Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KnightOfDucks
Anubis
Level 147
God Stats
5W - 4L
1,696 SR
Queue Stats
301W - 321L
1,451 Elo+
Solo
Bellona
Bellona
UncleFlintyPoo
Bellona
Level 142
God Stats
28W - 21L
1,576 SR
Queue Stats
317W - 316L
1,431 Elo+
Solo
Skadi
Skadi
catrin090
Skadi
Level 108
God Stats
7W - 3L
1,587 SR
Queue Stats
78W - 78L
1,399 Elo+
Solo
Team Averages
Level 114
1,572 SR
1,456 Elo+

VS

Team Averages
Level 82
1,445 SR
1,479 Elo+
Lancelot
Lancelot
 
Lancelot
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PumpinkHeart
Xbalanque
Level 142
God Stats
4W - 7L
1,367 SR
Queue Stats
536W - 548L
1,497 Elo+
Solo
Terra
Terra
SamGroove
Terra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,509 Elo+
Solo
Hel
Hel
difficultceltic
Hel
Level 46
God Stats
15W - 27L
1,360 SR
Queue Stats
89W - 135L
1,395 Elo+
Solo
Olorun
Olorun
jayzthegamer
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
1 / 0 / 2
5,446
545
2,317
6,369
4,707
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
 
Artemis
9
0 / 1 / 3
5,271
527
5,614
5,734
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 1
6,605
661
2,873
4,821
2,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 1 / 0
7,305
731
3,426
6,581
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
catrin090
Skadi
10
0 / 2 / 3
6,270
627
2,613
5,743
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 4 / 1
5,454
545
2,814
7,106
4,585
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PumpinkHeart
Xbalanque
9
1 / 2 / 0
5,106
511
5,636
6,866
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
SamGroove
Terra
6
0 / 1 / 1
4,873
487
1,545
5,907
2,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

1
0 / 0 / 0
3,460
346
0
0
0
Olorun
9
0 / 1 / 0
4,800
480
2,599
4,084
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
0
2
2
W
Artemis
 
Artemis
0
1
3
1.5
L
Lancelot
 
Lancelot
2
4
1
0.63
W
2
0
1
2.5
L
Xbalanque
PumpinkHeart
Xbalanque
1
2
0
0.5
L
Terra
SamGroove
Terra
0
1
1
0.5
W
5
1
0
5
W
Skadi
catrin090
Skadi
0
2
3
0.75
L
0
0
0
0
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
12,594
29,248
Taken
23,963
15,250
Mitigated
10,231
11,791
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
2,317
810
0
2,984
6,369
4,707
142
1,169
5,200
0
16,765
W
Artemis
 
Artemis
5,614
2,419
310
2,881
5,734
1,784
684
594
5,140
0
27,586
L
Lancelot
 
Lancelot
2,814
183
0
785
7,106
4,585
0
0
7,106
0
24,665
W
2,873
37
0
2,665
4,821
2,618
1,062
1,746
3,075
46,844
0
L
Xbalanque
PumpinkHeart
Xbalanque
5,636
2,249
0
2,305
6,866
1,527
0
856
6,010
0
39,210
L
Terra
SamGroove
Terra
1,545
340
1,287
1,492
5,907
2,498
0
346
5,561
9,520
0
W
3,426
1,369
0
1,085
6,581
3,798
0
149
6,432
0
54,426
W
Skadi
catrin090
Skadi
2,613
1,242
0
1,866
5,743
2,343
882
0
5,743
0
37,212
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
2,599
1,608
0
794
4,084
1,621
0
1,671
2,413
25,536
2,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
23,693
343
Minions Killed
177
0
Camps Cleared
0
954,404
Distance Traveled
707,862
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,446
545
35
4
0
221,077
1
W
Artemis
5,271
527
46
5
0
170,436
3
L
Lancelot
5,454
545
50
5
0
223,765
3
W
Anubis
6,605
661
95
10
0
170,528
1
L
Xbalanque
5,106
511
62
6
0
159,818
2
L
Terra
4,873
487
18
2
0
174,201
0
W
Bellona
7,305
731
105
11
0
225,936
3
W
Skadi
6,270
627
62
6
0
166,427
1
L
Hel
3,460
346
0
0
0
11
0
L
Olorun
4,800
480
47
5
0
150,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role