Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Rammbane
Ganesha
Level 155
God Stats
3W - 4L
1,558 SR
Queue Stats
381W - 317L
1,533 Elo+
Party 1
Tyr
Tyr
SlogiranoPile
Tyr
Level 122
God Stats
0W - 4L
1,520 SR
Queue Stats
50W - 30L
1,594 Elo+
Party 1
Team Averages
Level 106
1,515 SR
1,525 Elo+

VS

Team Averages
Level 125
1,470 SR
1,500 Elo+
Mercury
Mercury
Adisiti
Mercury
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
518W - 513L
1,530 Elo+
Solo
He Bo
He Bo
HeadSwagepoel
He Bo
Level 157
God Stats
2W - 2L
1,172 SR
Queue Stats
112W - 115L
1,473 Elo+
Solo
Cabrakan
Cabrakan
NapalonyAzorek
Cabrakan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 133L
1,477 Elo+
Solo
Khepri
Khepri
Striderion
Khepri
Level 69
God Stats
9W - 6L
1,573 SR
Queue Stats
237W - 224L
1,514 Elo+
Solo
Artio
Artio
iafroman
Artio
Level 123
God Stats
6W - 5L
1,603 SR
Queue Stats
211W - 193L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
9 / 5 / 6
11,414
713
15,392
17,598
10,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
17
5 / 7 / 12
10,014
626
17,434
26,964
42,671
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
 
Thoth
17
2 / 5 / 12
9,799
612
17,213
13,444
7,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Rammbane
Ganesha
19
0 / 5 / 19
11,137
696
15,708
29,784
34,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 3 / 11
11,179
699
21,922
19,757
28,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adisiti
Mercury
20
11 / 5 / 10
12,787
799
29,171
17,317
11,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 4 / 14
11,794
737
26,214
17,223
11,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
18
4 / 7 / 15
11,237
702
13,039
22,541
28,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Striderion
Khepri
18
1 / 4 / 18
11,651
728
9,993
24,146
37,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Artio
iafroman
Artio
19
4 / 2 / 18
11,227
702
11,924
21,629
37,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
100
21
Kills
25
25
Deaths
22
60
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
9
5
6
2.4
L
Hercules
 
Hercules
5
7
12
1.57
L
Thoth
 
Thoth
2
5
12
1.6
W
Mercury
Adisiti
Mercury
11
5
10
3.2
W
5
4
14
3
W
Cabrakan
4
7
15
1.64
L
Ganesha
Rammbane
Ganesha
0
5
19
1.9
L
5
3
11
3.5
W
Khepri
Striderion
Khepri
1
4
18
2.5
W
Artio
iafroman
Artio
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,669
Damage
90,341
107,547
Taken
102,856
124,119
Mitigated
126,515
39,160
Healing
39,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,392
3,372
1,654
3,931
17,598
10,574
0
11,835
5,763
0
26,512
L
Hercules
 
Hercules
17,434
6,967
1,618
7,678
26,964
42,671
129
15,879
11,085
0
25,895
L
Thoth
 
Thoth
17,213
2,013
1,244
2,331
13,444
7,778
0
7,868
5,576
32,335
0
W
Mercury
Adisiti
Mercury
29,171
18,151
1,402
4,137
17,317
11,529
3,291
6,624
10,622
0
44,449
W
26,214
1,934
2,746
4,522
17,223
11,543
1,349
6,417
10,588
56,313
0
W
Cabrakan
13,039
1,335
1,817
1,224
22,541
28,658
1,195
6,428
15,918
27,843
0
L
Ganesha
Rammbane
Ganesha
15,708
1,387
4,681
9,483
29,784
34,655
0
15,194
14,590
36,263
0
L
21,922
1,557
1,909
4,631
19,757
28,441
0
10,394
9,363
0
33,143
W
Khepri
Striderion
Khepri
9,993
2,093
2,455
5,823
24,146
37,373
647
5,681
18,234
20,665
0
W
Artio
iafroman
Artio
11,924
1,917
8,802
6,508
21,629
37,412
712
7,771
13,488
20,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,543
Gold Earned
58,696
153
Minions Killed
157
0
Camps Cleared
0
1,389,846
Distance Traveled
1,497,040
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,414
713
34
2
0
277,964
0
L
Hercules
10,014
626
27
2
0
242,743
3
L
Thoth
9,799
612
50
3
0
274,502
0
W
Mercury
12,787
799
23
1
0
313,698
0
W
He Bo
11,794
737
82
5
0
305,956
1
W
Cabrakan
11,237
702
28
2
0
256,698
0
L
Ganesha
11,137
696
6
0
0
272,727
0
L
Tyr
11,179
699
36
2
0
321,910
1
W
Khepri
11,651
728
10
1
0
307,067
5
W
Artio
11,227
702
14
1
0
313,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role