Player Matchup

Horus
Horus
IceVybz-
Horus
Level 106
God Stats
1W - 0L
1,396 SR
Queue Stats
192W - 131L
1,624 Elo+
Party 3
Kukulkan
Kukulkan
Icy_Beast14
Kukulkan
Level 48
God Stats
8W - 9L
1,611 SR
Queue Stats
53W - 42L
1,575 Elo+
Party 3
Mercury
Mercury
PandaSpankin
Mercury
Level 148
God Stats
1W - 0L
1,492 SR
Queue Stats
57W - 51L
1,662 Elo+
Party 2
Bellona
Bellona
YellingYeti101
Bellona
Level 83
God Stats
2W - 1L
1,340 SR
Queue Stats
264W - 199L
1,630 Elo+
Party 3
Freya
Freya
legomaster72
Freya
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
6W - 7L
1,809 Elo+
Party 2
Team Averages
Level 79
1,515 SR
1,660 Elo+

VS

Team Averages
Level 65
1,458 SR
1,440 Elo+
Arachne
Arachne
 
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Deliquensy
Ymir
Level 24
God Stats
1W - 3L
1,396 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 1
Nemesis
Nemesis
Eugeο
Nemesis
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 97L
1,849 Elo+
Solo
Agni
Agni
Ksad0
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 1
Charybdis
Charybdis
Slesar300
Charybdis
Level 22
God Stats
1W - 3L
1,396 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IceVybz-
Horus
14
5 / 0 / 7
9,668
569
5,865
12,304
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Icy_Beast14
Kukulkan
9
0 / 2 / 3
7,587
446
971
3,643
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
PandaSpankin
Mercury
20
11 / 0 / 6
12,260
721
12,599
17,773
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 5
10,542
620
10,435
13,939
13,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 0 / 6
11,463
674
16,396
10,652
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 7 / 0
7,262
427
3,997
10,409
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 2
6,971
410
2,320
14,048
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Eugeο
Nemesis
11
0 / 7 / 1
6,724
396
6,947
16,569
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
Ksad0
Agni
11
0 / 7 / 2
6,806
400
7,425
10,728
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Slesar300
Charybdis
10
1 / 5 / 1
6,837
402
3,971
12,185
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
31
Kills
3
3
Deaths
31
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
0
0.29
L
0
5
2
0.2
L
Nemesis
Eugeο
Nemesis
0
7
1
0.07
W
Horus
IceVybz-
Horus
5
0
7
8.5
W
Kukulkan
Icy_Beast14
Kukulkan
0
2
3
0.75
L
Agni
Ksad0
Agni
0
7
2
0.14
W
Mercury
PandaSpankin
Mercury
11
0
6
14
L
Charybdis
Slesar300
Charybdis
1
5
1
0.3
W
4
1
5
6.5
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,266
Damage
24,660
58,311
Taken
63,939
40,694
Mitigated
29,331
27,176
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,997
2,676
0
1,022
10,409
5,310
44
2,508
7,798
0
21,845
L
2,320
531
0
1,934
14,048
9,518
120
6,708
6,890
24,729
0
L
Nemesis
Eugeο
Nemesis
6,947
3,043
0
2,434
16,569
6,809
26
1,322
15,219
0
42,198
W
Horus
IceVybz-
Horus
5,865
3,041
1,168
3,213
12,304
12,024
32
4,029
8,009
0
37,179
W
Kukulkan
Icy_Beast14
Kukulkan
971
276
0
532
3,643
1,390
0
461
3,116
27,611
0
L
Agni
Ksad0
Agni
7,425
331
0
0
10,728
3,664
0
2,415
8,229
46,991
0
W
Mercury
PandaSpankin
Mercury
12,599
6,655
0
9,361
17,773
8,038
7
2,060
15,635
0
145,495
L
Charybdis
Slesar300
Charybdis
3,971
2,211
0
3,578
12,185
4,030
577
3,954
7,953
0
44,031
W
10,435
2,792
0
4,502
13,939
13,897
1,844
1,822
11,984
0
81,878
W
16,396
5,528
0
8,400
10,652
5,345
0
1,604
8,884
92,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,520
Gold Earned
34,600
648
Minions Killed
308
0
Camps Cleared
0
1,615,561
Distance Traveled
1,547,227
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,262
427
40
2
0
338,392
1
L
Ymir
6,971
410
32
2
0
262,391
1
L
Nemesis
6,724
396
54
3
0
338,207
1
W
Horus
9,668
569
56
3
0
348,690
0
W
Kukulkan
7,587
446
57
3
0
166,528
1
L
Agni
6,806
400
89
5
0
314,550
1
W
Mercury
12,260
721
195
11
0
431,312
3
L
Charybdis
6,837
402
93
5
0
293,687
1
W
Bellona
10,542
620
176
10
0
340,717
4
W
Freya
11,463
674
164
10
0
328,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role