Player Matchup

Hera
Hera
JC Bad King
Hera
Level 100
God Stats
0W - 1L
1,520 SR
Queue Stats
2W - 9L
1,434 Elo+
Solo
Neith
Neith
MBen1440
Neith
Level 99
God Stats
1W - 2L
1,291 SR
Queue Stats
21W - 28L
1,388 Elo+
Party 1
Tiamat
Tiamat
MrFeline361
Tiamat
Level 81
God Stats
9W - 5L
1,649 SR
Queue Stats
182W - 152L
1,458 Elo+
Solo
Thanatos
Thanatos
ben-ladin00
Thanatos
Level 106
God Stats
2W - 6L
1,371 SR
Queue Stats
73W - 81L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
tumiszumi
Kukulkan
Level 76
God Stats
1W - 4L
1,336 SR
Queue Stats
48W - 58L
1,448 Elo+
Solo
Team Averages
Level 92
1,433 SR
1,435 Elo+

VS

Team Averages
Level 146
1,689 SR
1,785 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
JusTLippo-
Erlang Shen
Level 159
God Stats
15W - 1L
1,894 SR
Queue Stats
778W - 278L
1,710 Elo+
Party 2
Set
Set
Shido-Tokisaki--
Set
Level 160
God Stats
31W - 3L
1,916 SR
Queue Stats
2,504W - 224L
2,125 Elo+
Party 2
Agni
Agni
maxpacobg
Agni
Level 95
God Stats
4W - 8L
1,319 SR
Queue Stats
130W - 124L
1,496 Elo+
Solo
Atlas
Atlas
xRaekoR
Atlas
Level 155
God Stats
17W - 2L
1,814 SR
Queue Stats
708W - 106L
2,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,702
970
6,650
5,674
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MBen1440
Neith
15
0 / 3 / 1
9,528
953
15,565
21,526
8,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
1 / 10 / 1
9,747
975
9,257
19,542
9,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
ben-ladin00
Thanatos
15
2 / 9 / 1
10,243
1,024
5,365
15,034
11,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
tumiszumi
Kukulkan
15
0 / 16 / 1
9,762
976
6,637
24,352
10,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

19

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
6 / 0 / 32
12,518
1,252
12,189
8,283
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
JusTLippo-
Erlang Shen
18
3 / 1 / 32
12,878
1,288
12,614
17,953
17,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
29 / 1 / 8
14,808
1,481
39,647
23,174
12,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
2 / 1 / 12
10,230
1,023
7,295
4,139
1,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
xRaekoR
Atlas
17
1 / 0 / 28
11,316
1,132
8,913
7,987
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
153
3
Kills
41
41
Deaths
3
6
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
32
22
L
0
3
2
0.33
W
Erlang Shen
JusTLippo-
Erlang Shen
3
1
32
19
L
Neith
MBen1440
Neith
0
3
1
0.17
L
Tiamat
1
10
1
0.15
W
29
1
8
33
L
Thanatos
ben-ladin00
Thanatos
2
9
1
0.28
W
Agni
2
1
12
8
L
Kukulkan
tumiszumi
Kukulkan
0
16
1
0.03
W
Atlas
xRaekoR
Atlas
1
0
28
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,474
Damage
80,658
86,128
Taken
61,536
41,987
Mitigated
47,957
5,717
Healing
33,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,189
257
15,062
6,494
8,283
5,661
0
4,234
4,049
41,721
0
L
6,650
1,997
79
379
5,674
2,096
0
1,186
4,488
28,638
0
W
Erlang Shen
JusTLippo-
Erlang Shen
12,614
7,323
2,949
6,914
17,953
17,092
0
5,799
10,606
0
23,314
L
Neith
MBen1440
Neith
15,565
6,387
139
1,741
21,526
8,706
0
5,619
15,907
0
29,635
L
Tiamat
9,257
1,151
0
1,157
19,542
9,071
0
5,908
13,634
20,053
0
W
39,647
19,637
0
1,176
23,174
12,888
0
7,640
13,038
0
66,174
L
Thanatos
ben-ladin00
Thanatos
5,365
1,175
0
2,222
15,034
11,537
0
6,224
8,810
0
7,584
W
Agni
7,295
584
0
518
4,139
1,993
0
2,638
1,501
17,273
0
L
Kukulkan
tumiszumi
Kukulkan
6,637
46
0
0
24,352
10,577
0
9,460
14,892
27,528
0
W
Atlas
xRaekoR
Atlas
8,913
3,531
0
809
7,987
10,323
0
2,233
5,754
16,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,982
Gold Earned
61,750
150
Minions Killed
203
4
Camps Cleared
8
757,916
Distance Traveled
1,025,823
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,518
1,252
77
8
2
238,655
0
L
Hera
9,702
970
43
4
3
128,705
0
W
Erlang Shen
12,878
1,288
13
1
2
195,768
0
L
Neith
9,528
953
31
3
0
161,645
0
L
Tiamat
9,747
975
25
3
1
143,316
0
W
Set
14,808
1,481
63
6
3
219,935
0
L
Thanatos
10,243
1,024
4
0
0
150,281
1
W
Agni
10,230
1,023
36
4
0
212,560
0
L
Kukulkan
9,762
976
47
5
0
173,969
0
W
Atlas
11,316
1,132
14
1
1
158,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role