Player Matchup

Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Fat_amyy
Kukulkan
Level 129
God Stats
1W - 0L
1,569 SR
Queue Stats
364W - 367L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
IComeFromPS4
Heimdallr
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
303W - 285L
1,525 Elo+
Party 1
Rama
Rama
RadostMooya
Rama
Level 160
God Stats
7W - 0L
1,625 SR
Queue Stats
373W - 341L
1,520 Elo+
Party 4
Chang'e
Chang'e
rotnaoborot
Chang'e
Level 129
God Stats
3W - 3L
1,709 SR
Queue Stats
368W - 346L
1,529 Elo+
Party 4
Team Averages
Level 126
1,581 SR
1,519 Elo+

VS

Team Averages
Level 103
1,550 SR
1,524 Elo+
Charybdis
Charybdis
Bullen8
Charybdis
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 16L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
Daitriner
Amaterasu
Level 39
God Stats
0W - 3L
1,607 SR
Queue Stats
11W - 13L
1,471 Elo+
Solo
Pele
Pele
JustHigh
Pele
Level 129
God Stats
2W - 1L
1,510 SR
Queue Stats
12W - 10L
1,509 Elo+
Party 3
Nox
Nox
MasterY0shii
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,574 Elo+
Party 2
Thoth
Thoth
PahPuch
Thoth
Level 160
God Stats
0W - 2L
1,633 SR
Queue Stats
52W - 50L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 1 / 9
8,578
572
4,494
11,725
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Fat_amyy
Kukulkan
14
2 / 0 / 3
8,223
548
3,630
5,400
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
IComeFromPS4
Heimdallr
15
3 / 0 / 5
9,026
602
6,667
8,855
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 6
8,325
555
11,635
11,694
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
rotnaoborot
Chang'e
14
2 / 1 / 2
8,477
565
6,220
10,162
5,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bullen8
Charybdis
10
0 / 4 / 1
6,118
408
6,916
13,132
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Daitriner
Amaterasu
10
1 / 1 / 0
5,986
399
4,031
9,384
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
2 / 5 / 0
7,062
471
7,757
14,600
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 1
6,235
416
4,678
7,619
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
PahPuch
Thoth
13
0 / 1 / 0
7,176
478
4,512
6,641
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
3
3
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
9
6.5
L
Charybdis
Bullen8
Charybdis
0
4
1
0.13
L
Amaterasu
Daitriner
Amaterasu
1
1
0
1
W
Kukulkan
Fat_amyy
Kukulkan
2
0
3
3.5
W
Heimdallr
IComeFromPS4
Heimdallr
3
0
5
5.5
L
Pele
2
5
0
0.4
L
0
2
1
0.25
L
Thoth
PahPuch
Thoth
0
1
0
0
W
4
1
6
7
W
Chang'e
rotnaoborot
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
27,894
47,836
Taken
51,376
29,310
Mitigated
22,723
21,879
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,494
1,768
0
3,055
11,725
10,910
72
2,606
9,085
25,866
0
L
Charybdis
Bullen8
Charybdis
6,916
4,020
0
4,583
13,132
3,536
0
1,736
11,393
0
44,135
L
Amaterasu
Daitriner
Amaterasu
4,031
1,560
0
1,492
9,384
5,055
0
4,389
4,995
0
32,177
W
Kukulkan
Fat_amyy
Kukulkan
3,630
787
0
1,040
5,400
2,596
723
2,438
2,788
71,119
0
W
Heimdallr
IComeFromPS4
Heimdallr
6,667
1,257
0
3,191
8,855
5,055
101
1,373
7,342
0
80,451
L
Pele
7,757
1,757
0
1,916
14,600
5,162
0
4,102
10,498
0
54,088
L
4,678
1,044
0
1,210
7,619
6,647
23
2,181
5,438
23,833
0
L
Thoth
PahPuch
Thoth
4,512
42
0
250
6,641
2,323
0
1,936
4,705
58,885
0
W
11,635
9,375
0
6,770
11,694
4,922
1,429
1,918
9,776
0
72,196
W
Chang'e
rotnaoborot
Chang'e
6,220
1,216
1,884
5,939
10,162
5,827
1,425
485
9,655
51,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
32,577
510
Minions Killed
346
0
Camps Cleared
0
1,482,905
Distance Traveled
1,508,466
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,578
572
35
2
0
311,519
9
L
Charybdis
6,118
408
78
5
0
270,033
0
L
Amaterasu
5,986
399
47
3
0
331,816
4
W
Kukulkan
8,223
548
132
9
0
292,358
5
W
Heimdallr
9,026
602
129
9
0
338,736
4
L
Pele
7,062
471
76
5
0
309,003
3
L
Nox
6,235
416
24
2
0
264,822
3
L
Thoth
7,176
478
121
8
0
332,792
0
W
Rama
8,325
555
112
7
0
271,596
4
W
Chang'e
8,477
565
102
7
0
268,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role