
494
13,216
19,533
7,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Rama
15
1 / 2 / 3
9,196
460
10,042
16,089
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 8 / 0
7,576
379
8,745
19,773
8,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
24
Kills
13
13
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Cthulhu
Centeur
Cthulhu
3
1
0
3
W
Danzaburou
DeViLlIkECooKIE
Danzaburou
1
4
1
0.38
W
Anubis
IAleexYzz
Anubis
6
3
10
3.67
L
Fenrir
NG Nervo
Fenrir
4
6
4
1
L
Rama
1
2
3
1.25
W
Izanami
ThermiKxl
Izanami
10
5
4
2.4
L
3
8
0
0.38
W
2
0
9
6.5
W
Camazotz
xoPerezz
Camazotz
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,892
Damage
54,686
80,482
Taken
81,099
50,033
Mitigated
42,186
29,629
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,604
1,151
0
1,245
13,639
4,163
0
4,498
9,141
59,735
0
L
Cthulhu
Centeur
Cthulhu
12,079
662
294
1,450
12,065
15,667
414
648
11,417
78,504
0
W
Danzaburou
DeViLlIkECooKIE
Danzaburou
2,452
951
0
4,765
15,794
7,141
3,264
8,386
6,748
0
72,246
W
Anubis
IAleexYzz
Anubis
12,813
787
0
4,686
12,987
7,038
1,384
3,283
9,676
60,797
0
L
Fenrir
NG Nervo
Fenrir
13,216
2,666
0
5,344
19,533
7,530
540
7,530
12,003
0
70,699
L
Rama
10,042
8,291
0
7,749
16,089
5,999
123
3,708
12,381
0
78,497
W
Izanami
ThermiKxl
Izanami
21,227
16,005
0
9,610
18,848
8,460
894
3,026
15,794
0
128,377
L
8,745
4,524
0
2,723
19,773
8,827
0
5,649
14,124
0
35,714
W
9,220
1,169
0
3,328
15,901
19,331
0
3,150
12,695
48,769
0
W
Camazotz
xoPerezz
Camazotz
5,180
1,534
0
7,240
16,952
8,063
0
4,275
12,574
0
68,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,470
Gold Earned
46,594
591
Minions Killed
549
0
Camps Cleared
0
1,978,044
Distance Traveled
1,943,806
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,232
462
101
5
0
342,630
3
L
Cthulhu
10,720
536
174
9
0
422,507
0
W
Danzaburou
10,747
537
152
8
0
360,587
4
W
Anubis
10,518
526
75
4
0
353,240
0
L
Fenrir
9,870
494
113
6
0
439,536
3
L
Rama
9,196
460
126
6
0
344,916
3
W
Izanami
11,934
597
176
9
0
382,704
1
L
Vamana
7,576
379
35
2
0
394,217
0
W
Geb
10,265
513
76
4
0
416,399
0
W
Camazotz
11,006
550
112
6
0
465,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role