Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EduGamerPro88
Hera
Level 69
God Stats
2W - 1L
1,315 SR
Queue Stats
45W - 28L
1,647 Elo+
Solo
Fafnir
Fafnir
Nikita889
Fafnir
Level 106
God Stats
3W - 4L
1,782 SR
Queue Stats
205W - 207L
1,528 Elo+
Solo
Yemoja
Yemoja
Xandermal
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,541 Elo+
Solo
Kali
Kali
omegaa92
Kali
Level 142
God Stats
1W - 2L
1,441 SR
Queue Stats
181W - 176L
1,530 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,549 Elo+

VS

Team Averages
Level 115
1,456 SR
1,546 Elo+
Athena
Athena
BigDuckBoyToy
Athena
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,548 Elo+
Solo
Apollo
Apollo
Giggleberry
Apollo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 195L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Isloufas
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,435 Elo+
Solo
Yemoja
Yemoja
garbagepanda
Yemoja
Level 154
God Stats
5W - 5L
1,186 SR
Queue Stats
294W - 260L
1,632 Elo+
Party 1
Discordia
Discordia
parsapurjo
Discordia
Level 119
God Stats
4W - 3L
1,592 SR
Queue Stats
218W - 202L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 2 / 6
9,116
760
17,106
12,354
6,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 3
8,231
686
23,976
17,155
9,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Nikita889
Fafnir
13
0 / 3 / 5
7,852
654
8,382
18,783
21,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Xandermal
Yemoja
12
0 / 3 / 5
7,756
646
4,836
15,508
13,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
16
4 / 6 / 2
9,442
787
12,407
19,834
12,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 18
10,072
839
8,704
28,261
29,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
16
5 / 2 / 9
9,651
804
16,277
15,418
10,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Isloufas
Ah Muzen Cab
17
8 / 1 / 10
10,473
873
27,293
12,379
7,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
16
2 / 2 / 16
9,269
772
7,032
15,989
13,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
parsapurjo
Discordia
16
3 / 1 / 14
9,399
783
17,334
9,976
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
6
Kills
19
19
Deaths
7
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
6
1.5
W
1
1
18
10
L
2
5
3
0.7
W
Apollo
5
2
9
4.75
W
Ah Muzen Cab
Isloufas
Ah Muzen Cab
8
1
10
13
L
Fafnir
Nikita889
Fafnir
0
3
5
0.83
L
Yemoja
Xandermal
Yemoja
0
3
5
0.83
W
Yemoja
2
2
16
5
L
Kali
4
6
2
0.83
W
Discordia
parsapurjo
Discordia
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,707
Damage
76,640
83,634
Taken
82,023
64,070
Mitigated
67,073
32,373
Healing
40,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
17,106
7,303
965
3,270
12,354
6,752
166
5,041
7,313
0
38,816
W
8,704
2,867
1,683
9,768
28,261
29,796
614
11,488
16,773
11,029
0
L
23,976
4,101
3,366
3,074
17,155
9,071
240
7,782
9,373
36,168
0
W
Apollo
16,277
11,162
1,480
2,587
15,418
10,573
1,982
7,620
7,798
0
35,692
W
Ah Muzen Cab
Isloufas
Ah Muzen Cab
27,293
8,679
566
3,192
12,379
7,151
2,804
7,701
4,678
0
51,151
L
Fafnir
Nikita889
Fafnir
8,382
2,353
1,415
2,899
18,783
21,484
0
6,888
11,895
12,158
0
L
Yemoja
Xandermal
Yemoja
4,836
2,215
10,599
3,075
15,508
13,777
216
6,964
8,544
7,788
0
W
Yemoja
7,032
2,324
14,603
4,489
15,989
13,372
1,484
4,719
11,270
16,357
0
L
Kali
12,407
4,854
358
3,352
19,834
12,986
96
6,395
13,439
464
22,642
W
Discordia
parsapurjo
Discordia
17,334
1,785
1,710
383
9,976
6,181
1,106
5,861
4,115
37,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
48,864
138
Minions Killed
158
0
Camps Cleared
0
1,011,299
Distance Traveled
1,089,354
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,116
760
61
5
0
226,508
3
W
Athena
10,072
839
4
0
0
229,534
4
L
Hera
8,231
686
40
3
0
202,849
0
W
Apollo
9,651
804
51
4
0
205,758
1
W
Ah Muzen Cab
10,473
873
47
4
0
238,094
0
L
Fafnir
7,852
654
11
1
0
189,917
1
L
Yemoja
7,756
646
4
0
0
180,089
0
W
Yemoja
9,269
772
17
1
0
206,877
1
L
Kali
9,442
787
22
2
0
211,936
0
W
Discordia
9,399
783
39
3
0
209,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role