Player Matchup

Ah Puch
Ah Puch
chrono555
Ah Puch
Level 126
God Stats
5W - 6L
1,423 SR
Queue Stats
215W - 295L
1,355 Elo+
Party 2
Cerberus
Cerberus
melotroxe45
Cerberus
Level 60
God Stats
27W - 31L
1,614 SR
Queue Stats
85W - 113L
1,362 Elo+
Party 2
Nemesis
Nemesis
nineighte
Nemesis
Level 42
God Stats
6W - 9L
1,531 SR
Queue Stats
134W - 182L
1,365 Elo+
Party 2
Team Averages
Level 76
1,523 SR
1,360 Elo+

VS

Team Averages
Level 74
1,426 SR
1,304 Elo+
Chaac
Chaac
ManuRpz29
Chaac
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 1
Nu Wa
Nu Wa
MarTOuFF29
Nu Wa
Level 57
God Stats
24W - 45L
1,399 SR
Queue Stats
61W - 103L
1,332 Elo+
Party 1
Hachiman
Hachiman
teyoye29
Hachiman
Level 81
God Stats
125W - 209L
1,380 SR
Queue Stats
151W - 242L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
chrono555
Ah Puch
14
10 / 1 / 3
9,450
945
18,541
8,413
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
melotroxe45
Cerberus
12
1 / 1 / 10
8,289
829
3,763
10,143
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
nineighte
Nemesis
12
2 / 0 / 6
7,683
768
6,333
9,085
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ManuRpz29
Chaac
10
0 / 5 / 2
6,564
656
4,107
11,185
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
10
0 / 5 / 2
6,422
642
8,458
10,212
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
teyoye29
Hachiman
10
2 / 3 / 0
6,827
683
5,917
10,602
4,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
ManuRpz29
Chaac
0
5
2
0.2
L
Nu Wa
0
5
2
0.2
W
Ah Puch
chrono555
Ah Puch
10
1
3
11.5
W
Cerberus
melotroxe45
Cerberus
1
1
10
6
W
Nemesis
nineighte
Nemesis
2
0
6
5
L
Hachiman
teyoye29
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,637
Damage
18,482
27,641
Taken
31,999
15,090
Mitigated
16,601
7,826
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ManuRpz29
Chaac
4,107
504
0
2,557
11,185
8,586
0
7,586
3,196
0
17,129
L
Nu Wa
8,458
3,869
0
104
10,212
3,840
277
6,977
2,867
18,530
0
W
Ah Puch
chrono555
Ah Puch
18,541
602
0
3,397
8,413
3,269
1,392
2,479
5,636
44,445
0
W
Cerberus
melotroxe45
Cerberus
3,763
92
0
2,591
10,143
8,235
45
2,116
7,363
21,411
0
W
Nemesis
nineighte
Nemesis
6,333
2,623
0
1,838
9,085
3,586
953
3,613
5,220
0
23,791
L
Hachiman
teyoye29
Hachiman
5,917
3,761
0
1,280
10,602
4,175
490
6,600
3,588
0
15,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
19,813
166
Minions Killed
94
7
Camps Cleared
3
634,153
Distance Traveled
537,386
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,564
656
35
4
0
172,552
0
L
Nu Wa
6,422
642
34
3
2
186,725
3
W
Ah Puch
9,450
945
84
8
4
211,572
3
W
Cerberus
8,289
829
46
5
1
200,947
1
W
Nemesis
7,683
768
36
4
2
221,634
0
L
Hachiman
6,827
683
25
3
1
178,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role