Player Matchup

Artemis
Artemis
HeadlessJack423
Artemis
Level 125
God Stats
1W - 1L
1,307 SR
Queue Stats
138W - 202L
1,291 Elo+
Solo
Achilles
Achilles
Sgt Beowulf1692
Achilles
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
79W - 100L
1,303 Elo+
Solo
Anubis
Anubis
gabinete-teorico
Anubis
Level 50
God Stats
4W - 7L
1,333 SR
Queue Stats
53W - 74L
1,280 Elo+
Solo
Team Averages
Level 72
1,380 SR
1,291 Elo+

VS

Team Averages
Level 77
1,537 SR
1,410 Elo+
Da Ji
Da Ji
 
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlackRose1122
Zeus
Level 68
God Stats
5W - 5L
1,612 SR
Queue Stats
344W - 428L
1,268 Elo+
Solo
Apollo
Apollo
TIMBERS_-nallin
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,458
646
3,090
5,530
2,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
12
5 / 1 / 0
8,057
806
8,244
8,819
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 4
7,678
768
4,379
9,367
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 3 / 1
7,681
768
6,306
8,902
3,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 4
7,460
746
10,251
5,987
2,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
5,933
593
1,996
4,692
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
6
6
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
3
1
1.83
L
1
2
4
1.5
W
0
3
3
0.5
W
Achilles
5
1
0
5
L
0
2
1
0.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
18,553
23,716
Taken
19,581
12,488
Mitigated
6,637
8,513
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,306
652
0
325
8,902
3,157
0
2,258
6,644
0
14,958
L
10,251
900
484
1,232
5,987
2,016
0
1,701
4,286
33,740
0
W
3,090
616
0
281
5,530
2,044
672
2,753
2,777
0
19,821
W
Achilles
8,244
3,473
242
3,543
8,819
5,861
77
3,465
5,354
0
14,454
L
1,996
626
0
944
4,692
1,464
0
927
3,765
0
13,290
W
4,379
158
0
4,447
9,367
4,583
0
4,358
5,009
22,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,193
Gold Earned
21,074
95
Minions Killed
110
4
Camps Cleared
5
556,129
Distance Traveled
466,283
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,681
768
23
2
1
176,069
1
L
Zeus
7,460
746
62
6
1
180,201
2
W
Artemis
6,458
646
35
4
2
154,843
1
W
Achilles
8,057
806
16
2
2
205,753
1
L
Apollo
5,933
593
25
3
3
110,013
1
W
Anubis
7,678
768
44
4
0
195,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role