Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
AlvaroZ
Zeus
Gold III
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
147W - 151L
1,328 MMR
Solo
Skadi
Skadi
Silver I
Centerious
Skadi
Silver I
Level 129
God Stats
4W - 2L
1,850 SR
Queue Stats
98W - 118L
1,255 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ProtectDPS
Cu Chulainn
Bronze III
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 128L
1,308 MMR
Solo
Pele
Pele
Silver II
unsobermeerkat
Pele
Silver II
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 43L
1,222 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,570 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,544 SR
1,315 MMR
Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Device48
Anhur
Gold III
Level 68
God Stats
11W - 20L
1,453 SR
Queue Stats
175W - 164L
1,277 MMR
Solo
Ares
Ares
Silver II
Geminiscrystal
Ares
Silver II
Level 76
God Stats
4W - 3L
1,597 SR
Queue Stats
20W - 29L
1,239 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Stydur
Sun Wukong
Silver II
Level 149
God Stats
9W - 5L
1,671 SR
Queue Stats
147W - 168L
1,400 MMR
Solo
Arachne
Arachne
Silver I
TUGBOATmj
Arachne
Silver I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 225L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 3 / 5
9,043
452
5,925
18,747
19,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
AlvaroZ
Zeus
17
3 / 2 / 1
10,396
520
16,957
12,526
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
14
1 / 7 / 2
9,239
462
9,510
13,804
4,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ProtectDPS
Cu Chulainn
17
2 / 4 / 2
10,983
549
13,440
16,920
16,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 3 / 1
10,189
509
7,738
19,058
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliBakasuraIzanami

VS

Bans
Baron SamediKing ArthurCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 4 / 4
10,121
506
6,841
9,578
4,292
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Device48
Anhur
19
4 / 2 / 7
11,117
556
14,696
18,020
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 5
10,846
542
10,476
19,337
23,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Stydur
Sun Wukong
17
1 / 0 / 1
10,070
504
6,616
20,019
20,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TUGBOATmj
Arachne
14
5 / 5 / 1
9,371
469
10,367
18,216
8,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
19
19
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
5
1.5
W
Poseidon
 
Poseidon
2
4
4
1
L
Zeus
AlvaroZ
Zeus
3
2
1
1.75
L
Skadi
1
7
2
0.29
W
Anhur
Device48
Anhur
4
2
7
3.75
W
7
2
5
4.75
L
Cu Chulainn
ProtectDPS
Cu Chulainn
2
4
2
0.75
W
Sun Wukong
Stydur
Sun Wukong
1
0
1
1.5
W
Arachne
TUGBOATmj
Arachne
5
5
1
1.1
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,570
Damage
48,996
81,055
Taken
85,170
55,233
Mitigated
65,019
17,886
Healing
27,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,925
1,070
0
3,723
18,747
19,840
0
6,080
12,667
33,358
0
W
Poseidon
 
Poseidon
6,841
681
0
792
9,578
4,292
0
4,565
5,013
69,420
0
L
Zeus
AlvaroZ
Zeus
16,957
1,349
0
2,374
12,526
5,712
0
3,465
9,061
100,256
0
L
Skadi
9,510
4,434
0
1,780
13,804
4,292
1,637
1,870
11,934
0
77,234
W
Anhur
Device48
Anhur
14,696
9,038
0
5,940
18,020
8,456
180
3,807
14,213
0
109,510
W
10,476
427
0
1,642
19,337
23,643
0
8,795
10,542
34,993
0
L
Cu Chulainn
ProtectDPS
Cu Chulainn
13,440
3,169
0
1,424
16,920
16,458
0
2,180
14,740
0
115,656
W
Sun Wukong
Stydur
Sun Wukong
6,616
468
0
10,982
20,019
20,433
0
1,437
18,582
0
89,761
W
Arachne
TUGBOATmj
Arachne
10,367
7,323
0
7,725
18,216
8,195
53
4,673
13,543
0
62,279
L
7,738
1,832
0
8,585
19,058
8,931
0
3,722
15,336
0
95,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,850
Gold Earned
51,525
743
Minions Killed
571
0
Camps Cleared
0
1,814,511
Distance Traveled
1,881,182
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,043
452
72
4
0
356,840
4
W
Poseidon
10,121
506
140
7
0
343,707
7
L
Zeus
10,396
520
183
9
0
337,614
10
L
Skadi
9,239
462
137
7
0
341,604
2
W
Anhur
11,117
556
152
8
0
330,423
5
W
Ares
10,846
542
34
2
0
366,960
4
L
Cu Chulainn
10,983
549
200
10
0
373,561
5
W
Sun Wukong
10,070
504
158
8
0
388,407
4
W
Arachne
9,371
469
87
4
0
451,685
3
L
Pele
10,189
509
151
8
0
404,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role