Player Matchup

Geb
Geb
BnKC729
Geb
Level 148
God Stats
2W - 3L
1,768 SR
Queue Stats
70W - 54L
1,634 Elo+
Party 2
Baba Yaga
Baba Yaga
Silver-_-Zero
Baba Yaga
Level 129
God Stats
0W - 1L
1,734 SR
Queue Stats
11W - 7L
1,647 Elo+
Party 1
Thoth
Thoth
Tombstone1116
Thoth
Level 153
God Stats
1W - 2L
1,648 SR
Queue Stats
100W - 89L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
XurShmOre
Hou Yi
Level 158
God Stats
0W - 2L
1,240 SR
Queue Stats
106W - 90L
1,569 Elo+
Party 1
Sol
Sol
keyfigure88
Sol
Level 135
God Stats
2W - 2L
1,959 SR
Queue Stats
90W - 89L
1,611 Elo+
Party 2
Team Averages
Level 145
1,670 SR
1,605 Elo+

VS

Team Averages
Level 101
1,500 SR
1,559 Elo+
Sun Wukong
Sun Wukong
DV Gooney
Sun Wukong
Level 115
God Stats
1W - 1L
1,482 SR
Queue Stats
27W - 30L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
HectorRex16
Kumbhakarna
Level 50
God Stats
2W - 0L
1,517 SR
Queue Stats
74W - 54L
1,568 Elo+
Solo
Arachne
Arachne
Lunalty
Arachne
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,522 Elo+
Solo
Chernobog
Chernobog
Shadowsword2021
Chernobog
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,597 Elo+
Solo
Poseidon
Poseidon
WoodlandWyrm
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 8 / 14
9,398
627
9,331
25,128
24,602
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Silver-_-Zero
Baba Yaga
19
9 / 5 / 6
11,456
764
19,848
16,835
9,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 12
9,541
636
12,127
12,605
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
XurShmOre
Hou Yi
17
7 / 4 / 6
10,523
702
13,702
14,338
6,744
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 7 / 12
9,738
649
22,258
21,742
9,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DV Gooney
Sun Wukong
20
9 / 2 / 19
12,466
831
26,799
25,044
23,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
HectorRex16
Kumbhakarna
17
2 / 1 / 23
11,304
754
6,878
16,405
18,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Lunalty
Arachne
17
3 / 6 / 14
10,637
709
14,145
19,984
17,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Shadowsword2021
Chernobog
19
8 / 5 / 13
11,914
794
19,203
18,646
10,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
WoodlandWyrm
Poseidon
19
8 / 5 / 15
12,047
803
18,982
17,922
9,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
114
19
Kills
30
30
Deaths
19
50
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Geb
1
8
14
1
W
Sun Wukong
DV Gooney
Sun Wukong
9
2
19
9.25
W
Kumbhakarna
HectorRex16
Kumbhakarna
2
1
23
13.5
W
Arachne
Lunalty
Arachne
3
6
14
1.67
W
Chernobog
Shadowsword2021
Chernobog
8
5
13
2.9
L
Baba Yaga
Silver-_-Zero
Baba Yaga
9
5
6
2.4
L
1
6
12
1.17
W
Poseidon
WoodlandWyrm
Poseidon
8
5
15
3.1
L
Hou Yi
XurShmOre
Hou Yi
7
4
6
2.5
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,266
Damage
86,007
90,648
Taken
98,001
55,575
Mitigated
79,957
28,912
Healing
47,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
9,331
1,200
1,405
4,335
25,128
24,602
0
9,371
15,757
19,479
0
W
Sun Wukong
DV Gooney
Sun Wukong
26,799
2,844
3,172
12,398
25,044
23,376
1,487
16,828
8,216
0
47,634
W
Kumbhakarna
HectorRex16
Kumbhakarna
6,878
553
5,741
6,097
16,405
18,881
488
8,944
7,461
13,705
0
W
Arachne
Lunalty
Arachne
14,145
9,769
1,432
5,481
19,984
17,104
419
13,093
6,891
0
21,240
W
Chernobog
Shadowsword2021
Chernobog
19,203
12,341
2,792
4,801
18,646
10,723
3,476
11,165
7,481
0
35,264
L
Baba Yaga
Silver-_-Zero
Baba Yaga
19,848
484
1,043
5,127
16,835
9,446
0
4,429
12,406
38,507
0
L
12,127
305
1,597
1,595
12,605
5,587
0
3,872
8,733
35,258
0
W
Poseidon
WoodlandWyrm
Poseidon
18,982
3,576
2,271
3,356
17,922
9,873
2,010
13,534
4,388
48,297
0
L
Hou Yi
XurShmOre
Hou Yi
13,702
6,771
1,986
3,966
14,338
6,744
51
2,587
11,751
0
25,089
L
22,258
4,405
1,544
6,314
21,742
9,196
51
5,601
16,141
42,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,656
Gold Earned
58,368
200
Minions Killed
156
0
Camps Cleared
0
1,245,892
Distance Traveled
1,508,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,398
627
21
1
0
254,296
0
W
Sun Wukong
12,466
831
33
2
0
328,962
0
W
Kumbhakarna
11,304
754
5
0
0
314,627
0
W
Arachne
10,637
709
22
1
0
284,157
0
W
Chernobog
11,914
794
38
3
0
301,372
0
L
Baba Yaga
11,456
764
48
3
0
269,839
0
L
Thoth
9,541
636
52
3
0
249,196
0
W
Poseidon
12,047
803
58
4
0
279,622
0
L
Hou Yi
10,523
702
28
2
0
254,432
0
L
Sol
9,738
649
51
3
0
218,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role