Player Matchup

Ares
Ares
EseOrbi98
Ares
Level 68
God Stats
11W - 11L
1,525 SR
Queue Stats
218W - 223L
1,551 Elo+
Party 2
Nox
Nox
Italiax77
Nox
Level 127
God Stats
3W - 6L
1,352 SR
Queue Stats
106W - 109L
1,541 Elo+
Party 2
Thanatos
Thanatos
LoCMel187010
Thanatos
Level 59
God Stats
2W - 4L
1,643 SR
Queue Stats
309W - 344L
1,482 Elo+
Solo
Skadi
Skadi
Moist-Starfish-
Skadi
Level 41
God Stats
8W - 6L
1,547 SR
Queue Stats
95W - 123L
1,487 Elo+
Solo
He Bo
He Bo
TheBastos
He Bo
Level 83
God Stats
9W - 7L
1,614 SR
Queue Stats
197W - 206L
1,508 Elo+
Solo
Team Averages
Level 76
1,536 SR
1,514 Elo+

VS

Team Averages
Level 69
1,481 SR
1,505 Elo+
Erlang Shen
Erlang Shen
KILLR CAM
Erlang Shen
Level 30
God Stats
32W - 29L
1,586 SR
Queue Stats
118W - 140L
1,376 Elo+
Party 1
Hachiman
Hachiman
henn_sippa
Hachiman
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,443 Elo+
Solo
Kukulkan
Kukulkan
jumperKING59
Kukulkan
Level 33
God Stats
1W - 2L
1,288 SR
Queue Stats
135W - 78L
1,639 Elo+
Party 3
Guan Yu
Guan Yu
nightmare nme
Guan Yu
Level 105
God Stats
26W - 32L
1,388 SR
Queue Stats
652W - 786L
1,434 Elo+
Party 1
Janus
Janus
tomtomatos
Janus
Level 114
God Stats
12W - 5L
1,644 SR
Queue Stats
282W - 226L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 2 / 5
10,922
1,092
11,153
21,542
30,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 2 / 3
9,407
941
5,129
10,141
5,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
LoCMel187010
Thanatos
15
3 / 12 / 2
9,869
987
9,271
19,141
10,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 6
10,482
1,048
16,049
16,556
8,756
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
TheBastos
He Bo
16
3 / 6 / 4
10,375
1,038
11,305
13,742
6,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

135

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KILLR CAM
Erlang Shen
17
8 / 3 / 12
12,108
1,211
17,541
19,100
15,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
henn_sippa
Hachiman
17
3 / 3 / 14
10,684
1,068
9,610
6,893
2,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
jumperKING59
Kukulkan
17
7 / 0 / 9
12,007
1,201
19,126
6,973
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
16
0 / 2 / 11
9,685
969
6,201
17,124
19,833
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
18
8 / 0 / 13
12,965
1,297
20,729
6,636
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
8
Kills
26
26
Deaths
8
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
5
1.75
L
0
2
3
0.75
W
Erlang Shen
KILLR CAM
Erlang Shen
8
3
12
4.67
L
Thanatos
LoCMel187010
Thanatos
3
12
2
0.33
L
1
4
6
1
L
He Bo
TheBastos
He Bo
3
6
4
0.83
W
Hachiman
henn_sippa
Hachiman
3
3
14
3.33
W
Kukulkan
jumperKING59
Kukulkan
7
0
9
11.5
W
Guan Yu
0
2
11
2.75
W
Janus
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,907
Damage
73,207
81,122
Taken
56,726
61,376
Mitigated
43,613
6,278
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
11,153
696
0
1,243
21,542
30,293
0
8,409
12,989
23,723
0
L
5,129
957
0
0
10,141
5,492
0
5,426
4,715
30,891
0
W
Erlang Shen
KILLR CAM
Erlang Shen
17,541
11,553
0
6,960
19,100
15,261
0
6,804
12,018
0
29,282
L
Thanatos
LoCMel187010
Thanatos
9,271
2,581
0
3,214
19,141
10,338
0
9,023
10,118
0
11,787
L
16,049
9,108
0
0
16,556
8,756
0
10,036
6,520
0
43,628
L
He Bo
TheBastos
He Bo
11,305
340
572
1,249
13,742
6,497
0
7,022
6,666
22,679
0
W
Hachiman
henn_sippa
Hachiman
9,610
6,530
0
428
6,893
2,835
0
3,614
3,279
0
15,840
W
Kukulkan
jumperKING59
Kukulkan
19,126
1,900
0
617
6,973
2,924
0
5,021
1,952
44,347
0
W
Guan Yu
6,201
1,308
1,314
2,010
17,124
19,833
0
8,895
8,229
61
10,773
W
Janus
20,729
663
0
303
6,636
2,760
0
3,253
3,383
54,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,055
Gold Earned
57,449
161
Minions Killed
198
6
Camps Cleared
11
891,594
Distance Traveled
987,757
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,922
1,092
25
3
1
208,852
1
L
Nox
9,407
941
56
6
0
178,652
0
W
Erlang Shen
12,108
1,211
24
2
3
191,068
0
L
Thanatos
9,869
987
5
1
2
162,655
1
L
Skadi
10,482
1,048
50
5
2
183,179
2
L
He Bo
10,375
1,038
25
3
1
158,256
1
W
Hachiman
10,684
1,068
21
2
0
168,648
0
W
Kukulkan
12,007
1,201
58
6
1
202,600
0
W
Guan Yu
9,685
969
8
1
1
195,759
0
W
Janus
12,965
1,297
87
9
6
229,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role