Player Matchup

Lancelot
Lancelot
BlackxExorcist
Lancelot
Level 156
God Stats
0W - 1L
1,112 SR
Queue Stats
6W - 9L
1,606 Elo+
Party 2
Raijin
Raijin
DRAGEN6
Raijin
Level 109
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 5L
1,569 Elo+
Party 2
Thanatos
Thanatos
SylvaSaccharine_
Thanatos
Level 145
God Stats
268W - 228L
1,606 SR
Queue Stats
320W - 304L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
XïAM
Cu Chulainn
Level 144
God Stats
0W - 3L
1,139 SR
Queue Stats
128W - 132L
1,632 Elo+
Solo
Scylla
Scylla
a__i__y__a
Scylla
Level 159
God Stats
27W - 28L
1,620 SR
Queue Stats
367W - 342L
1,649 Elo+
Solo
Team Averages
Level 143
1,391 SR
1,602 Elo+

VS

Team Averages
Level 134
1,618 SR
1,574 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Keaton Flannel
Neith
Level 159
God Stats
42W - 45L
1,601 SR
Queue Stats
590W - 545L
1,673 Elo+
Solo
Mercury
Mercury
MrMoisture
Mercury
Level 85
God Stats
8W - 6L
1,939 SR
Queue Stats
225W - 242L
1,584 Elo+
Solo
Hera
Hera
Soma_Christos
Hera
Level 158
God Stats
8W - 6L
1,548 SR
Queue Stats
690W - 702L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 6 / 1
6,840
684
7,278
14,137
6,663
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
DRAGEN6
Raijin
14
1 / 3 / 2
7,378
738
6,270
8,108
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 1
7,488
749
5,012
11,021
10,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
XïAM
Cu Chulainn
12
0 / 5 / 4
6,946
695
8,889
15,671
13,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
a__i__y__a
Scylla
14
1 / 3 / 4
7,426
743
7,708
6,819
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 2 / 14
8,410
841
5,063
13,315
13,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
14
3 / 1 / 11
8,166
817
9,477
11,098
6,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 12
9,125
913
16,136
9,160
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
MrMoisture
Mercury
16
2 / 3 / 10
8,442
844
7,021
9,308
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 0 / 10
9,275
928
10,431
4,455
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
7
Kills
21
21
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
14
4.5
W
Baron Samedi
 
Baron Samedi
3
1
11
8.5
L
Lancelot
1
6
1
0.25
L
Raijin
DRAGEN6
Raijin
1
3
2
0.67
W
6
1
12
12
W
Mercury
MrMoisture
Mercury
2
3
10
2.33
W
8
0
10
13
L
4
4
1
1.13
L
Cu Chulainn
XïAM
Cu Chulainn
0
5
4
0.4
L
Scylla
a__i__y__a
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
48,128
55,756
Taken
47,336
37,307
Mitigated
30,007
6,429
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,063
1,010
0
1,952
13,315
13,685
142
3,782
9,293
9,832
0
W
Baron Samedi
 
Baron Samedi
9,477
1,349
1,997
3,073
11,098
6,012
314
3,495
7,429
26,161
0
L
Lancelot
7,278
1,476
0
693
14,137
6,663
0
7,539
6,598
0
18,588
L
Raijin
DRAGEN6
Raijin
6,270
674
0
0
8,108
3,772
0
4,161
3,947
30,583
0
W
16,136
8,758
0
2,392
9,160
4,545
1,125
3,519
5,437
0
41,756
W
Mercury
MrMoisture
Mercury
7,021
5,002
0
3,021
9,308
3,898
1,446
1,080
8,106
0
34,671
W
10,431
3,126
0
688
4,455
1,867
880
1,328
3,093
37,774
0
L
5,012
806
0
4,726
11,021
10,098
0
5,048
5,973
0
17,288
L
Cu Chulainn
XïAM
Cu Chulainn
8,889
2,024
0
570
15,671
13,737
0
6,339
9,332
0
19,425
L
Scylla
a__i__y__a
Scylla
7,708
866
0
440
6,819
3,037
0
1,884
4,935
26,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
43,418
201
Minions Killed
245
0
Camps Cleared
0
991,119
Distance Traveled
1,112,595
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,410
841
6
1
0
228,443
1
W
Baron Samedi
8,166
817
34
3
0
220,423
4
L
Lancelot
6,840
684
28
3
0
220,011
1
L
Raijin
7,378
738
52
5
0
183,266
0
W
Neith
9,125
913
80
8
0
220,543
3
W
Mercury
8,442
844
62
6
0
242,333
2
W
Hera
9,275
928
63
6
0
200,853
2
L
Thanatos
7,488
749
27
3
0
208,151
0
L
Cu Chulainn
6,946
695
33
3
0
202,108
1
L
Scylla
7,426
743
61
6
0
177,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role