Player Matchup

Cernunnos
Cernunnos
Haddi96
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,264 Elo+
Party 2
Lancelot
Lancelot
feueranwalt
Lancelot
Level 128
God Stats
0W - 1L
1,309 SR
Queue Stats
35W - 49L
1,404 Elo+
Solo
Zeus
Zeus
sostibor12
Zeus
Level 115
God Stats
25W - 12L
1,639 SR
Queue Stats
405W - 438L
1,421 Elo+
Party 4
Sylvanus
Sylvanus
wikingbloodegle
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,712 Elo+
Party 2
Izanami
Izanami
zazulina
Izanami
Level 141
God Stats
4W - 13L
1,183 SR
Queue Stats
340W - 384L
1,420 Elo+
Party 4
Team Averages
Level 114
1,426 SR
1,444 Elo+

VS

Team Averages
Level 126
1,446 SR
1,477 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Maitre_Poplete
Athena
Level 144
God Stats
12W - 13L
1,518 SR
Queue Stats
367W - 406L
1,395 Elo+
Party 3
Susano
Susano
Neo16_05
Susano
Level 128
God Stats
2W - 7L
1,241 SR
Queue Stats
205W - 206L
1,503 Elo+
Party 3
Jing Wei
Jing Wei
iloveanja
Jing Wei
Level 56
God Stats
2W - 2L
1,471 SR
Queue Stats
201W - 203L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Haddi96
Cernunnos
19
4 / 9 / 11
11,974
665
12,637
22,201
11,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
feueranwalt
Lancelot
16
3 / 8 / 7
10,580
588
10,528
19,448
14,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
6 / 8 / 11
12,997
722
34,126
16,865
7,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
17
3 / 7 / 11
11,097
617
10,792
21,666
37,103
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
zazulina
Izanami
20
7 / 10 / 10
13,102
728
22,689
23,776
11,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
19 / 3 / 19
15,553
864
36,746
16,408
8,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
 
Horus
19
4 / 5 / 30
13,097
728
6,917
29,409
43,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 3 / 31
12,829
713
10,418
31,350
47,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Neo16_05
Susano
20
10 / 6 / 19
13,419
746
20,108
20,727
11,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
iloveanja
Jing Wei
20
7 / 6 / 17
13,291
738
22,524
21,315
9,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
158
23
Kills
42
42
Deaths
23
50
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
19
3
19
9.5
W
Horus
 
Horus
4
5
30
3.8
L
Cernunnos
Haddi96
Cernunnos
4
9
11
1.06
W
2
3
31
5.83
W
Susano
Neo16_05
Susano
10
6
19
3.25
L
Lancelot
feueranwalt
Lancelot
3
8
7
0.81
W
Jing Wei
iloveanja
Jing Wei
7
6
17
2.58
L
6
8
11
1.44
L
Sylvanus
3
7
11
1.21
L
Izanami
zazulina
Izanami
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,772
Damage
96,713
103,956
Taken
119,209
83,434
Mitigated
121,002
26,107
Healing
56,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
36,746
13,472
6,917
4,022
16,408
8,661
4,177
5,796
10,612
0
73,110
W
Horus
 
Horus
6,917
3,234
12,020
11,693
29,409
43,380
521
11,637
17,772
0
15,850
L
Cernunnos
Haddi96
Cernunnos
12,637
4,512
340
2,925
22,201
11,942
610
1,596
20,605
0
30,658
W
10,418
1,722
3,658
7,501
31,350
47,884
1,136
9,369
21,981
15,018
0
W
Susano
Neo16_05
Susano
20,108
2,423
153
713
20,727
11,233
1,758
8,826
11,901
0
33,687
L
Lancelot
feueranwalt
Lancelot
10,528
1,525
836
948
19,448
14,863
0
1,197
18,251
0
18,224
W
Jing Wei
iloveanja
Jing Wei
22,524
15,328
3,989
6,277
21,315
9,844
3,230
9,290
12,025
0
56,749
L
34,126
2,891
1,163
1,645
16,865
7,849
0
2,582
14,283
51,408
0
L
Sylvanus
10,792
1,266
7,073
5,173
21,666
37,103
0
2,402
19,264
12,706
0
L
Izanami
zazulina
Izanami
22,689
15,459
1,641
4,363
23,776
11,677
881
2,641
21,135
0
55,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,750
Gold Earned
68,189
158
Minions Killed
182
0
Camps Cleared
0
1,360,990
Distance Traveled
1,717,107
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,553
864
61
3
0
327,263
0
W
Horus
13,097
728
13
1
0
342,975
0
L
Cernunnos
11,974
665
31
2
0
237,431
0
W
Athena
12,829
713
7
0
0
383,227
0
W
Susano
13,419
746
20
1
0
319,576
0
L
Lancelot
10,580
588
12
1
0
334,470
0
W
Jing Wei
13,291
738
81
5
0
344,066
0
L
Zeus
12,997
722
45
3
0
269,788
0
L
Sylvanus
11,097
617
6
0
0
222,487
0
L
Izanami
13,102
728
64
4
0
296,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role