Player Matchup

Athena
Athena
Alchemikk
Athena
Level 104
God Stats
26W - 19L
1,318 SR
Queue Stats
175W - 167L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
AwesomeBee
Erlang Shen
Level 44
God Stats
1W - 0L
1,293 SR
Queue Stats
31W - 40L
1,377 Elo+
Solo
Danzaburou
Danzaburou
XLordJuancaX
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Party 1
Nox
Nox
Zweth
Nox
Level 107
God Stats
11W - 10L
1,505 SR
Queue Stats
87W - 97L
1,435 Elo+
Solo
Fenrir
Fenrir
killeverybody1
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 1
Team Averages
Level 64
1,423 SR
1,362 Elo+

VS

Team Averages
Level 71
1,575 SR
1,405 Elo+
Cernunnos
Cernunnos
CTF18
Cernunnos
Level 107
God Stats
2W - 5L
1,369 SR
Queue Stats
106W - 115L
1,376 Elo+
Party 2
Sol
Sol
CarolBi
Sol
Level 40
God Stats
4W - 4L
1,728 SR
Queue Stats
105W - 145L
1,363 Elo+
Party 3
Mercury
Mercury
Sm0K3R18
Mercury
Level 86
God Stats
1W - 3L
1,403 SR
Queue Stats
99W - 106L
1,417 Elo+
Party 2
Chronos
Chronos
iDexityy-
Chronos
Level 68
God Stats
10W - 12L
1,540 SR
Queue Stats
249W - 274L
1,436 Elo+
Party 3
Terra
Terra
zNotSnake-
Terra
Level 53
God Stats
3W - 1L
1,834 SR
Queue Stats
151W - 183L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alchemikk
Athena
12
0 / 1 / 5
8,032
502
4,075
10,713
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
AwesomeBee
Erlang Shen
15
3 / 0 / 2
9,026
564
9,958
15,126
9,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
XLordJuancaX
Danzaburou
13
2 / 1 / 0
8,233
515
9,913
9,169
3,351
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
Zweth
Nox
13
1 / 1 / 3
8,146
509
3,200
5,835
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 2
8,488
531
3,797
14,289
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CTF18
Cernunnos
13
2 / 3 / 1
7,959
497
7,857
14,121
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
12
0 / 1 / 0
6,894
431
2,907
6,719
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Sm0K3R18
Mercury
12
1 / 2 / 1
7,146
447
3,565
9,785
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chronos
iDexityy-
Chronos
11
0 / 3 / 0
6,911
432
6,951
11,047
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
10
0 / 1 / 1
6,532
408
2,119
8,812
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
5
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Alchemikk
Athena
0
1
5
2.5
W
Erlang Shen
AwesomeBee
Erlang Shen
3
0
2
4
L
Cernunnos
CTF18
Cernunnos
2
3
1
0.83
L
Sol
0
1
0
0
L
Mercury
Sm0K3R18
Mercury
1
2
1
0.75
W
Danzaburou
XLordJuancaX
Danzaburou
2
1
0
2
W
Nox
Zweth
Nox
1
1
3
2.5
L
Chronos
iDexityy-
Chronos
0
3
0
0
W
4
2
2
2.5
L
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,943
Damage
23,399
55,132
Taken
50,484
30,194
Mitigated
20,810
22,778
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alchemikk
Athena
4,075
1,423
880
2,504
10,713
8,625
134
1,661
9,052
30,490
0
W
Erlang Shen
AwesomeBee
Erlang Shen
9,958
5,102
0
7,747
15,126
9,517
1,476
6,856
8,270
0
62,659
L
Cernunnos
CTF18
Cernunnos
7,857
4,191
0
6,557
14,121
5,115
511
1,704
12,417
0
57,998
L
Sol
2,907
662
0
1,892
6,719
2,571
130
2,885
3,834
51,825
0
L
Mercury
Sm0K3R18
Mercury
3,565
389
0
260
9,785
3,926
0
27
9,758
0
49,075
W
Danzaburou
XLordJuancaX
Danzaburou
9,913
5,183
0
3,887
9,169
3,351
920
358
8,811
0
61,706
W
Nox
Zweth
Nox
3,200
266
0
250
5,835
2,710
176
2,371
3,464
58,003
0
L
Chronos
iDexityy-
Chronos
6,951
2,258
0
3,135
11,047
4,091
0
96
10,951
47,256
0
W
3,797
1,320
0
7,510
14,289
5,991
1,920
731
13,558
0
44,420
L
Terra
2,119
325
2,150
2,300
8,812
5,107
0
2,563
6,249
13,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
35,442
462
Minions Killed
369
0
Camps Cleared
0
1,462,958
Distance Traveled
1,450,447
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,032
502
57
4
0
341,877
8
W
Erlang Shen
9,026
564
116
7
0
279,488
2
L
Cernunnos
7,959
497
107
7
0
263,656
6
L
Sol
6,894
431
90
6
0
280,923
1
L
Mercury
7,146
447
88
6
0
319,000
2
W
Danzaburou
8,233
515
90
6
0
271,974
2
W
Nox
8,146
509
115
7
0
290,105
5
L
Chronos
6,911
432
62
4
0
258,936
4
W
Fenrir
8,488
531
84
5
0
279,514
3
L
Terra
6,532
408
22
1
0
327,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role