Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
DonGabon
Merlin
Bronze III
Level 38
God Stats
0W - 2L
1,106 SR
Queue Stats
0W - 11L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
SOBACA
Bacchus
Bronze III
Level 67
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,272 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,460 SR
1,349 MMR
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Kiddloki
Cupid
Bronze III
Level 82
God Stats
1W - 0L
1,264 SR
Queue Stats
8W - 14L
1,202 MMR
Solo
Ymir
Ymir
Bronze IV
SKOROBOGATKA
Ymir
Bronze IV
Level 38
God Stats
2W - 1L
1,615 SR
Queue Stats
2W - 6L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 5 / 2
5,746
575
5,631
10,474
4,125
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
DonGabon
Merlin
12
3 / 2 / 0
7,029
703
7,446
5,624
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SOBACA
Bacchus
9
0 / 4 / 2
5,891
589
5,422
9,120
9,541
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
HerculesThothZeusBaron SamediDiscordia

VS

Bans
CthulhuBellonaNoxAphroditeChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 1 / 4
8,172
817
9,881
7,851
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Kiddloki
Cupid
12
4 / 2 / 5
8,090
809
8,288
7,209
3,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 8
8,555
856
3,624
9,792
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
2
0.2
W
Persephone
 
Persephone
4
1
4
6
L
Merlin
DonGabon
Merlin
3
2
0
1.5
W
Cupid
Kiddloki
Cupid
4
2
5
3.25
W
3
0
8
7
L
Bacchus
SOBACA
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
21,793
25,218
Taken
24,852
15,979
Mitigated
16,410
1,858
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,631
4,074
0
0
10,474
4,125
0
5,712
4,762
0
12,830
W
Persephone
 
Persephone
9,881
870
97
2,264
7,851
3,754
459
4,642
3,208
43,422
0
L
Merlin
DonGabon
Merlin
7,446
394
0
470
5,624
2,313
0
2,220
3,404
20,217
0
W
Cupid
Kiddloki
Cupid
8,288
4,447
60
1,441
7,209
3,351
807
4,507
2,702
0
27,538
W
3,624
847
0
3,462
9,792
9,305
234
4,931
4,861
11,931
0
L
Bacchus
SOBACA
Bacchus
5,422
711
0
1,388
9,120
9,541
0
5,573
3,547
10,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,666
Gold Earned
24,817
59
Minions Killed
116
0
Camps Cleared
8
484,091
Distance Traveled
557,857
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,746
575
15
2
0
161,420
1
W
Persephone
8,172
817
61
6
3
190,203
3
L
Merlin
7,029
703
33
3
0
149,411
2
W
Cupid
8,090
809
44
4
5
184,690
1
W
Ymir
8,555
856
11
1
0
182,964
2
L
Bacchus
5,891
589
11
1
0
173,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role