Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AntiochGhost
Kuzenbo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Cozy_Soir
Ne Zha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
DJCooL4
Sylvanus
Level 129
God Stats
4W - 3L
1,519 SR
Queue Stats
139W - 140L
1,531 Elo+
Solo
Tyr
Tyr
EdgyWarlord27
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Team Averages
Level 90
1,504 SR
1,507 Elo+

VS

Team Averages
Level 101
1,546 SR
1,508 Elo+
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Drunk Off Syrup
Mulan
Level 101
God Stats
5W - 1L
1,731 SR
Queue Stats
505W - 493L
1,514 Elo+
Solo
Hachiman
Hachiman
Theblazermaster
Hachiman
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 66L
1,469 Elo+
Solo
Terra
Terra
sdrawkcabosmi
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 147L
1,532 Elo+
Solo
Agni
Agni
xiGrizzzly
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 6 / 4
9,480
677
16,418
14,264
6,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
AntiochGhost
Kuzenbo
11
0 / 4 / 6
7,385
528
5,866
15,920
14,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Cozy_Soir
Ne Zha
18
4 / 3 / 10
9,967
712
23,410
25,731
20,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
DJCooL4
Sylvanus
17
5 / 6 / 6
10,437
746
13,179
22,631
26,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 8 / 5
8,832
631
13,604
27,692
26,184
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
7 / 2 / 18
11,889
849
33,792
12,548
7,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 5 / 13
12,132
867
23,510
24,703
27,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
17
4 / 3 / 19
10,213
730
21,007
14,096
7,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 18
10,789
771
8,367
26,484
31,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 5 / 17
9,411
672
10,048
10,023
3,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
16
Kills
27
27
Deaths
16
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
6
4
1.17
W
Vulcan
 
Vulcan
7
2
18
8
L
Kuzenbo
AntiochGhost
Kuzenbo
0
4
6
0.75
L
Ne Zha
Cozy_Soir
Ne Zha
4
3
10
3
L
Sylvanus
DJCooL4
Sylvanus
5
6
6
1.33
W
13
5
13
3.9
L
2
8
5
0.56
W
Hachiman
4
3
19
4.5
W
2
1
18
11
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,477
Damage
96,724
106,238
Taken
87,854
93,650
Mitigated
77,251
43,182
Healing
45,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,418
6,876
1,117
1,032
14,264
6,819
0
7,023
7,172
0
30,546
W
Vulcan
 
Vulcan
33,792
20,983
641
1,727
12,548
7,693
2,356
1,834
10,714
61,203
0
L
Kuzenbo
AntiochGhost
Kuzenbo
5,866
2,551
0
3,557
15,920
14,155
0
6,874
8,915
8,723
0
L
Ne Zha
Cozy_Soir
Ne Zha
23,410
4,611
3,538
14,950
25,731
20,021
0
12,736
12,591
0
47,551
L
Sylvanus
DJCooL4
Sylvanus
13,179
1,819
8,047
6,413
22,631
26,471
52
14,220
8,155
25,526
0
W
23,510
3,165
1,815
9,513
24,703
27,280
1,275
7,049
17,654
8,968
24,252
L
13,604
1,764
206
4,322
27,692
26,184
0
15,579
11,648
0
25,547
W
Hachiman
21,007
9,844
0
2,968
14,096
7,318
3,289
3,723
10,373
0
37,613
W
8,367
1,550
10,917
15,328
26,484
31,491
148
5,685
20,799
13,430
0
W
10,048
986
1,553
591
10,023
3,469
354
754
9,269
20,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,101
Gold Earned
54,434
121
Minions Killed
161
0
Camps Cleared
0
1,146,390
Distance Traveled
1,190,956
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,480
677
27
2
0
239,001
0
W
Vulcan
11,889
849
81
6
0
276,156
0
L
Kuzenbo
7,385
528
2
0
0
161,389
2
L
Ne Zha
9,967
712
28
2
0
287,068
5
L
Sylvanus
10,437
746
29
2
0
219,046
4
W
Mulan
12,132
867
22
2
0
214,434
0
L
Tyr
8,832
631
35
3
0
239,886
0
W
Hachiman
10,213
730
29
2
0
231,644
1
W
Terra
10,789
771
8
1
0
257,277
5
W
Agni
9,411
672
21
2
0
211,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role