Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Awkon92
Olorun
Level 149
God Stats
1W - 1L
1,453 SR
Queue Stats
71W - 75L
1,496 Elo+
Party 3
Sun Wukong
Sun Wukong
TK LYONS
Sun Wukong
Level 109
God Stats
8W - 3L
1,731 SR
Queue Stats
39W - 32L
1,548 Elo+
Party 3
Yemoja
Yemoja
Wiiplayer7
Yemoja
Level 156
God Stats
6W - 8L
1,594 SR
Queue Stats
152W - 127L
1,580 Elo+
Party 2
Hachiman
Hachiman
nycoolatin
Hachiman
Level 157
God Stats
18W - 12L
1,619 SR
Queue Stats
199W - 195L
1,513 Elo+
Solo
Team Averages
Level 145
1,579 SR
1,528 Elo+

VS

Team Averages
Level 31
1,473 SR
1,500 Elo+
Hades
Hades
AKM117
Hades
Level 21
God Stats
0W - 7L
1,365 SR
Queue Stats
11W - 27L
1,500 Elo+
Party 1
Set
Set
Dracolena
Set
Level 17
God Stats
0W - 8L
1,500 SR
Queue Stats
0W - 15L
1,500 Elo+
Party 1
Da Ji
Da Ji
Dreamsie
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,500 Elo+
Party 1
Mulan
Mulan
LadyLuigi225
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
whynofindname
Ymir
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 2 / 14
8,991
749
8,220
8,885
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Awkon92
Olorun
19
7 / 2 / 5
11,229
936
16,350
14,220
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TK LYONS
Sun Wukong
18
5 / 1 / 11
10,235
853
9,656
8,342
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Wiiplayer7
Yemoja
16
3 / 2 / 15
9,557
796
9,427
10,066
9,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
nycoolatin
Hachiman
16
6 / 1 / 7
10,114
843
12,209
9,417
4,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AKM117
Hades
15
2 / 5 / 2
8,423
702
11,990
15,776
9,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 1 / 1
8,432
703
2,202
7,082
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
Dreamsie
Da Ji
15
5 / 6 / 1
9,009
751
13,059
16,575
8,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 7 / 3
7,529
627
3,021
14,609
10,685
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 5
8,588
716
4,323
16,077
18,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
22
Kills
8
8
Deaths
22
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
14
4
L
Hades
AKM117
Hades
2
5
2
0.6
W
Olorun
Awkon92
Olorun
7
2
5
4.75
L
0
1
1
0.5
L
Da Ji
Dreamsie
Da Ji
5
6
1
0.92
L
0
7
3
0.21
W
Sun Wukong
TK LYONS
Sun Wukong
5
1
11
10.5
W
Yemoja
Wiiplayer7
Yemoja
3
2
15
5.25
W
Hachiman
nycoolatin
Hachiman
6
1
7
9.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,862
Damage
34,595
50,930
Taken
70,119
36,052
Mitigated
51,107
20,084
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,220
732
0
1,696
8,885
5,108
976
3,719
5,166
16,950
0
L
Hades
AKM117
Hades
11,990
586
182
3,701
15,776
9,772
0
8,312
7,044
25,383
0
W
Olorun
Awkon92
Olorun
16,350
8,536
1,402
5,456
14,220
8,181
6,625
3,410
10,810
57,831
5,282
L
2,202
377
0
342
7,082
3,446
0
2,442
4,399
0
29,533
L
Da Ji
Dreamsie
Da Ji
13,059
1,008
0
104
16,575
8,331
0
8,570
7,715
0
27,681
L
3,021
785
0
155
14,609
10,685
0
6,575
7,559
0
8,662
W
Sun Wukong
TK LYONS
Sun Wukong
9,656
1,298
0
1,346
8,342
9,558
0
1,830
6,512
0
31,686
W
Yemoja
Wiiplayer7
Yemoja
9,427
2,062
5,036
2,276
10,066
9,128
732
5,044
5,022
19,299
0
W
Hachiman
nycoolatin
Hachiman
12,209
7,179
0
2,872
9,417
4,077
2,191
2,310
7,107
0
39,198
L
4,323
85
589
1,048
16,077
18,873
0
5,384
9,934
15,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
41,981
238
Minions Killed
143
0
Camps Cleared
0
1,191,425
Distance Traveled
1,206,964
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,991
749
19
2
0
245,176
0
L
Hades
8,423
702
31
3
0
218,691
0
W
Olorun
11,229
936
99
8
0
227,435
2
L
Set
8,432
703
54
5
0
263,304
0
L
Da Ji
9,009
751
18
2
0
239,753
1
L
Mulan
7,529
627
17
1
0
236,697
0
W
Sun Wukong
10,235
853
47
4
0
277,653
0
W
Yemoja
9,557
796
29
2
0
230,034
1
W
Hachiman
10,114
843
44
4
0
211,127
3
L
Ymir
8,588
716
23
2
0
248,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role