Player Matchup

Cerberus
Cerberus
Filipim123
Cerberus
Level 149
God Stats
2W - 2L
1,323 SR
Queue Stats
258W - 257L
1,427 Elo+
Party 2
Thoth
Thoth
ID1994-AriON
Thoth
Level 159
God Stats
0W - 2L
1,515 SR
Queue Stats
140W - 156L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
Sidweed4i21
Ah Puch
Level 102
God Stats
1W - 7L
1,326 SR
Queue Stats
419W - 421L
1,415 Elo+
Party 2
Bellona
Bellona
Wilkim123
Bellona
Level 128
God Stats
4W - 4L
1,449 SR
Queue Stats
183W - 182L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
bloodhunterbr13
Baron Samedi
Level 157
God Stats
1W - 3L
1,539 SR
Queue Stats
78W - 93L
1,503 Elo+
Party 2
Team Averages
Level 139
1,431 SR
1,458 Elo+

VS

Team Averages
Level 104
1,518 SR
1,383 Elo+
Cupid
Cupid
Illestcyborgz
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,174 Elo+
Solo
Geb
Geb
Johhnystacks
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
RamHockey33
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,465 Elo+
Party 1
Skadi
Skadi
Yourdirtydreams
Skadi
Level 87
God Stats
3W - 3L
1,589 SR
Queue Stats
174W - 174L
1,476 Elo+
Solo
Sol
Sol
hdcyo
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Filipim123
Cerberus
18
2 / 5 / 10
11,832
592
7,804
31,159
38,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 4 / 6
12,313
616
18,515
13,797
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Sidweed4i21
Ah Puch
20
3 / 4 / 9
12,916
646
20,702
26,167
13,721
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Wilkim123
Bellona
17
1 / 4 / 11
10,849
542
6,661
21,650
19,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
bloodhunterbr13
Baron Samedi
18
3 / 3 / 10
11,396
570
19,629
15,209
8,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 12
12,424
621
14,170
13,329
7,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 4 / 17
11,559
578
13,171
17,376
20,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
20
1 / 5 / 16
13,308
665
9,405
22,493
34,183
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 2 / 10
13,250
663
31,509
16,312
9,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
hdcyo
Sol
20
12 / 2 / 5
14,707
735
29,473
12,783
7,032
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
15
Kills
19
20
Deaths
15
46
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Filipim123
Cerberus
2
5
10
1.4
L
6
4
6
2.25
W
2
2
12
4
W
0
4
17
2.13
W
Khepri
1
5
16
1.8
L
Ah Puch
Sidweed4i21
Ah Puch
3
4
9
1.88
L
Bellona
Wilkim123
Bellona
1
4
11
1.63
W
4
2
10
4.5
L
Baron Samedi
bloodhunterbr13
Baron Samedi
3
3
10
2.67
W
Sol
hdcyo
Sol
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,311
Damage
97,728
107,982
Taken
82,293
86,966
Mitigated
79,196
49,221
Healing
22,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Filipim123
Cerberus
7,804
679
1,621
8,249
31,159
38,314
0
12,851
18,308
18,650
0
L
18,515
1,243
2,426
1,201
13,797
6,557
330
5,487
8,310
35,893
0
W
14,170
8,000
2,707
3,619
13,329
7,785
998
12,053
870
0
49,924
W
13,171
1,448
0
355
17,376
20,621
601
11,859
5,116
17,818
0
W
Khepri
9,405
638
1,486
3,795
22,493
34,183
260
16,775
5,134
18,278
0
L
Ah Puch
Sidweed4i21
Ah Puch
20,702
1,000
4,636
10,009
26,167
13,721
278
13,932
12,235
55,733
0
L
Bellona
Wilkim123
Bellona
6,661
947
3,307
3,956
21,650
19,918
316
12,316
9,334
0
18,715
W
31,509
9,526
4,008
2,670
16,312
9,575
1,416
13,560
2,327
0
62,145
L
Baron Samedi
bloodhunterbr13
Baron Samedi
19,629
1,267
8,853
4,963
15,209
8,456
80
7,463
7,746
35,756
0
W
Sol
hdcyo
Sol
29,473
9,568
315
3,490
12,783
7,032
4,294
11,011
1,452
60,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,306
Gold Earned
65,248
223
Minions Killed
260
0
Camps Cleared
0
1,751,248
Distance Traveled
1,842,202
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,832
592
39
2
0
341,409
0
L
Thoth
12,313
616
58
3
0
330,065
0
W
Cupid
12,424
621
87
4
0
359,096
4
W
Geb
11,559
578
4
0
0
364,304
3
W
Khepri
13,308
665
18
1
0
363,750
2
L
Ah Puch
12,916
646
64
3
0
345,316
0
L
Bellona
10,849
542
23
1
0
370,117
1
W
Skadi
13,250
663
76
4
0
389,599
0
L
Baron Samedi
11,396
570
39
2
0
364,341
0
W
Sol
14,707
735
75
4
0
365,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role