Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mikazukiiiii
Heimdallr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,549 Elo+
Solo
Cliodhna
Cliodhna
OhJeeezRick
Cliodhna
Level 88
God Stats
8W - 6L
1,647 SR
Queue Stats
311W - 261L
1,573 Elo+
Solo
Rama
Rama
Uwantpopcicles
Rama
Level 153
God Stats
2W - 4L
1,509 SR
Queue Stats
291W - 237L
1,577 Elo+
Party 1
Team Averages
Level 108
1,531 SR
1,540 Elo+

VS

Team Averages
Level 146
1,428 SR
1,582 Elo+
Ganesha
Ganesha
Cudzer
Ganesha
Level 155
God Stats
6W - 9L
1,369 SR
Queue Stats
432W - 433L
1,555 Elo+
Party 2
Ravana
Ravana
Grove87
Ravana
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 256L
1,623 Elo+
Solo
Chiron
Chiron
MaggieC
Chiron
Level 148
God Stats
0W - 2L
1,281 SR
Queue Stats
344W - 343L
1,563 Elo+
Party 2
Odin
Odin
engelbernardo
Odin
Level 160
God Stats
4W - 4L
1,490 SR
Queue Stats
462W - 454L
1,570 Elo+
Solo
Thoth
Thoth
h kerb
Thoth
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 89L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
2 / 7 / 17
13,005
684
17,172
39,330
48,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
 
Nox
18
0 / 6 / 17
11,511
606
13,366
15,905
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Mikazukiiiii
Heimdallr
20
8 / 1 / 19
14,937
786
29,917
19,560
9,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
OhJeeezRick
Cliodhna
20
6 / 7 / 15
13,414
706
26,431
27,891
28,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 3 / 13
15,401
811
31,195
19,841
9,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cudzer
Ganesha
20
0 / 5 / 22
13,233
696
15,683
33,625
64,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
Grove87
Ravana
19
7 / 10 / 11
13,061
687
17,138
24,909
22,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
MaggieC
Chiron
20
5 / 4 / 14
13,433
707
30,446
24,099
16,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 5 / 20
11,947
629
12,813
37,953
42,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
h kerb
Thoth
20
12 / 5 / 7
14,315
753
23,022
18,327
10,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
98
29
Kills
24
24
Deaths
29
81
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
7
17
1.5
W
Nox
 
Nox
0
6
17
1.42
L
Ganesha
Cudzer
Ganesha
0
5
22
2.2
L
Ravana
Grove87
Ravana
7
10
11
1.25
L
Chiron
MaggieC
Chiron
5
4
14
3
W
Heimdallr
Mikazukiiiii
Heimdallr
8
1
19
17.5
W
Cliodhna
OhJeeezRick
Cliodhna
6
7
15
1.93
W
13
3
13
6.5
L
0
5
20
2
L
Thoth
h kerb
Thoth
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,081
Damage
99,102
122,527
Taken
138,913
103,560
Mitigated
155,732
44,244
Healing
45,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,172
5,601
3,573
11,130
39,330
48,182
38
11,100
27,623
0
23,825
W
Nox
 
Nox
13,366
1,463
1,810
809
15,905
7,697
1,755
4,357
11,384
25,745
0
L
Ganesha
Cudzer
Ganesha
15,683
1,038
3,270
5,960
33,625
64,299
703
2,997
30,628
31,240
0
L
Ravana
Grove87
Ravana
17,138
4,002
2,501
3,177
24,909
22,456
1,300
1,584
23,325
0
28,696
L
Chiron
MaggieC
Chiron
30,446
8,828
6,258
8,242
24,099
16,085
3,823
3,518
20,581
0
71,030
W
Heimdallr
Mikazukiiiii
Heimdallr
29,917
9,600
2,385
8,069
19,560
9,706
2,837
8,760
10,699
0
69,981
W
Cliodhna
OhJeeezRick
Cliodhna
26,431
2,007
536
6,604
27,891
28,215
192
8,484
19,208
0
48,116
W
31,195
28,638
1,274
8,054
19,841
9,760
4,069
6,400
13,243
0
61,536
L
12,813
1,838
2,158
12,442
37,953
42,421
84
3,406
34,547
488
25,845
L
Thoth
h kerb
Thoth
23,022
1,025
62
1,718
18,327
10,471
2,006
1,861
16,466
45,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,268
Gold Earned
65,989
228
Minions Killed
210
0
Camps Cleared
0
1,665,993
Distance Traveled
1,759,027
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,005
684
8
0
0
315,991
1
W
Nox
11,511
606
35
2
0
303,026
0
L
Ganesha
13,233
696
0
0
0
379,240
1
L
Ravana
13,061
687
32
2
0
323,972
2
L
Chiron
13,433
707
96
5
0
319,512
0
W
Heimdallr
14,937
786
93
5
0
368,530
6
W
Cliodhna
13,414
706
40
2
0
358,759
1
W
Rama
15,401
811
52
3
0
319,687
1
L
Odin
11,947
629
38
2
0
419,496
0
L
Thoth
14,315
753
44
2
0
316,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role