Player Matchup

Cliodhna
Cliodhna
BrokeNCE
Cliodhna
Level 81
God Stats
1W - 1L
1,516 SR
Queue Stats
5W - 3L
1,615 Elo+
Party 1
Odin
Odin
ItsGreenBean
Odin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,631 Elo+
Party 1
Tiamat
Tiamat
Spurkie
Tiamat
Level 105
God Stats
1W - 2L
1,557 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 1
Team Averages
Level 99
1,525 SR
1,581 Elo+

VS

Team Averages
Level 103
1,402 SR
1,616 Elo+
Rama
Rama
Tophyan1
Rama
Level 122
God Stats
1W - 2L
1,253 SR
Queue Stats
28W - 23L
1,621 Elo+
Party 2
Baba Yaga
Baba Yaga
Yamatorio
Baba Yaga
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,643 Elo+
Solo
Bellona
Bellona
uccunekihej
Bellona
Level 121
God Stats
5W - 2L
1,452 SR
Queue Stats
51W - 49L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BrokeNCE
Cliodhna
16
3 / 11 / 7
11,689
649
18,701
26,423
14,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 1 / 5
13,140
730
16,480
24,455
37,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Spurkie
Tiamat
15
2 / 7 / 6
11,345
630
15,466
16,814
14,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 4 / 6
12,224
679
17,131
19,338
8,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Yamatorio
Baba Yaga
18
4 / 2 / 8
12,691
705
22,761
17,013
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
uccunekihej
Bellona
19
9 / 4 / 9
13,509
751
21,210
26,900
32,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
19
19
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BrokeNCE
Cliodhna
3
11
7
0.59
L
5
1
5
7.5
L
Tiamat
Spurkie
Tiamat
2
7
6
0.71
W
Rama
6
4
6
2.25
W
Baba Yaga
Yamatorio
Baba Yaga
4
2
8
4
W
Bellona
uccunekihej
Bellona
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,647
Damage
61,102
67,692
Taken
63,251
65,728
Mitigated
48,320
11,890
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BrokeNCE
Cliodhna
18,701
1,857
0
5,703
26,423
14,362
0
7,889
18,534
0
46,016
L
16,480
1,651
0
4,591
24,455
37,295
154
8,385
16,070
537
34,221
L
Tiamat
Spurkie
Tiamat
15,466
1,596
0
1,596
16,814
14,071
258
6,988
9,826
39,193
0
W
Rama
17,131
13,320
0
4,364
19,338
8,130
2,001
4,507
14,388
0
60,186
W
Baba Yaga
Yamatorio
Baba Yaga
22,761
1,064
0
3,830
17,013
8,038
625
3,205
13,643
69,000
0
W
Bellona
uccunekihej
Bellona
21,210
7,855
669
3,797
26,900
32,152
426
7,476
18,638
267
37,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
38,424
146
Minions Killed
218
2
Camps Cleared
12
982,825
Distance Traveled
991,989
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,689
649
55
3
1
299,575
3
L
Odin
13,140
730
38
2
1
403,007
2
L
Tiamat
11,345
630
53
3
0
280,243
4
W
Rama
12,224
679
97
5
5
305,503
3
W
Baba Yaga
12,691
705
96
5
5
332,339
0
W
Bellona
13,509
751
25
1
2
354,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role