Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Almighty_Yaire7
Kali
Level 99
God Stats
0W - 1L
1,268 SR
Queue Stats
15W - 22L
1,252 Elo+
Solo
Mulan
Mulan
RiotxBrigade
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,222 Elo+
Solo
Team Averages
Level 86
1,423 SR
1,325 Elo+

VS

Team Averages
Level 58
1,507 SR
1,375 Elo+
Ra
Ra
BlueBeast537
Ra
Level 46
God Stats
8W - 7L
1,556 SR
Queue Stats
51W - 93L
1,247 Elo+
Solo
Jing Wei
Jing Wei
Cosmiixx_
Jing Wei
Level 28
God Stats
4W - 2L
1,445 SR
Queue Stats
81W - 71L
1,438 Elo+
Party 1
Mulan
Mulan
JusticeForJit
Mulan
Level 99
God Stats
7W - 7L
1,520 SR
Queue Stats
85W - 73L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 1
6,761
563
1,546
6,635
2,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 4 / 0
8,411
701
8,376
13,769
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 4 / 4
8,289
691
3,732
12,113
14,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,933
744
4,110
6,494
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Cosmiixx_
Jing Wei
15
5 / 1 / 6
9,672
806
9,347
5,507
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
6 / 2 / 5
9,725
810
11,657
10,777
9,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
12
12
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
L
4
4
0
1
W
1
3
5
1.17
W
Jing Wei
Cosmiixx_
Jing Wei
5
1
6
8
W
6
2
5
4.25
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,654
Damage
25,114
32,517
Taken
22,778
24,792
Mitigated
13,922
2,856
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,546
0
0
0
6,635
2,503
0
1,155
5,153
18,981
0
L
8,376
3,808
0
2,026
13,769
7,882
0
1,434
11,847
0
23,819
W
4,110
849
708
1,125
6,494
1,717
725
1,073
5,155
32,524
0
W
Jing Wei
Cosmiixx_
Jing Wei
9,347
6,746
0
725
5,507
2,643
991
748
4,598
0
36,453
W
11,657
2,242
0
2,925
10,777
9,562
68
795
9,512
0
30,854
L
3,732
683
0
830
12,113
14,407
0
1,745
10,011
0
13,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
28,330
86
Minions Killed
154
3
Camps Cleared
9
516,866
Distance Traveled
642,140
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,761
563
30
3
1
154,320
1
L
Kali
8,411
701
25
2
2
191,779
5
W
Ra
8,933
744
76
6
0
189,828
1
W
Jing Wei
9,672
806
45
4
3
234,579
3
W
Mulan
9,725
810
33
3
6
217,733
5
L
Mulan
8,289
691
31
3
0
170,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role