Player Matchup

Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MilksToTheWay
Scylla
Level 69
God Stats
31W - 24L
1,376 SR
Queue Stats
174W - 171L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
YaBoyMarx
Cthulhu
Level 77
God Stats
7W - 12L
1,514 SR
Queue Stats
79W - 78L
1,517 Elo+
Solo
Thanatos
Thanatos
ipipes
Thanatos
Level 106
God Stats
66W - 64L
1,489 SR
Queue Stats
74W - 68L
1,535 Elo+
Solo
Kukulkan
Kukulkan
kTjO
Kukulkan
Level 22
God Stats
3W - 8L
1,352 SR
Queue Stats
3W - 8L
1,361 Elo+
Party 2
Team Averages
Level 64
1,446 SR
1,456 Elo+

VS

Team Averages
Level 60
1,384 SR
1,326 Elo+
Agni
Agni
Bordoxox
Agni
Level 149
God Stats
29W - 23L
1,588 SR
Queue Stats
224W - 238L
1,518 Elo+
Solo
Hachiman
Hachiman
Gandalf_1595
Hachiman
Level 48
God Stats
88W - 82L
1,443 SR
Queue Stats
196W - 204L
1,464 Elo+
Solo
Heimdallr
Heimdallr
KingMikeyAU
Heimdallr
Level 33
God Stats
0W - 3L
1,184 SR
Queue Stats
5W - 16L
1,112 Elo+
Party 1
Kukulkan
Kukulkan
SalmonOverLord
Kukulkan
Level 29
God Stats
5W - 17L
1,045 SR
Queue Stats
16W - 31L
1,112 Elo+
Party 1
Baba Yaga
Baba Yaga
XxEmberxX_33
Baba Yaga
Level 40
God Stats
5W - 10L
1,660 SR
Queue Stats
79W - 109L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 0 / 6
12,532
1,044
13,807
8,905
3,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 0 / 7
11,087
924
6,179
6,154
2,584
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
YaBoyMarx
Cthulhu
18
2 / 0 / 9
11,790
983
13,622
15,499
14,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ipipes
Thanatos
18
8 / 1 / 7
12,607
1,051
22,228
10,500
4,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
kTjO
Kukulkan
17
0 / 0 / 4
11,031
919
4,709
7,642
3,517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

233

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
0 / 2 / 0
10,572
881
15,892
10,835
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Gandalf_1595
Hachiman
16
1 / 4 / 0
10,848
904
11,121
18,819
7,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
KingMikeyAU
Heimdallr
16
0 / 4 / 0
10,808
901
4,604
13,820
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
16
0 / 3 / 1
10,628
886
8,649
11,990
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
XxEmberxX_33
Baba Yaga
16
0 / 2 / 1
10,576
881
4,975
8,406
3,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
15
Kills
1
1
Deaths
15
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
6
7
L
Agni
0
2
0
0
L
Hachiman
Gandalf_1595
Hachiman
1
4
0
0.25
L
Heimdallr
KingMikeyAU
Heimdallr
0
4
0
0
W
1
0
7
4.5
L
Kukulkan
0
3
1
0.17
L
Baba Yaga
XxEmberxX_33
Baba Yaga
0
2
1
0.25
W
Cthulhu
YaBoyMarx
Cthulhu
2
0
9
6.5
W
Thanatos
ipipes
Thanatos
8
1
7
11.5
W
Kukulkan
kTjO
Kukulkan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,545
Damage
45,241
48,700
Taken
63,870
29,254
Mitigated
24,274
16,231
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,807
3,958
0
3,322
8,905
3,964
0
3,622
5,155
0
41,223
L
Agni
15,892
604
0
0
10,835
3,503
0
3,860
6,839
33,821
0
L
Hachiman
Gandalf_1595
Hachiman
11,121
6,841
0
1,488
18,819
7,088
0
7,275
11,286
0
26,008
L
Heimdallr
KingMikeyAU
Heimdallr
4,604
44
445
728
13,820
6,043
0
6,296
7,252
0
30,505
W
6,179
319
0
468
6,154
2,584
0
4,844
1,250
20,646
0
L
Kukulkan
8,649
128
63
1,793
11,990
4,552
0
3,066
8,760
45,291
0
L
Baba Yaga
XxEmberxX_33
Baba Yaga
4,975
82
1,213
1,234
8,406
3,088
0
2,924
5,223
17,180
0
W
Cthulhu
YaBoyMarx
Cthulhu
13,622
120
872
0
15,499
14,268
0
7,563
7,599
41,010
0
W
Thanatos
ipipes
Thanatos
22,228
5,857
0
11,402
10,500
4,921
0
7,838
2,260
0
30,078
W
Kukulkan
kTjO
Kukulkan
4,709
0
0
167
7,642
3,517
0
4,608
2,920
22,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,047
Gold Earned
53,432
252
Minions Killed
259
6
Camps Cleared
11
1,279,597
Distance Traveled
1,157,242
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,532
1,044
85
7
2
238,522
1
L
Agni
10,572
881
43
4
2
224,659
2
L
Hachiman
10,848
904
31
3
0
222,269
0
L
Heimdallr
10,808
901
65
5
9
216,456
0
W
Scylla
11,087
924
37
3
1
247,494
0
L
Kukulkan
10,628
886
89
7
0
253,731
0
L
Baba Yaga
10,576
881
31
3
0
240,127
0
W
Cthulhu
11,790
983
66
6
1
261,620
0
W
Thanatos
12,607
1,051
19
2
1
280,102
2
W
Kukulkan
11,031
919
45
4
1
251,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role