Player Matchup

Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
MulherDoVitinho
Athena
Diamond IV
Level 121
God Stats
7W - 5L
1,665 SR
Queue Stats
141W - 137L
2,202 MMR
Solo
Bastet
Bastet
Silver II
Zollack
Bastet
Silver II
Level 121
God Stats
3W - 4L
1,548 SR
Queue Stats
64W - 74L
1,543 MMR
Solo
Persephone
Persephone
Silver I
mingtxxx
Persephone
Silver I
Level 58
God Stats
3W - 5L
1,387 SR
Queue Stats
123W - 132L
1,513 MMR
Solo
Rama
Rama
Masters
ßiology
Rama
Masters
Level 152
God Stats
13W - 16L
1,504 SR
Queue Stats
248W - 240L
2,331 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,521 SR
1,818 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,504 SR
1,625 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Masters
 
Skadi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
Daemonkael
Ra
Silver II
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 32L
1,417 MMR
Solo
Sobek
Sobek
Platinum II
Gyukimaru
Sobek
Platinum II
Level 157
God Stats
4W - 4L
1,489 SR
Queue Stats
169W - 185L
1,827 MMR
Solo
Nike
Nike
Platinum II
LegacyHeartX
Nike
Platinum II
Level 145
God Stats
14W - 15L
1,532 SR
Queue Stats
907W - 944L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 0
5,742
574
2,837
6,642
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,745
475
1,417
9,084
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Zollack
Bastet
7
0 / 2 / 0
4,401
440
4,643
9,442
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
mingtxxx
Persephone
8
0 / 4 / 0
4,929
493
4,437
5,063
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
6
0 / 5 / 0
4,271
427
3,633
9,180
2,700
Bans
AtlasUllrAwilixRavana

VS

Bans
KaliGebLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 0 / 0
5,899
590
5,203
6,379
3,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
 
Skadi
10
3 / 0 / 0
5,737
574
6,800
4,554
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 0 / 2
5,805
581
4,789
3,963
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Gyukimaru
Sobek
9
0 / 0 / 8
5,927
593
3,503
8,516
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 2
6,309
631
4,018
8,444
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Achilles
 
Achilles
1
0
0
1
W
Skadi
 
Skadi
3
0
0
3
W
5
0
2
6
W
Sobek
Gyukimaru
Sobek
0
0
8
4
W
4
0
2
5
L
0
2
0
0
L
Bastet
Zollack
Bastet
0
2
0
0
L
Persephone
mingtxxx
Persephone
0
4
0
0
L
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,967
Damage
24,313
39,411
Taken
31,856
16,614
Mitigated
17,062
10,693
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,837
258
0
1,750
6,642
3,685
0
0
6,642
35,760
0
W
Achilles
 
Achilles
5,203
2,394
0
1,924
6,379
3,509
0
2,403
3,542
0
39,300
W
Skadi
 
Skadi
6,800
4,281
0
2,510
4,554
1,217
972
575
3,979
0
44,385
W
4,789
1,117
821
2,010
3,963
1,456
370
1,741
2,222
31,807
0
W
Sobek
Gyukimaru
Sobek
3,503
610
0
3,250
8,516
7,328
0
2,170
6,346
12,628
0
W
4,018
1,038
0
1,125
8,444
3,552
0
2,032
6,412
0
43,463
L
1,417
446
0
1,876
9,084
5,619
0
1,516
7,568
12,718
0
L
Bastet
Zollack
Bastet
4,643
1,588
0
3,666
9,442
3,068
0
2,137
7,305
0
21,276
L
Persephone
mingtxxx
Persephone
4,437
695
0
602
5,063
1,542
126
1,618
3,441
32,625
0
L
Rama
3,633
2,957
0
2,799
9,180
2,700
0
3,021
6,159
0
25,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
29,677
238
Minions Killed
287
0
Camps Cleared
0
868,045
Distance Traveled
1,001,029
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,742
574
84
8
0
186,565
4
W
Achilles
5,899
590
67
7
0
211,584
0
W
Skadi
5,737
574
68
7
0
174,700
4
W
Ra
5,805
581
51
5
0
193,137
1
W
Sobek
5,927
593
14
1
0
207,337
4
W
Nike
6,309
631
87
9
0
214,271
2
L
Athena
4,745
475
27
3
0
165,659
1
L
Bastet
4,401
440
38
4
0
205,676
0
L
Persephone
4,929
493
51
5
0
167,620
3
L
Rama
4,271
427
38
4
0
142,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role