Player Matchup

Chaac
Chaac
Chonchi348
Chaac
Level 29
God Stats
6W - 2L
1,670 SR
Queue Stats
116W - 99L
1,589 Elo+
Party 1
Sol
Sol
FORE5
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,426 Elo+
Party 1
Thor
Thor
roquesrolando
Thor
Level 150
God Stats
11W - 6L
1,729 SR
Queue Stats
119W - 103L
1,512 Elo+
Party 1
Team Averages
Level 69
1,633 SR
1,509 Elo+

VS

Team Averages
Level 122
1,409 SR
1,286 Elo+
Sol
Sol
Bonchsicle
Sol
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 51L
1,254 Elo+
Party 2
Athena
Athena
Gorilla_Mitts
Athena
Level 146
God Stats
16W - 22L
1,405 SR
Queue Stats
101W - 137L
1,318 Elo+
Party 2
Skadi
Skadi
ImJosh2526
Skadi
Level 75
God Stats
4W - 17L
1,321 SR
Queue Stats
284W - 386L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 0 / 7
10,606
663
11,404
20,940
16,756
Heavy Mace

Heavy Mace

+30
Physical Power

Sol
FORE5
Sol
16
2 / 3 / 5
10,872
680
7,090
10,187
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 2 / 4
12,309
769
17,944
14,659
7,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,897
681
11,751
13,778
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
9,787
612
6,952
17,387
16,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
13
1 / 5 / 2
9,583
599
10,364
13,101
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
5
5
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Chaac
2
0
7
5.5
W
Sol
FORE5
Sol
2
3
5
1.5
L
1
4
4
0.75
L
Skadi
1
5
2
0.4
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,438
Damage
29,067
45,786
Taken
44,266
29,180
Mitigated
27,849
12,218
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,751
1,495
588
3,689
13,778
6,026
0
2,279
11,499
40,902
0
W
Chaac
11,404
2,726
0
4,765
20,940
16,756
921
7,207
13,733
0
42,466
W
Sol
FORE5
Sol
7,090
2,312
126
3,787
10,187
5,063
1,084
6,142
4,045
40,939
3,697
L
6,952
2,308
590
1,034
17,387
16,497
205
2,985
14,402
17,806
0
L
Skadi
10,364
4,552
660
1,508
13,101
5,326
508
1,555
11,546
0
35,593
W
17,944
2,550
0
3,540
14,659
7,361
977
6,920
7,739
0
51,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
30,267
178
Minions Killed
154
7
Camps Cleared
5
886,859
Distance Traveled
745,201
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,897
681
62
4
1
254,639
4
W
Chaac
10,606
663
48
3
2
337,407
3
W
Sol
10,872
680
76
5
1
246,910
3
L
Athena
9,787
612
19
1
0
272,343
1
L
Skadi
9,583
599
73
5
4
218,219
3
W
Thor
12,309
769
54
3
4
302,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role