Player Matchup

Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ElFilippo
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,522 Elo+
Party 1
Da Ji
Da Ji
Kornel2001
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,713 Elo+
Party 1
Terra
Terra
SeriousSam51
Terra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,518 Elo+
Solo
Bakasura
Bakasura
little_denny44
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,473 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,545 Elo+

VS

Team Averages
Level 72
1,473 SR
1,506 Elo+
Vulcan
Vulcan
Bielwlr
Vulcan
Level 17
God Stats
1W - 1L
1,300 SR
Queue Stats
11W - 17L
1,349 Elo+
Solo
Achilles
Achilles
XAlejDav
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,624 Elo+
Solo
King Arthur
King Arthur
elrepoutanes
King Arthur
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 54L
1,462 Elo+
Solo
Guan Yu
Guan Yu
wiperstreet
Guan Yu
Level 147
God Stats
4W - 0L
1,506 SR
Queue Stats
97W - 85L
1,540 Elo+
Solo
Xbalanque
Xbalanque
ДругЛежика
Xbalanque
Level 145
God Stats
10W - 10L
1,558 SR
Queue Stats
389W - 398L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 5 / 6
7,394
739
5,823
10,788
5,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ElFilippo
Scylla
14
2 / 7 / 5
7,583
758
11,040
13,281
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
2 / 9 / 1
7,883
788
6,178
16,265
6,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 4
7,515
752
3,887
15,511
17,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
13
1 / 10 / 3
7,465
747
2,096
20,064
14,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bielwlr
Vulcan
17
10 / 1 / 19
10,371
1,037
18,784
8,462
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
XAlejDav
Achilles
15
7 / 3 / 19
9,314
931
10,938
14,626
12,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
elrepoutanes
King Arthur
16
6 / 1 / 21
9,945
995
7,981
10,022
11,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
wiperstreet
Guan Yu
13
2 / 3 / 17
8,682
868
5,522
16,293
17,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 0 / 22
11,022
1,102
24,574
10,061
5,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
133
7
Kills
35
35
Deaths
8
19
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
6
0.8
W
Vulcan
Bielwlr
Vulcan
10
1
19
19.5
L
Scylla
ElFilippo
Scylla
2
7
5
0.64
L
Da Ji
2
9
1
0.28
L
1
4
4
0.75
W
Achilles
XAlejDav
Achilles
7
3
19
5.5
W
King Arthur
elrepoutanes
King Arthur
6
1
21
16.5
L
Bakasura
1
10
3
0.25
W
Guan Yu
wiperstreet
Guan Yu
2
3
17
3.5
W
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
67,799
75,909
Taken
59,464
49,643
Mitigated
50,833
11,066
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,823
1,945
0
263
10,788
5,224
0
1,851
8,937
0
14,349
W
Vulcan
Bielwlr
Vulcan
18,784
10,437
550
1,076
8,462
4,027
2,347
4,635
3,827
36,208
0
L
Scylla
ElFilippo
Scylla
11,040
1,020
0
250
13,281
5,647
0
2,841
10,440
28,825
0
L
Da Ji
6,178
921
371
1,042
16,265
6,930
0
5,693
10,572
0
13,138
L
3,887
0
2,977
2,728
15,511
17,430
0
3,080
12,431
9,612
0
W
Achilles
XAlejDav
Achilles
10,938
2,276
45
4,065
14,626
12,157
1,522
2,643
10,347
0
14,223
W
King Arthur
elrepoutanes
King Arthur
7,981
425
648
1,392
10,022
11,438
1,004
2,325
7,697
0
14,682
L
Bakasura
2,096
1,377
1,408
2,027
20,064
14,412
0
5,600
14,464
0
6,064
W
Guan Yu
wiperstreet
Guan Yu
5,522
745
7,120
3,920
16,293
17,720
447
3,251
12,884
1,173
9,234
W
24,574
4,940
2,047
1,994
10,061
5,491
1,687
2,073
7,988
0
49,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
49,334
79
Minions Killed
125
0
Camps Cleared
0
848,387
Distance Traveled
1,061,129
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,394
739
9
1
0
139,531
0
W
Vulcan
10,371
1,037
36
4
0
229,012
0
L
Scylla
7,583
758
35
4
0
183,806
0
L
Da Ji
7,883
788
13
1
0
165,664
0
L
Terra
7,515
752
7
1
0
198,794
2
W
Achilles
9,314
931
5
1
0
225,598
1
W
King Arthur
9,945
995
15
2
0
183,907
0
L
Bakasura
7,465
747
15
2
0
160,592
0
W
Guan Yu
8,682
868
8
1
0
206,222
1
W
Xbalanque
11,022
1,102
61
6
0
216,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role