Player Matchup

Mulan
Mulan
Ma007rko
Mulan
Level 128
God Stats
9W - 11L
1,512 SR
Queue Stats
112W - 136L
1,449 Elo+
Solo
Cupid
Cupid
Riveeraax
Cupid
Level 127
God Stats
2W - 3L
1,601 SR
Queue Stats
23W - 22L
1,543 Elo+
Solo
Bellona
Bellona
coolkoc34
Bellona
Level 42
God Stats
5W - 4L
1,514 SR
Queue Stats
125W - 138L
1,365 Elo+
Solo
Zeus
Zeus
corilla07
Zeus
Level 94
God Stats
53W - 47L
1,540 SR
Queue Stats
329W - 383L
1,459 Elo+
Solo
Ah Puch
Ah Puch
patrik85schotty
Ah Puch
Level 95
God Stats
19W - 19L
1,641 SR
Queue Stats
228W - 224L
1,508 Elo+
Solo
Team Averages
Level 97
1,562 SR
1,465 Elo+

VS

Team Averages
Level 102
1,415 SR
1,501 Elo+
Thanatos
Thanatos
Rysk_uMadZz
Thanatos
Level 86
God Stats
1W - 1L
1,471 SR
Queue Stats
18W - 18L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
TeeWuun
Ao Kuang
Level 129
God Stats
9W - 8L
1,615 SR
Queue Stats
590W - 568L
1,609 Elo+
Solo
King Arthur
King Arthur
fidux4
King Arthur
Level 116
God Stats
14W - 18L
1,464 SR
Queue Stats
310W - 314L
1,516 Elo+
Solo
Freya
Freya
kudoshuke
Freya
Level 112
God Stats
0W - 3L
1,213 SR
Queue Stats
195W - 201L
1,511 Elo+
Solo
Chiron
Chiron
sergh26rus
Chiron
Level 68
God Stats
0W - 1L
1,312 SR
Queue Stats
5W - 8L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ma007rko
Mulan
17
3 / 1 / 9
11,041
1,104
12,157
11,421
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Riveeraax
Cupid
17
7 / 4 / 9
12,476
1,248
23,936
17,460
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
coolkoc34
Bellona
16
0 / 2 / 11
10,613
1,061
3,779
9,384
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
16
4 / 4 / 8
11,130
1,113
19,425
9,149
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 0 / 7
11,644
1,164
13,910
3,746
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

226

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rysk_uMadZz
Thanatos
16
4 / 5 / 4
10,909
1,091
14,684
19,416
10,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
TeeWuun
Ao Kuang
16
3 / 4 / 3
10,715
1,072
10,901
10,346
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
fidux4
King Arthur
16
2 / 3 / 6
10,502
1,050
9,425
15,538
16,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
kudoshuke
Freya
16
1 / 3 / 4
10,695
1,070
4,589
17,778
8,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
sergh26rus
Chiron
17
1 / 3 / 5
10,836
1,084
9,580
13,820
6,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
18
Kills
11
11
Deaths
18
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ma007rko
Mulan
3
1
9
7.5
W
Cupid
Riveeraax
Cupid
7
4
9
2.88
L
Thanatos
Rysk_uMadZz
Thanatos
4
5
4
1.2
L
Ao Kuang
TeeWuun
Ao Kuang
3
4
3
1.13
W
Bellona
coolkoc34
Bellona
0
2
11
2.75
W
Zeus
4
4
8
2
L
King Arthur
fidux4
King Arthur
2
3
6
1.67
L
Freya
kudoshuke
Freya
1
3
4
1
W
4
0
7
7.5
L
Chiron
sergh26rus
Chiron
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,207
Damage
49,179
51,160
Taken
76,898
33,609
Mitigated
47,652
7,962
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ma007rko
Mulan
12,157
1,547
0
1,540
11,421
11,931
0
3,018
8,135
321
22,505
W
Cupid
Riveeraax
Cupid
23,936
10,193
391
1,780
17,460
8,083
0
2,944
14,356
0
53,064
L
Thanatos
Rysk_uMadZz
Thanatos
14,684
3,470
0
6,457
19,416
10,276
0
7,586
11,199
0
22,566
L
Ao Kuang
TeeWuun
Ao Kuang
10,901
3,561
0
2,798
10,346
4,952
0
3,762
6,389
18,687
2,232
W
Bellona
coolkoc34
Bellona
3,779
915
1,770
2,084
9,384
8,042
0
3,393
5,889
0
7,627
W
Zeus
19,425
1,372
0
124
9,149
3,973
0
4,428
4,584
28,108
0
L
King Arthur
fidux4
King Arthur
9,425
275
0
508
15,538
16,895
0
8,782
6,302
240
18,044
L
Freya
kudoshuke
Freya
4,589
1,319
0
1,868
17,778
8,569
0
6,357
11,144
36,156
0
W
13,910
684
0
273
3,746
1,580
0
916
2,759
43,967
0
L
Chiron
sergh26rus
Chiron
9,580
3,508
720
2,159
13,820
6,960
0
5,774
7,565
0
38,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,904
Gold Earned
53,657
197
Minions Killed
229
6
Camps Cleared
8
981,899
Distance Traveled
969,870
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,041
1,104
15
2
2
211,018
0
W
Cupid
12,476
1,248
68
7
2
184,197
3
L
Thanatos
10,909
1,091
23
2
1
218,840
0
L
Ao Kuang
10,715
1,072
16
2
3
166,959
3
W
Bellona
10,613
1,061
5
1
1
185,812
1
W
Zeus
11,130
1,113
24
2
1
195,966
0
L
King Arthur
10,502
1,050
19
2
0
205,768
0
L
Freya
10,695
1,070
83
8
1
182,429
0
W
Ah Puch
11,644
1,164
85
9
0
204,906
0
L
Chiron
10,836
1,084
88
9
3
195,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role