Player Matchup

Sun Wukong
Sun Wukong
CERVAL84
Sun Wukong
Level 159
God Stats
6W - 8L
1,389 SR
Queue Stats
674W - 749L
1,408 Elo+
Party 3
Cerberus
Cerberus
MiXery FlaVour
Cerberus
Level 160
God Stats
4W - 4L
1,437 SR
Queue Stats
131W - 150L
1,504 Elo+
Party 4
Ganesha
Ganesha
PG Bloodmyst
Ganesha
Level 148
God Stats
1W - 1L
1,208 SR
Queue Stats
59W - 69L
1,342 Elo+
Solo
Zeus
Zeus
toto-le-chti
Zeus
Level 136
God Stats
8W - 7L
1,523 SR
Queue Stats
378W - 425L
1,416 Elo+
Party 3
Janus
Janus
xXManuuuuXx
Janus
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 87L
1,441 Elo+
Party 4
Team Averages
Level 144
1,411 SR
1,422 Elo+

VS

Team Averages
Level 105
1,423 SR
1,373 Elo+
Vulcan
Vulcan
Haddi96
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,186 Elo+
Party 1
Camazotz
Camazotz
ZlaX_ic3
Camazotz
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 102L
1,403 Elo+
Solo
Cthulhu
Cthulhu
sostibor12
Cthulhu
Level 115
God Stats
4W - 5L
1,324 SR
Queue Stats
405W - 438L
1,413 Elo+
Party 2
Ares
Ares
wikingbloodegle
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,450 Elo+
Party 1
Apollo
Apollo
zazulina
Apollo
Level 141
God Stats
3W - 7L
1,293 SR
Queue Stats
340W - 384L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CERVAL84
Sun Wukong
20
6 / 2 / 18
12,406
653
14,635
22,185
20,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
20
6 / 5 / 24
13,830
728
16,628
33,988
48,094
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
PG Bloodmyst
Ganesha
19
0 / 4 / 27
12,938
681
12,228
24,375
42,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
15 / 2 / 17
15,643
823
41,053
11,545
7,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 4 / 16
13,552
713
18,868
15,961
9,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Haddi96
Vulcan
20
6 / 6 / 4
13,001
684
26,293
17,103
9,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
ZlaX_ic3
Camazotz
19
3 / 7 / 5
11,426
601
16,113
26,970
21,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
sostibor12
Cthulhu
19
1 / 5 / 10
11,294
594
19,809
25,669
31,092
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 7 / 8
10,932
575
6,990
24,465
34,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
zazulina
Apollo
18
6 / 11 / 5
11,744
618
16,350
23,451
13,225
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
48
36
Kills
16
17
Deaths
36
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CERVAL84
Sun Wukong
6
2
18
7.5
L
Vulcan
Haddi96
Vulcan
6
6
4
1.33
W
Cerberus
6
5
24
3.6
W
Ganesha
PG Bloodmyst
Ganesha
0
4
27
3.38
L
Camazotz
ZlaX_ic3
Camazotz
3
7
5
0.79
L
Cthulhu
sostibor12
Cthulhu
1
5
10
1.2
W
15
2
17
11.75
L
0
7
8
0.57
W
9
4
16
4.25
L
Apollo
zazulina
Apollo
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,412
Damage
85,555
108,054
Taken
117,658
128,226
Mitigated
110,677
46,055
Healing
37,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CERVAL84
Sun Wukong
14,635
3,196
1,730
6,146
22,185
20,972
1,700
9,861
12,324
0
27,329
L
Vulcan
Haddi96
Vulcan
26,293
10,165
0
1,803
17,103
9,966
0
14,464
2,309
52,369
0
W
Cerberus
16,628
693
1,799
11,587
33,988
48,094
905
15,125
18,863
30,971
0
W
Ganesha
PG Bloodmyst
Ganesha
12,228
1,121
2,145
3,200
24,375
42,197
1,475
12,839
11,536
28,680
0
L
Camazotz
ZlaX_ic3
Camazotz
16,113
2,024
1,937
9,378
26,970
21,769
0
19,340
7,099
0
27,502
L
Cthulhu
sostibor12
Cthulhu
19,809
759
5,945
8,051
25,669
31,092
232
16,084
9,404
40,566
0
W
41,053
2,675
8,930
3,431
11,545
7,047
2,694
7,002
4,543
86,825
0
L
6,990
76
2,763
2,396
24,465
34,625
28
18,270
5,953
11,846
0
W
18,868
792
2,364
4,723
15,961
9,916
1,615
8,265
7,696
47,313
0
L
Apollo
zazulina
Apollo
16,350
9,835
2,173
3,068
23,451
13,225
1,316
19,074
4,116
0
39,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,369
Gold Earned
58,397
244
Minions Killed
156
0
Camps Cleared
0
1,764,410
Distance Traveled
1,542,764
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,406
653
20
1
0
381,025
0
L
Vulcan
13,001
684
67
4
0
306,534
0
W
Cerberus
13,830
728
53
3
0
354,679
1
W
Ganesha
12,938
681
0
0
0
321,723
2
L
Camazotz
11,426
601
12
1
0
338,246
0
L
Cthulhu
11,294
594
22
1
0
340,108
0
W
Zeus
15,643
823
110
6
0
362,378
7
L
Ares
10,932
575
10
1
0
265,008
0
W
Janus
13,552
713
61
3
0
344,605
1
L
Apollo
11,744
618
45
2
0
292,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role