Player Matchup

Kali
Kali
AO Ramrod
Kali
Level 160
God Stats
1W - 6L
1,426 SR
Queue Stats
1,024W - 1,104L
1,593 Elo+
Solo
Olorun
Olorun
Burlybuns
Olorun
Level 142
God Stats
1W - 6L
1,095 SR
Queue Stats
464W - 461L
1,594 Elo+
Solo
He Bo
He Bo
TheNiceGuy113
He Bo
Level 151
God Stats
1W - 2L
1,545 SR
Queue Stats
51W - 38L
1,631 Elo+
Solo
Jormungandr
Jormungandr
iLoveSanic
Jormungandr
Level 148
God Stats
1W - 1L
1,681 SR
Queue Stats
21W - 21L
1,634 Elo+
Solo
Ao Kuang
Ao Kuang
xMrAlejandro03x
Ao Kuang
Level 149
God Stats
9W - 16L
1,363 SR
Queue Stats
507W - 527L
1,580 Elo+
Solo
Team Averages
Level 150
1,422 SR
1,606 Elo+

VS

Team Averages
Level 159
1,470 SR
1,550 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hemp__Depot
Baron Samedi
Level 159
God Stats
1W - 1L
1,230 SR
Queue Stats
213W - 185L
1,568 Elo+
Solo
Hou Yi
Hou Yi
Jaketw
Hou Yi
Level 159
God Stats
1W - 2L
1,559 SR
Queue Stats
170W - 150L
1,556 Elo+
Solo
Heimdallr
Heimdallr
Kreenick
Heimdallr
Level 159
God Stats
10W - 8L
1,560 SR
Queue Stats
844W - 825L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
1 / 2 / 2
9,627
688
3,958
10,036
5,227
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Burlybuns
Olorun
15
2 / 6 / 2
8,884
635
7,873
16,024
6,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 9 / 2
7,498
536
6,442
14,184
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jormungandr
iLoveSanic
Jormungandr
13
2 / 5 / 0
8,401
600
4,899
13,888
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
17
4 / 6 / 2
9,837
703
6,101
14,702
10,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
9 / 2 / 13
11,274
805
18,648
11,985
5,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
14
2 / 5 / 11
9,435
674
3,131
15,094
12,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Hemp__Depot
Baron Samedi
15
0 / 3 / 20
9,418
673
4,703
10,714
9,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Jaketw
Hou Yi
18
8 / 1 / 13
10,927
781
15,717
11,045
5,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Heimdallr
Kreenick
Heimdallr
19
8 / 1 / 18
11,800
843
22,385
12,831
6,959
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
9
Kills
27
28
Deaths
12
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
2
13
7.75
W
Geb
 
Geb
2
5
11
1.5
L
Kali
1
2
2
1
L
Olorun
Burlybuns
Olorun
2
6
2
0.5
W
Baron Samedi
Hemp__Depot
Baron Samedi
0
3
20
3.33
W
Hou Yi
Jaketw
Hou Yi
8
1
13
14.5
W
Heimdallr
Kreenick
Heimdallr
8
1
18
17
L
0
9
2
0.11
L
Jormungandr
iLoveSanic
Jormungandr
2
5
0
0.4
L
Ao Kuang
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
64,584
68,834
Taken
61,669
39,936
Mitigated
41,088
18,173
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,648
1,194
1,231
1,823
11,985
5,642
2,720
6,008
5,685
42,564
0
W
Geb
 
Geb
3,131
30
805
723
15,094
12,591
72
3,062
11,904
8,339
0
L
Kali
3,958
962
1,446
3,208
10,036
5,227
0
4,050
5,986
0
28,105
L
Olorun
Burlybuns
Olorun
7,873
2,071
3,062
3,877
16,024
6,450
0
8,070
7,954
23,002
0
W
Baron Samedi
Hemp__Depot
Baron Samedi
4,703
415
5,205
3,388
10,714
9,903
1,083
3,981
6,611
12,563
0
W
Hou Yi
Jaketw
Hou Yi
15,717
6,988
2,509
2,774
11,045
5,993
3,341
5,135
5,868
0
33,350
W
Heimdallr
Kreenick
Heimdallr
22,385
7,317
957
2,637
12,831
6,959
1,994
6,413
6,286
0
47,626
L
6,442
109
298
451
14,184
4,094
0
5,844
8,340
12,885
0
L
Jormungandr
iLoveSanic
Jormungandr
4,899
689
399
999
13,888
14,064
0
5,459
8,429
10,378
0
L
Ao Kuang
6,101
147
1,447
2,986
14,702
10,101
0
3,059
11,643
8,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
52,854
124
Minions Killed
156
0
Camps Cleared
0
979,006
Distance Traveled
1,219,771
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,274
805
40
3
0
258,984
0
W
Geb
9,435
674
5
0
0
196,161
4
L
Kali
9,627
688
34
2
0
189,545
4
L
Olorun
8,884
635
46
3
0
211,726
0
W
Baron Samedi
9,418
673
21
2
0
232,680
0
W
Hou Yi
10,927
781
30
2
0
254,636
0
W
Heimdallr
11,800
843
60
4
0
277,310
2
L
He Bo
7,498
536
26
2
0
178,005
0
L
Jormungandr
8,401
600
10
1
0
136,262
0
L
Ao Kuang
9,837
703
8
1
0
263,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role