Player Matchup

Kuzenbo
Kuzenbo
Faris562
Kuzenbo
Level 138
God Stats
1W - 1L
1,253 SR
Queue Stats
344W - 371L
1,499 Elo+
Solo
Thanatos
Thanatos
LukeSpookz
Thanatos
Level 49
God Stats
2W - 0L
1,713 SR
Queue Stats
9W - 3L
1,672 Elo+
Party 2
Janus
Janus
Notorious TMW
Janus
Level 147
God Stats
3W - 2L
1,701 SR
Queue Stats
369W - 389L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
lilben42
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 105L
1,583 Elo+
Solo
Hercules
Hercules
ρeeρ
Hercules
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 37L
1,625 Elo+
Party 2
Team Averages
Level 126
1,533 SR
1,580 Elo+

VS

Team Averages
Level 111
1,461 SR
1,584 Elo+
He Bo
He Bo
Aramochi
He Bo
Level 123
God Stats
1W - 3L
1,094 SR
Queue Stats
207W - 218L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Bekwit
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,613 Elo+
Party 1
The Morrigan
The Morrigan
Icedstar23009
The Morrigan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,613 Elo+
Party 1
Tiamat
Tiamat
ItsJenEh
Tiamat
Level 63
God Stats
2W - 3L
1,503 SR
Queue Stats
277W - 287L
1,507 Elo+
Party 3
Rama
Rama
ThighPillow
Rama
Level 155
God Stats
2W - 2L
1,711 SR
Queue Stats
108W - 76L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Faris562
Kuzenbo
15
0 / 4 / 28
9,937
764
5,298
15,936
24,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
LukeSpookz
Thanatos
19
11 / 7 / 12
11,320
871
13,471
17,560
9,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 4 / 16
10,048
773
13,370
10,483
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
lilben42
Zhong Kui
18
9 / 1 / 20
10,909
839
15,269
13,894
11,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
ρeeρ
Hercules
18
11 / 2 / 19
11,552
889
10,636
22,231
23,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aramochi
He Bo
15
0 / 8 / 8
8,616
663
7,925
13,225
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Bekwit
Nu Wa
16
3 / 5 / 10
9,953
766
17,539
10,107
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Icedstar23009
The Morrigan
18
6 / 6 / 8
10,805
831
17,465
10,498
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
ItsJenEh
Tiamat
12
2 / 11 / 7
8,818
678
4,271
16,121
9,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 5 / 5
9,739
749
14,182
14,698
7,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
56
35
Kills
18
18
Deaths
35
95
Assists
38
Player
Kills
Deaths
Assists
KDA
L
He Bo
Aramochi
He Bo
0
8
8
0.5
L
Nu Wa
Bekwit
Nu Wa
3
5
10
1.6
W
Kuzenbo
Faris562
Kuzenbo
0
4
28
3.5
L
The Morrigan
Icedstar23009
The Morrigan
6
6
8
1.67
L
Tiamat
ItsJenEh
Tiamat
2
11
7
0.5
W
Thanatos
LukeSpookz
Thanatos
11
7
12
2.43
W
4
4
16
3
L
7
5
5
1.9
W
Zhong Kui
lilben42
Zhong Kui
9
1
20
19
W
Hercules
ρeeρ
Hercules
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,044
Damage
61,382
80,104
Taken
64,649
73,484
Mitigated
31,296
41,664
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Aramochi
He Bo
7,925
482
947
1,559
13,225
4,878
599
7,057
6,093
16,172
0
L
Nu Wa
Bekwit
Nu Wa
17,539
4,711
232
878
10,107
4,719
74
5,948
4,113
33,419
0
W
Kuzenbo
Faris562
Kuzenbo
5,298
2,031
2,696
3,007
15,936
24,401
905
5,924
10,012
18,094
0
L
The Morrigan
Icedstar23009
The Morrigan
17,465
1,427
726
1,365
10,498
5,022
256
6,612
3,692
20,763
6,177
L
Tiamat
ItsJenEh
Tiamat
4,271
1,112
76
880
16,121
9,323
0
7,920
7,989
7,659
0
W
Thanatos
LukeSpookz
Thanatos
13,471
4,246
677
10,758
17,560
9,122
1,649
10,634
6,880
0
23,224
W
13,370
226
929
1,903
10,483
4,754
1,912
4,889
5,594
44,207
0
L
14,182
9,596
1,306
4,263
14,698
7,354
630
6,400
7,989
0
28,530
W
Zhong Kui
lilben42
Zhong Kui
15,269
313
1,798
6,857
13,894
11,776
1,747
7,365
6,500
41,191
0
W
Hercules
ρeeρ
Hercules
10,636
4,084
3,553
9,486
22,231
23,431
1,237
12,875
7,760
0
23,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
47,931
150
Minions Killed
113
0
Camps Cleared
0
1,236,050
Distance Traveled
990,109
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,616
663
17
1
0
191,137
3
L
Nu Wa
9,953
766
35
3
0
196,309
2
W
Kuzenbo
9,937
764
18
1
0
245,546
2
L
The Morrigan
10,805
831
28
2
0
222,140
0
L
Tiamat
8,818
678
3
0
0
191,984
0
W
Thanatos
11,320
871
21
2
0
237,580
1
W
Janus
10,048
773
56
4
0
229,999
0
L
Rama
9,739
749
30
2
0
188,539
0
W
Zhong Kui
10,909
839
42
3
0
258,876
0
W
Hercules
11,552
889
13
1
0
264,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role