Player Matchup

Ullr
Ullr
BrokeNCE
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,768 Elo+
Party 2
Tyr
Tyr
ItsGreenBean
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,789 Elo+
Party 2
Persephone
Persephone
Spurkie
Persephone
Level 105
God Stats
1W - 1L
1,802 SR
Queue Stats
6W - 6L
1,488 Elo+
Party 2
Team Averages
Level 98
1,601 SR
1,682 Elo+

VS

Team Averages
Level 87
1,396 SR
1,447 Elo+
Sylvanus
Sylvanus
KingArci
Sylvanus
Level 111
God Stats
2W - 3L
1,213 SR
Queue Stats
122W - 149L
1,480 Elo+
Party 1
Chiron
Chiron
popmol
Chiron
Level 87
God Stats
7W - 7L
1,488 SR
Queue Stats
137W - 175L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
你能看到我
Kukulkan
Level 62
God Stats
5W - 2L
1,488 SR
Queue Stats
75W - 93L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
5 / 7 / 4
13,965
665
20,874
22,082
9,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 5
13,699
652
20,216
26,008
24,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Spurkie
Persephone
17
2 / 6 / 7
13,418
639
16,274
19,967
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingArci
Sylvanus
19
6 / 4 / 7
13,747
655
16,752
25,342
32,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
popmol
Chiron
20
5 / 4 / 13
15,020
715
24,425
21,669
11,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
19
7 / 3 / 5
14,338
683
16,313
16,281
9,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
18
17
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
5
7
4
1
L
4
4
5
1.63
W
Sylvanus
KingArci
Sylvanus
6
4
7
2.38
L
Persephone
Spurkie
Persephone
2
6
7
0.92
W
Chiron
popmol
Chiron
5
4
13
2.88
W
Kukulkan
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,364
Damage
57,490
68,057
Taken
63,292
42,102
Mitigated
53,827
13,706
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
20,874
8,178
0
975
22,082
9,937
1,266
12,202
9,880
0
71,372
L
20,216
1,853
0
7,356
26,008
24,290
0
12,626
13,382
0
38,171
W
Sylvanus
KingArci
Sylvanus
16,752
5,947
4,930
6,297
25,342
32,714
322
6,147
19,195
27,415
6,588
L
Persephone
Spurkie
Persephone
16,274
2,391
267
5,108
19,967
7,875
390
6,750
13,211
57,688
0
W
Chiron
popmol
Chiron
24,425
7,095
1,286
5,454
21,669
11,474
2,100
5,917
15,752
0
69,389
W
Kukulkan
16,313
567
0
1,119
16,281
9,639
742
4,591
11,690
66,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
43,105
219
Minions Killed
230
7
Camps Cleared
10
1,113,059
Distance Traveled
1,112,031
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,965
665
98
5
2
334,204
1
L
Tyr
13,699
652
29
1
4
426,829
3
W
Sylvanus
13,747
655
29
1
1
344,410
5
L
Persephone
13,418
639
92
4
1
352,026
3
W
Chiron
15,020
715
91
4
0
375,164
3
W
Kukulkan
14,338
683
110
5
9
392,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role