Player Matchup

Set
Set
Platinum IV
Gatoraaid
Set
Platinum IV
Level 102
God Stats
60W - 20L
1,778 SR
Queue Stats
254W - 261L
1,682 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,778 SR
1,682 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 67
1,401 SR
1,199 MMR
Fenrir
Fenrir
Bronze V
GS_Unreved
Fenrir
Bronze V
Level 67
God Stats
1W - 4L
1,401 SR
Queue Stats
4W - 9L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 0
12,806
985
12,290
15,157
14,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
FreyaHe BoOlorunSkadiBakasura

VS

Bans
KaliPoseidonMulanAh Muzen CabShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GS_Unreved
Fenrir
17
4 / 4 / 0
10,972
844
10,903
17,391
17,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GS_Unreved
Fenrir
4
4
0
1
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
10,903
15,157
Taken
17,391
14,927
Mitigated
17,001
4,486
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GS_Unreved
Fenrir
10,903
3,743
0
4,451
17,391
17,001
159
359
17,032
0
54,916
W
12,290
7,009
0
4,486
15,157
14,927
1,436
401
14,108
0
77,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,806
Gold Earned
10,972
138
Minions Killed
105
7
Camps Cleared
5
237,017
Distance Traveled
256,209
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,972
844
105
8
5
256,209
0
W
Set
12,806
985
138
11
7
237,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role