Player Matchup

Tsukuyomi
Tsukuyomi
HeroOfCanton501
Tsukuyomi
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 60L
1,699 Elo+
Solo
Vulcan
Vulcan
MrEagleScout
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 85L
1,414 Elo+
Solo
Rama
Rama
ShackD
Rama
Level 116
God Stats
0W - 2L
1,557 SR
Queue Stats
7W - 7L
1,358 Elo+
Solo
Susano
Susano
Tacomilk
Susano
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,476 Elo+
Solo
Nox
Nox
Y7NR
Nox
Level 123
God Stats
4W - 6L
1,506 SR
Queue Stats
281W - 290L
1,525 Elo+
Solo
Team Averages
Level 135
1,512 SR
1,494 Elo+

VS

Team Averages
Level 108
1,473 SR
1,468 Elo+
Nemesis
Nemesis
Epic Malazack
Nemesis
Level 127
God Stats
10W - 2L
1,587 SR
Queue Stats
143W - 152L
1,449 Elo+
Solo
Anhur
Anhur
Epwarrior
Anhur
Level 79
God Stats
1W - 2L
1,147 SR
Queue Stats
148W - 162L
1,432 Elo+
Solo
Atlas
Atlas
Jaymcgee11
Atlas
Level 105
God Stats
2W - 2L
1,511 SR
Queue Stats
279W - 288L
1,442 Elo+
Solo
Cerberus
Cerberus
PixieQueen11
Cerberus
Level 127
God Stats
7W - 6L
1,836 SR
Queue Stats
290W - 303L
1,478 Elo+
Solo
Chaac
Chaac
Wiscony
Chaac
Level 102
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 19L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeroOfCanton501
Tsukuyomi
20
8 / 8 / 10
15,750
788
30,730
30,210
14,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
3 / 9 / 9
13,038
652
29,417
21,719
9,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
ShackD
Rama
20
7 / 9 / 11
13,886
694
29,227
28,711
12,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Tacomilk
Susano
20
6 / 8 / 13
13,826
691
20,134
29,010
40,568
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nox
Y7NR
Nox
20
5 / 9 / 8
13,004
650
20,759
19,387
9,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
13 / 5 / 16
15,748
787
24,585
34,001
27,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Epwarrior
Anhur
20
3 / 6 / 17
13,563
678
16,307
30,140
13,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
20
11 / 6 / 17
15,348
767
28,221
26,785
19,118
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
PixieQueen11
Cerberus
20
2 / 6 / 29
14,470
724
13,479
39,392
54,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Wiscony
Chaac
20
14 / 7 / 17
15,429
771
33,778
40,865
32,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
139
29
Kills
43
43
Deaths
30
51
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Nemesis
13
5
16
4.2
W
Anhur
Epwarrior
Anhur
3
6
17
1.92
L
Tsukuyomi
HeroOfCanton501
Tsukuyomi
8
8
10
1.63
W
Atlas
11
6
17
3.25
L
Vulcan
3
9
9
0.83
W
Cerberus
PixieQueen11
Cerberus
2
6
29
2.75
L
Rama
ShackD
Rama
7
9
11
1.39
L
Susano
Tacomilk
Susano
6
8
13
1.56
W
Chaac
Wiscony
Chaac
14
7
17
3.21
L
Nox
Y7NR
Nox
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,267
Damage
116,370
129,037
Taken
171,183
87,226
Mitigated
146,174
38,583
Healing
60,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
24,585
8,261
7,754
9,881
34,001
27,333
490
10,082
23,608
3,769
34,958
W
Anhur
Epwarrior
Anhur
16,307
4,977
1,613
8,524
30,140
13,581
1,458
7,175
22,737
0
41,485
L
Tsukuyomi
HeroOfCanton501
Tsukuyomi
30,730
4,777
1,866
10,509
30,210
14,568
795
7,693
21,937
0
62,023
W
Atlas
28,221
8,494
845
1,008
26,785
19,118
1,912
6,746
19,797
63,855
0
L
Vulcan
29,417
8,790
490
3,570
21,719
9,779
460
8,799
12,157
51,898
0
W
Cerberus
PixieQueen11
Cerberus
13,479
245
3,354
8,095
39,392
54,013
1,899
11,817
27,229
35,868
0
L
Rama
ShackD
Rama
29,227
23,578
1,477
6,906
28,711
12,626
2,318
7,793
20,204
0
44,869
L
Susano
Tacomilk
Susano
20,134
1,459
2,342
7,503
29,010
40,568
400
10,913
17,329
0
24,079
W
Chaac
Wiscony
Chaac
33,778
5,018
3,721
16,008
40,865
32,129
3,106
14,356
26,039
0
56,388
L
Nox
Y7NR
Nox
20,759
1,271
1,350
2,570
19,387
9,685
502
7,257
11,542
35,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,504
Gold Earned
74,558
171
Minions Killed
261
0
Camps Cleared
0
1,673,277
Distance Traveled
1,850,199
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,748
787
27
1
0
393,314
2
W
Anhur
13,563
678
45
2
0
373,319
0
L
Tsukuyomi
15,750
788
47
2
0
359,161
1
W
Atlas
15,348
767
80
4
0
359,634
0
L
Vulcan
13,038
652
57
3
0
353,854
0
W
Cerberus
14,470
724
47
2
0
342,893
0
L
Rama
13,886
694
32
2
0
279,333
0
L
Susano
13,826
691
8
0
0
369,224
0
W
Chaac
15,429
771
62
3
0
381,039
0
L
Nox
13,004
650
27
1
0
311,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role