Player Matchup

Hercules
Hercules
 
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Tyraumatized
Chang'e
Level 146
God Stats
11W - 5L
1,628 SR
Queue Stats
296W - 224L
1,647 Elo+
Party 1
Eset
Eset
eduardeca
Eset
Level 160
God Stats
6W - 1L
1,888 SR
Queue Stats
493W - 129L
1,949 Elo+
Party 1
Hachiman
Hachiman
spooderphat
Hachiman
Level 152
God Stats
2W - 7L
1,576 SR
Queue Stats
279W - 175L
1,684 Elo+
Party 1
Team Averages
Level 130
1,619 SR
1,656 Elo+

VS

Team Averages
Level 74
1,641 SR
1,542 Elo+
Baron Samedi
Baron Samedi
BSaturn
Baron Samedi
Level 149
God Stats
4W - 4L
1,688 SR
Queue Stats
184W - 192L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dindigidon
Kumbhakarna
Level 126
God Stats
2W - 3L
1,727 SR
Queue Stats
44W - 64L
1,387 Elo+
Solo
Jing Wei
Jing Wei
Liliphia
Jing Wei
Level 38
God Stats
2W - 2L
1,647 SR
Queue Stats
14W - 16L
1,568 Elo+
Party 2
Ratatoskr
Ratatoskr
Llixo
Ratatoskr
Level 26
God Stats
2W - 2L
1,631 SR
Queue Stats
12W - 12L
1,591 Elo+
Party 2
Merlin
Merlin
T0r0lss0n
Merlin
Level 33
God Stats
0W - 3L
1,513 SR
Queue Stats
55W - 67L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 0 / 0
9,053
566
5,302
10,739
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Horus
 
Horus
12
0 / 2 / 14
8,712
545
9,891
15,607
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Tyraumatized
Chang'e
16
4 / 0 / 2
10,366
648
12,645
12,240
6,996
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
16
12 / 4 / 3
10,706
669
23,004
12,632
5,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
spooderphat
Hachiman
15
5 / 1 / 3
9,363
585
7,308
9,234
4,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BSaturn
Baron Samedi
13
2 / 5 / 1
7,941
496
11,168
12,500
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Dindigidon
Kumbhakarna
11
1 / 8 / 2
6,866
429
3,011
18,799
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Liliphia
Jing Wei
12
2 / 5 / 2
7,590
474
8,215
16,592
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Llixo
Ratatoskr
13
0 / 3 / 1
6,982
436
5,432
12,223
6,376
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
T0r0lss0n
Merlin
12
2 / 4 / 0
7,323
458
5,933
13,760
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
25
Kills
7
7
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
0
4
W
Horus
 
Horus
0
2
14
3.5
L
Baron Samedi
BSaturn
Baron Samedi
2
5
1
0.5
L
Kumbhakarna
Dindigidon
Kumbhakarna
1
8
2
0.25
L
Jing Wei
Liliphia
Jing Wei
2
5
2
0.6
L
Ratatoskr
Llixo
Ratatoskr
0
3
1
0.17
L
Merlin
T0r0lss0n
Merlin
2
4
0
0.5
W
Chang'e
Tyraumatized
Chang'e
4
0
2
5
W
Eset
12
4
3
3.38
W
Hachiman
spooderphat
Hachiman
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,150
Damage
33,759
60,452
Taken
73,874
34,109
Mitigated
37,455
26,447
Healing
17,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,302
1,785
0
7,288
10,739
5,923
49
3,722
6,792
0
73,123
W
Horus
 
Horus
9,891
3,959
1,523
4,837
15,607
11,602
28
6,559
8,793
0
25,034
L
Baron Samedi
BSaturn
Baron Samedi
11,168
460
1,516
3,451
12,500
5,262
54
2,757
9,743
56,422
0
L
Kumbhakarna
Dindigidon
Kumbhakarna
3,011
403
312
3,352
18,799
14,863
0
9,712
9,087
18,147
0
L
Jing Wei
Liliphia
Jing Wei
8,215
6,236
0
2,613
16,592
6,381
0
12,168
4,424
0
51,232
L
Ratatoskr
Llixo
Ratatoskr
5,432
796
0
1,547
12,223
6,376
0
6,606
5,617
0
50,913
L
Merlin
T0r0lss0n
Merlin
5,933
343
0
4,426
13,760
4,573
0
4,406
9,354
51,561
0
W
Chang'e
Tyraumatized
Chang'e
12,645
682
530
6,812
12,240
6,996
306
2,958
9,276
80,721
0
W
Eset
23,004
4,594
0
3,300
12,632
5,561
872
2,716
9,880
96,943
0
W
Hachiman
spooderphat
Hachiman
7,308
3,705
0
2,157
9,234
4,027
0
4,101
4,932
0
76,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
36,702
552
Minions Killed
398
0
Camps Cleared
0
1,599,835
Distance Traveled
1,557,762
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,053
566
126
8
0
354,541
4
W
Horus
8,712
545
30
2
0
318,803
3
L
Baron Samedi
7,941
496
105
7
0
275,952
3
L
Kumbhakarna
6,866
429
18
1
0
308,237
4
L
Jing Wei
7,590
474
99
6
0
317,438
3
L
Ratatoskr
6,982
436
91
6
0
343,102
1
L
Merlin
7,323
458
85
5
0
313,033
0
W
Chang'e
10,366
648
157
10
0
336,419
4
W
Eset
10,706
669
128
8
0
278,202
1
W
Hachiman
9,363
585
111
7
0
311,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role