Player Matchup

Hun Batz
Hun Batz
Cherudon
Hun Batz
Level 143
God Stats
0W - 2L
1,453 SR
Queue Stats
69W - 77L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
NuKappaCalvin
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,363 Elo+
Solo
Ullr
Ullr
Taorules13
Ullr
Level 87
God Stats
15W - 29L
1,345 SR
Queue Stats
213W - 186L
1,498 Elo+
Solo
Team Averages
Level 109
1,433 SR
1,442 Elo+

VS

Team Averages
Level 109
1,661 SR
1,537 Elo+
Hou Yi
Hou Yi
TheChaosArcher
Hou Yi
Level 69
God Stats
1W - 1L
1,920 SR
Queue Stats
17W - 14L
1,750 Elo+
Party 1
Scylla
Scylla
Toxic__Queen95
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
Whiskey---Queen
Sylvanus
Level 140
God Stats
2W - 1L
1,562 SR
Queue Stats
25W - 24L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cherudon
Hun Batz
11
2 / 6 / 0
8,294
592
14,336
16,270
9,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
14
0 / 3 / 3
9,019
644
7,378
16,618
21,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 2
8,773
627
12,101
12,208
5,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 3
10,268
733
17,252
17,801
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 7
9,080
649
9,924
9,898
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
0 / 1 / 9
9,156
654
8,423
16,626
20,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cherudon
Hun Batz
2
6
0
0.33
L
Kuzenbo
0
3
3
0.5
L
1
3
2
0.67
W
9
0
3
10.5
W
3
2
7
3.25
W
Sylvanus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,815
Damage
35,599
45,096
Taken
44,325
36,686
Mitigated
34,441
4,316
Healing
21,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cherudon
Hun Batz
14,336
4,203
0
1,162
16,270
9,284
0
7,310
8,960
0
37,684
L
Kuzenbo
7,378
2,469
0
1,570
16,618
21,608
104
6,372
10,246
16,031
0
L
12,101
3,309
734
850
12,208
5,794
70
5,043
7,165
0
46,158
W
17,252
10,427
0
4,774
17,801
9,773
589
3,194
14,607
0
44,794
W
9,924
1,958
961
716
9,898
4,303
285
1,686
8,212
28,110
0
W
Sylvanus
8,423
1,775
6,949
8,024
16,626
20,365
232
2,904
13,722
23,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
28,504
150
Minions Killed
155
8
Camps Cleared
4
745,944
Distance Traveled
655,120
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,294
592
47
3
7
237,179
3
L
Kuzenbo
9,019
644
21
2
0
265,346
6
L
Ullr
8,773
627
82
6
1
243,419
2
W
Hou Yi
10,268
733
72
5
3
231,946
4
W
Scylla
9,080
649
57
4
1
211,372
0
W
Sylvanus
9,156
654
26
2
0
211,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role